net.minecraft.client.render

public class GameRenderer

implements AutoCloseable, SynchronousResourceReloadListener

dko
net.minecraft.class_757
net.minecraft.client.render.GameRenderer
net.minecraft.client.render.GameRenderer
net.minecraft.client.renderer.GameRenderer
net.minecraft.client.renderer.GameRenderer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
c
field_3993
LOGGER
LOGGER
field_147710_q
LOGGER
private static final Identifier
d
field_4011
RAIN_LOC
RAIN_TEXTURE_LOCATION
field_110924_q
RAIN_TEXTURES
private static final Identifier
e
field_4008
SNOW_LOC
SNOW_TEXTURE_LOCATION
field_110923_r
SNOW_TEXTURES
private final MinecraftClient
f
field_4015
client
minecraft
field_78531_r
mc
private final ResourceManager
g
field_4018
resourceContainer
resourceManager
field_147711_ac
resourceManager
private final Random
h
field_3994
random
random
field_78537_ab
random
private float
i
field_4025
viewDistance
renderDistance
field_78530_s
farPlaneDistance
public final FirstPersonRenderer
a
field_4012
firstPersonRenderer
itemInHandRenderer
field_78516_c
itemRenderer
private final MapRenderer
j
field_4026
mapRenderer
mapRenderer
field_147709_v
mapItemRenderer
private int
k
field_4027
ticks
ticks
field_78529_t
rendererUpdateCount
private float
l
field_4019
movementFovMultiplier
fov
field_78507_R
fovModifierHand
private float
m
field_3999
lastMovementFovMultiplier
lastFov
field_78506_S
fovModifierHandPrev
private float
n
field_4002
skyDarkness
f_90336243
field_82831_U
bossColorModifier
private float
o
field_3997
lastSkyDarkness
lastSkyDarkness
field_82832_V
bossColorModifierPrev
private boolean
p
field_3992
renderHand
newCamPitch
field_175074_C
renderHand
private boolean
q
field_4009
blockOutlineEnabled
renderBlockOutline
field_175073_D
drawBlockOutline
private long
r
field_4017
lastWorldIconUpdate
lastIconScreenshotTime
field_184374_E
timeWorldIcon
private long
s
field_3998
lastWindowFocusedTime
lastWorldRenderTime
field_78508_Y
prevFrameTime
private final LightmapTextureManager
t
field_4028
lightmapTextureManager
lightMap
field_78513_d
lightmapTexture
private int
u
field_3995
field_3995
weatherSoundAttempts
field_78534_ac
rainSoundCounter
private final float[]
v
field_3991
field_3991
rainSizeX
field_175076_N
rainXCoords
private final float[]
w
field_3989
field_3989
rainSizeZ
field_175077_O
rainYCoords
private final BackgroundRenderer
x
field_3990
backgroundRenderer
fogRenderer
field_205003_A
fogRenderer
private boolean
y
field_4001
field_4001
debugCamera
field_175078_W
debugView
private double
z
field_4005
field_4005
zoom
field_78503_V
cameraZoom
private double
A
field_3988
field_3988
zoomX
field_78502_W
cameraYaw
private double
B
field_4004
field_4004
zoomY
field_78509_X
cameraPitch
private ItemStack
C
field_4006
floatingItem
itemOverlayStack
field_190566_ab
itemActivationItem
private int
D
field_4007
floatingItemTimeLeft
itemOverlayTimer
field_190567_ac
itemActivationTicks
private float
E
field_4029
floatingItemWidth
itemOverlayScreenX
field_190568_ad
itemActivationOffX
private float
F
field_4003
floatingItemHeight
itemOverlayScreenY
field_190569_ae
itemActivationOffY
private ShaderEffect
G
field_4024
shader
shaderEffect
field_147707_d
shaderGroup
private static final Identifier[]
H
field_3996
SHADERS_LOCATIONS
SHADERS
field_147712_ad
SHADERS_TEXTURES
public static final int
b
field_4010
SHADER_COUNT
SHADER_NONE
field_147708_e
SHADER_COUNT
private int
I
field_4023
forcedShaderIndex
shaderIndex
field_147713_ae
shaderIndex
private boolean
J
field_4013
shadersEnabled
shadersEnabled
field_175083_ad
useShader
private int
K
field_4021
field_4021
frameId
field_175084_ae
frameCount
private final Camera
L
field_18765
camera
f_78952231
field_215317_L
activeRender

