net.minecraft.block

public class ComparatorBlock

extends AbstractRedstoneGateBlock implements BlockEntityProvider

All mapped superinterfaces:

ItemConvertible, BlockEntityProvider

bnk
net.minecraft.class_2286
net.minecraft.block.ComparatorBlock
net.minecraft.block.ComparatorBlock
net.minecraft.block.ComparatorBlock
net.minecraft.block.ComparatorBlock

Field summary

Modifier and TypeField
public static final EnumProperty<ComparatorMode>
a
field_10789
MODE
MODE
field_176463_b
MODE

Constructor summary

ModifierConstructor
public (Block$Settings arg0)

Method summary

Modifier and TypeMethod
protected int
j(bvo arg0)
method_9992(class_2680 arg0)
getUpdateDelayInternal(BlockState arg0)
getDelay(BlockState arg0)
func_196346_i(BlockState arg0)
getDelay(BlockState arg0)
protected int
b(bgw arg0, ev arg1, bvo arg2)
method_9993(class_1922 arg0, class_2338 arg1, class_2680 arg2)
getOutputLevel(BlockView arg0, BlockPos arg1, BlockState arg2)
getOutputSignal(BlockView arg0, BlockPos arg1, BlockState arg2)
func_176408_a(IBlockReader arg0, BlockPos arg1, BlockState arg2)
getActiveSignal(IBlockReader arg0, BlockPos arg1, BlockState arg2)
private int
e(bhm arg0, ev arg1, bvo arg2)
method_9773(class_1937 arg0, class_2338 arg1, class_2680 arg2)
calculateOutputSignal(World arg0, BlockPos arg1, BlockState arg2)
calculateOutputSignal(World world, BlockPos pos, BlockState state)
func_176460_j(World arg0, BlockPos arg1, BlockState arg2)
calculateOutput(World worldIn, BlockPos pos, BlockState state)
protected boolean
a(bhm arg0, ev arg1, bvo arg2)
method_9990(class_1937 arg0, class_2338 arg1, class_2680 arg2)
hasPower(World arg0, BlockPos arg1, BlockState arg2)
shouldBePowered(World arg0, BlockPos arg1, BlockState arg2)
func_176404_e(World arg0, BlockPos arg1, BlockState arg2)
shouldBePowered(World arg0, BlockPos arg1, BlockState arg2)
protected int
b(bhm arg0, ev arg1, bvo arg2)
method_9991(class_1937 arg0, class_2338 arg1, class_2680 arg2)
getPower(World arg0, BlockPos arg1, BlockState arg2)
getInputSignal(World arg0, BlockPos arg1, BlockState arg2)
func_176397_f(World arg0, BlockPos arg1, BlockState arg2)
calculateInputStrength(World arg0, BlockPos arg1, BlockState arg2)
private ItemFrameEntity
a(bhm arg0, fa arg1, ev arg2)
method_9774(class_1937 arg0, class_2350 arg1, class_2338 arg2)
getAttachedItemFrame(World arg0, Direction arg1, BlockPos arg2)
getItemFrame(World world, Direction facing, BlockPos pos)
func_176461_a(World arg0, Direction arg1, BlockPos arg2)
findItemFrame(World worldIn, Direction facing, BlockPos pos)
public boolean
a(bvo arg0, bhm arg1, ev arg2, awb arg3, ahf arg4, crx arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
activate(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, BlockHitResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
onBlockActivated(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
protected void
c(bhm arg0, ev arg1, bvo arg2)
method_9998(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updatePowered(World arg0, BlockPos arg1, BlockState arg2)
checkOutputState(World arg0, BlockPos arg1, BlockState arg2)
func_176398_g(World arg0, BlockPos arg1, BlockState arg2)
updateState(World arg0, BlockPos arg1, BlockState arg2)
private void
f(bhm arg0, ev arg1, bvo arg2)
method_9775(class_1937 arg0, class_2338 arg1, class_2680 arg2)
update(World arg0, BlockPos arg1, BlockState arg2)
updateOutputState(World world, BlockPos pos, BlockState state)
func_176462_k(World arg0, BlockPos arg1, BlockState arg2)
onStateChange(World worldIn, BlockPos pos, BlockState state)
public void
b(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public boolean
a(bvo arg0, bhm arg1, ev arg2, int arg3, int arg4)
method_9592(class_2680 arg0, class_1937 arg1, class_2338 arg2, int arg3, int arg4)
onBlockAction(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
doEvent(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
func_189539_a(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
eventReceived(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
public BlockEntity
a(bgw arg0)
method_10123(class_1922 arg0)
createBlockEntity(BlockView arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
createNewTileEntity(IBlockReader arg0)
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)