net.minecraft.block

public class BellBlock

extends BlockWithBlockEntity

All mapped superinterfaces:

ItemLike, BlockEntityProvider

bmj
net.minecraft.class_3709
net.minecraft.block.BellBlock
net.minecraft.block.BellBlock
net.minecraft.block.BellBlock

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_16324
FACING
field_220133_a
field_220133_a
private static final EnumProperty<BellAttachment>
b
field_16326
ATTACHMENT
field_220134_b
field_220134_b
private static final VoxelShape
c
field_16325
f_77444571
field_220135_c
field_220135_c
private static final VoxelShape
d
field_16322
f_75337599
field_220136_d
field_220136_d
private static final VoxelShape
e
field_17087
f_33469522
field_220137_e
field_220137_e
private static final VoxelShape
f
field_17088
f_55059327
field_220138_f
field_220138_f
private static final VoxelShape
g
field_17089
f_34277526
field_220139_g
field_220139_g
private static final VoxelShape
h
field_17090
f_14269262
field_220140_h
field_220140_h
private static final VoxelShape
i
field_16321
f_18670143
field_220141_i
field_220141_i
private static final VoxelShape
j
field_17091
f_72349762
field_220142_j
field_220142_j
private static final VoxelShape
k
field_17092
f_08836790
field_220143_k
field_220143_k
private static final VoxelShape
w
field_16323
f_96353898
field_220144_w
field_220144_w
private static final VoxelShape
x
field_17093
f_30494755
field_220145_x
field_220145_x
private static final VoxelShape
y
field_17094
f_50586150
field_220146_y
field_220146_y

Constructor summary

ModifierConstructor
public (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public void
a(bhh arg0, bvj arg1, crr arg2, aif arg3)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1297 arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, Entity arg3)
func_220066_a(World arg0, BlockState arg1, BlockRayTraceResult arg2, Entity arg3)
func_220066_a(World arg0, BlockState arg1, BlockRayTraceResult arg2, Entity arg3)
public boolean
a(bvj arg0, bhh arg1, ev arg2, avx arg3, agz arg4, crr arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, BlockHitResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
public boolean
a(bhh arg0, bvj arg1, btm arg2, crr arg3, avx arg4)
method_19285(class_1937 arg0, class_2680 arg1, class_2586 arg2, class_3965 arg3, class_1657 arg4)
ring(World world, BlockState state, BlockEntity blockEntity, BlockHitResult hit, PlayerEntity player)
func_220130_a(World arg0, BlockState arg1, TileEntity arg2, BlockRayTraceResult arg3, PlayerEntity arg4)
func_220130_a(World arg0, BlockState arg1, TileEntity arg2, BlockRayTraceResult arg3, PlayerEntity arg4)
private boolean
a(bvj arg0, fa arg1, double arg2)
method_17028(class_2680 arg0, class_2350 arg1, double arg2)
m_28958940(BlockState arg0, Direction arg1, double arg2)
func_220129_a(BlockState arg0, Direction arg1, double arg2)
func_220129_a(BlockState arg0, Direction arg1, double arg2)
private void
a(bhh arg0, ev arg1)
method_17026(class_1937 arg0, class_2338 arg1)
m_16011734(World arg0, BlockPos arg1)
func_220132_a(World arg0, BlockPos arg1)
func_220132_a(World arg0, BlockPos arg1)
private VoxelShape
j(bvj arg0)
method_16116(class_2680 arg0)
m_54009721(BlockState arg0)
func_220128_j(BlockState arg0)
func_220128_j(BlockState arg0)
public VoxelShape
b(bvj arg0, bgr arg1, ev arg2, csa arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3)
func_220071_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
func_220071_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public VoxelShape
a(bvj arg0, bgr arg1, ev arg2, csa arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public RenderType
c(bvj arg0)
method_9604(class_2680 arg0)
getRenderType(BlockState arg0)
func_149645_b(BlockState arg0)
getRenderType(BlockState arg0)
public BlockState
a(bae arg0)
method_9605(class_1750 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public BlockState
a(bvj arg0, fa arg1, bvj arg2, bhi arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public boolean
a(bvj arg0, bhk arg1, ev arg2)
method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2)
canBePlaced(BlockState arg0, WorldView arg1, BlockPos arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
isValidPosition(BlockState arg0, IWorldReader arg1, BlockPos arg2)
private static Direction
q(bvj arg0)
method_16115(class_2680 arg0)
m_55958768(BlockState arg0)
func_220131_q(BlockState arg0)
func_220131_q(BlockState arg0)
public PistonMoveBehavior
i(bvj arg0)
method_9527(class_2680 arg0)
getPistonMoveBehavior(BlockState arg0)
func_149656_h(BlockState arg0)
getPushReaction(BlockState arg0)
protected void
a(bvk$a<bml, bvj> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public BlockEntity
a(bgr arg0)
method_10123(class_1922 arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
createNewTileEntity(IBlockReader arg0)
public boolean
a(bvj arg0, bgr arg1, ev arg2, cnh arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
allowsMovement(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)