Constructor summary

ModifierConstructor
public (MinecraftClient minecraft, ResourceManager resourceManager)

Method summary

Modifier and TypeMethod
public void
close()
close()
close()
close()
close()
public boolean
a()
method_3175()
isShaderEnabled()
hasShader()
func_147702_a()
isShaderActive()
public void
b()
method_3207()
disableShader()
closeShader()
func_181022_b()
stopUseShader()
public void
c()
method_3184()
toggleShadersEnabled()
disableShader()
func_175071_c()
switchUseShader()
public void
a(ail arg0)
method_3167(class_1297 arg0)
onCameraEntitySet(Entity arg0)
updateShader(Entity camera)
func_175066_a(Entity arg0)
loadEntityShader(Entity entityIn)
private void
a(qt arg0)
method_3168(class_2960 arg0)
loadShader(Identifier arg0)
loadShader(Identifier location)
func_175069_a(ResourceLocation arg0)
loadShader(ResourceLocation resourceLocationIn)
public void
a(xg arg0)
method_14491(class_3300 arg0)
apply(ResourceManager arg0)
onResourceManagerReload(ResourceManager arg0)
func_195410_a(IResourceManager arg0)
onResourceManagerReload(IResourceManager arg0)
public void
e()
method_3182()
tick()
tick()
func_78464_a()
tick()
public ShaderEffect
f()
method_3183()
getShader()
getShader()
func_147706_e()
getShaderGroup()
public void
a(int arg0, int arg1)
method_3169(int arg0, int arg1)
onResized(int arg0, int arg1)
onResolutionChanged(int width, int height)
func_147704_a(int arg0, int arg1)
updateShaderGroupSize(int width, int height)
public void
a(float arg0)
method_3190(float arg0)
updateTargetedEntity(float arg0)
pick(float tickDelta)
func_78473_a(float arg0)
getMouseOver(float partialTicks)
private void
o()
method_3199()
updateMovementFovMultiplier()
tickFov()
func_78477_e()
updateFovModifierHand()
private double
a(cvd arg0, float arg1, boolean arg2)
method_3196(class_4184 arg0, float arg1, boolean arg2)
getFov(Camera arg0, float arg1, boolean arg2)
getFov(Camera arg0, float arg1, boolean arg2)
func_215311_a(ActiveRenderInfo arg0, float arg1, boolean arg2)
getFOVModifier(ActiveRenderInfo arg0, float arg1, boolean arg2)
private void
d(float arg0)
method_3198(float arg0)
bobViewWhenHurt(float arg0)
applyHurtCam(float tickDelta)
func_78482_e(float arg0)
hurtCameraEffect(float partialTicks)
private void
e(float arg0)
method_3186(float arg0)
bobView(float arg0)
applyViewBobbing(float tickDelta)
func_78475_f(float arg0)
applyBobbing(float partialTicks)
private void
f(float arg0)
method_3185(float arg0)
applyCameraTransformations(float arg0)
setupCamera(float tickDelta)
func_195460_g(float arg0)
setupCameraTransform(float partialTicks)
private void
a(cvd arg0, float arg1)
method_3172(class_4184 arg0, float arg1)
renderHand(Camera arg0, float arg1)
renderItemInHand(Camera arg0, float arg1)
func_215308_a(ActiveRenderInfo arg0, float arg1)
renderHand(ActiveRenderInfo arg0, float arg1)
public void
h()
method_3187()
disableLightmap()
disableLightMap()
func_175072_h()
disableLightmap()
public void
i()
method_3180()
enableLightmap()
enableLightMap()
func_180436_i()
enableLightmap()
public float
a(aiu arg0, float arg1)
method_3174(class_1309 arg0, float arg1)
getNightVisionStrength(LivingEntity arg0, float arg1)
getNightVisionScale(LivingEntity player, float tickDelta)
func_180438_a(LivingEntity arg0, float arg1)
getNightVisionBrightness(LivingEntity entitylivingbaseIn, float partialTicks)
public void
a(float arg0, long arg1, boolean arg2)
method_3192(float arg0, long arg1, boolean arg2)
render(float arg0, long arg1, boolean arg2)
render(float tickDelta, long preRenderNanosecondsTime, boolean renderWorld)
func_195458_a(float arg0, long arg1, boolean arg2)
updateCameraAndRender(float partialTicks, long nanoTime, boolean renderWorldIn)
private void
p()
method_3176()
