| protected void | | l() | | method_7208() | | initMoveGoals() | | func_175456_n() | | applyEntityAI() |
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| public EntityData | | a(bhj arg0, ahb arg1, aiu arg2, ajd arg3, ib arg4) | | method_5943(class_1936 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3, class_2487 arg4) | | initialize(WorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3, NbtCompound arg4) | | func_213386_a(IWorld arg0, DifficultyInstance arg1, SpawnReason arg2, ILivingEntityData arg3, CompoundNBT arg4) | | func_213386_a(IWorld arg0, DifficultyInstance arg1, SpawnReason arg2, ILivingEntityData arg3, CompoundNBT arg4) |
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| public boolean | |
| protected boolean | | a(bhj arg0, aiu arg1, ev arg2) | | method_20344(class_1936 arg0, class_3730 arg1, class_2338 arg2) | | m_43670345(WorldAccess arg0, SpawnReason arg1, BlockPos arg2) | | func_213393_a(IWorld arg0, SpawnReason arg1, BlockPos arg2) | | func_213393_a(IWorld arg0, SpawnReason arg1, BlockPos arg2) |
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| private boolean | | ed() | | method_7015() | | isValidSpawnDepth() | | func_204712_dC() | | func_204712_dC() |
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| protected boolean | | dW() | | method_7212() | | shouldBreakDoors() | | func_204900_dz() | | canBreakDoors() |
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| protected SoundEvent | | G() | | method_5994() | | getAmbientSound() | | func_184639_G() | | getAmbientSound() |
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| protected SoundEvent | |
| protected SoundEvent | | cG() | | method_6002() | | getDeathSound() | | func_184615_bR() | | getDeathSound() |
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| protected SoundEvent | | dX() | | method_7207() | | getWalkingSound() | | func_190731_di() | | getStepSound() |
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| protected SoundEvent | | ah() | | method_5737() | | getSwimSound() | | func_184184_Z() | | getSwimSound() |
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| protected ItemStack | | dY() | | method_7215() | | getSkull() | | func_190732_dj() | | getSkullDrop() |
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| protected void | |
| protected boolean | | a(bcb arg0, bcb arg1, ain arg2) | | method_5955(class_1799 arg0, class_1799 arg1, class_1304 arg2) | | prefersNewEquipment(ItemStack arg0, ItemStack arg1, EquipmentSlot arg2) | | func_208003_a(ItemStack arg0, ItemStack arg1, EquipmentSlotType arg2) | | shouldExchangeEquipment(ItemStack arg0, ItemStack arg1, EquipmentSlotType arg2) |
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| protected boolean | | dZ() | | method_7209() | | canConvertInWater() | | func_204703_dA() | | shouldDrown() |
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| public boolean | |
| public boolean | |
| public boolean | | bD() | | method_5675() | | hasLiquidCollision() | | func_96092_aw() | | isPushedByWater() |
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| private boolean | | eg() | | method_7018() | | isTargetingUnderwater() | | func_204715_dF() | | func_204715_dF() |
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| public void | |
| public void | | aw() | | method_5790() | | updateSwimming() | | func_205343_av() | | updateSwimming() |
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| protected boolean | | ea() | | method_7016() | | hasFinishedCurrentPath() | | func_204710_dB() | | isCloseToPathTarget() |
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| public void | |
| public void | | r(boolean arg0) | | method_7013(boolean arg0) | | setTargetingUnderwater(boolean targetingUnderwater) | | func_204713_s(boolean arg0) | | setSwimmingUp(boolean arg0) |
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