net.minecraft.block

public class RepeaterBlock

extends AbstractRedstoneGateBlock

All mapped superinterfaces:

ItemConvertible

bqz
net.minecraft.class_2462
net.minecraft.block.RepeaterBlock
net.minecraft.block.RepeaterBlock
net.minecraft.block.RepeaterBlock
net.minecraft.block.RepeaterBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_11452
LOCKED
LOCKED
field_176411_a
LOCKED
public static final IntProperty
d
field_11451
DELAY
DELAY
field_176410_b
DELAY

Constructor summary

ModifierConstructor
protected (Block$Settings arg0)

Method summary

Modifier and TypeMethod
public boolean
a(bvo arg0, bhm arg1, ev arg2, awb arg3, ahf arg4, crx arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
activate(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, BlockHitResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
onBlockActivated(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
protected int
j(bvo arg0)
method_9992(class_2680 arg0)
getUpdateDelayInternal(BlockState arg0)
getDelay(BlockState arg0)
func_196346_i(BlockState arg0)
getDelay(BlockState arg0)
public BlockState
a(bai arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public BlockState
a(bvo arg0, fa arg1, bvo arg2, bhn arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public boolean
a(bhp arg0, ev arg1, bvo arg2)
method_9996(class_1941 arg0, class_2338 arg1, class_2680 arg2)
isLocked(ViewableWorld arg0, BlockPos arg1, BlockState arg2)
isLocked(WorldView arg0, BlockPos arg1, BlockState arg2)
func_176405_b(IWorldReader arg0, BlockPos arg1, BlockState arg2)
isLocked(IWorldReader arg0, BlockPos arg1, BlockState arg2)
protected boolean
q(bvo arg0)
method_9989(class_2680 arg0)
isValidInput(BlockState arg0)
isValidSideInput(BlockState arg0)
func_185545_A(BlockState arg0)
isAlternateInput(BlockState arg0)
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public void
a(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
animateTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)