updateWorldIcon()
takeScreenshotForServerIcon()
func_184373_n()
createWorldIcon()
private boolean
q()
method_3202()
shouldRenderBlockOutline()
shouldRenderBlockOutline()
func_175070_n()
isDrawBlockOutline()
public void
a(float arg0, long arg1)
method_3188(float arg0, long arg1)
renderWorld(float arg0, long arg1)
renderWorld(float tickDelta, long renderTimeLimit)
func_78471_a(float arg0, long arg1)
renderWorld(float partialTicks, long finishTimeNano)
private void
b(float arg0, long arg1)
method_3178(float arg0, long arg1)
renderCenter(float arg0, long arg1)
render(float tickDelta, long renderTimeLimit)
func_181560_a(float arg0, long arg1)
updateCameraAndRender(float partialTicks, long nanoTime)
private void
a(cvd arg0, dks arg1, float arg2, double arg3, double arg4, double arg5)
method_3206(class_4184 arg0, class_761 arg1, float arg2, double arg3, double arg4, double arg5)
renderAboveClouds(Camera arg0, WorldRenderer arg1, float arg2, double arg3, double arg4, double arg5)
renderClouds(Camera arg0, WorldRenderer arg1, float arg2, double arg3, double arg4, double arg5)
func_215313_a(ActiveRenderInfo arg0, WorldRenderer arg1, float arg2, double arg3, double arg4, double arg5)
renderClouds(ActiveRenderInfo arg0, WorldRenderer arg1, float arg2, double arg3, double arg4, double arg5)
private void
r()
method_3177()
renderRain()
tickRain()
func_78484_h()
addRainParticles()
protected void
b(float arg0)
method_3170(float arg0)
renderWeather(float arg0)
renderSnowAndRain(float tickDelta)
func_78474_d(float arg0)
renderRainSnow(float partialTicks)
public void
d(boolean arg0)
method_3201(boolean arg0)
setFogBlack(boolean arg0)
resetFogColor(boolean black)
func_191514_d(boolean arg0)
setupFogColor(boolean black)
public void
j()
method_3203()
reset()
clearState()
func_190564_k()
resetData()
public MapRenderer
k()
method_3194()
getMapRenderer()
getMapRenderer()
func_147701_i()
getMapItemRenderer()
public static void
a(cwg arg0, String arg1, float arg2, float arg3, float arg4, int arg5, float arg6, float arg7, boolean arg8)
method_3179(class_327 arg0, String arg1, float arg2, float arg3, float arg4, int arg5, float arg6, float arg7, boolean arg8)
renderFloatingText(TextRenderer arg0, String arg1, float arg2, float arg3, float arg4, int arg5, float arg6, float arg7, boolean arg8)
renderNameTag(TextRenderer arg0, String arg1, float arg2, float arg3, float arg4, int arg5, float arg6, float arg7, boolean arg8)
func_215307_a(FontRenderer arg0, String arg1, float arg2, float arg3, float arg4, int arg5, float arg6, float arg7, boolean arg8)
drawNameplate(FontRenderer fontRendererIn, String str, float x, float y, float z, int verticalShift, float viewerYaw, float viewerPitch, boolean isSneaking)
public void
a(bce arg0)
method_3189(class_1799 arg0)
showFloatingItem(ItemStack arg0)
displayItemOverlay(ItemStack stack)
func_190565_a(ItemStack arg0)
displayItemActivation(ItemStack stack)
private void
a(int arg0, int arg1, float arg2)
method_3171(int arg0, int arg1, float arg2)
renderFloatingItem(int arg0, int arg1, float arg2)
renderHandsInInventory(int windowWidth, int windowHeight, float tickDelta)
func_190563_a(int arg0, int arg1, float arg2)
renderItemActivation(int widthsp, int heightScaled, float partialTicks)
public MinecraftClient
l()
method_3204()
getClient()
getMinecraft()
func_205000_l()
getMinecraft()
public float
c(float arg0)
method_3195(float arg0)
getSkyDarkness(float arg0)
getSkyDarkness(float tickDelta)
func_205002_d(float arg0)
getBossColorModifier(float partialTicks)
public float
m()
method_3193()
getViewDistance()
getRenderDistance()
func_205001_m()
getFarPlaneDistance()
public Camera
n()
method_19418()
getCamera()
m_96156592()
func_215316_n()
getActiveRenderInfo()