net.minecraft.block

public class ComparatorBlock

extends DiodeBlock implements BlockEntityProvider

All mapped superinterfaces:

ItemLike, BlockEntityProvider

bnf
net.minecraft.class_2286
net.minecraft.block.ComparatorBlock
net.minecraft.block.ComparatorBlock
net.minecraft.block.ComparatorBlock

Field summary

Modifier and TypeField
public static final EnumProperty<ComparatorMode>
a
field_10789
MODE
field_176463_b
field_176463_b

Constructor summary

ModifierConstructor
public (Block$Properties arg0)

Method summary

Modifier and TypeMethod
protected int
j(bvj arg0)
method_9992(class_2680 arg0)
getDelay(BlockState arg0)
func_196346_i(BlockState arg0)
getDelay(BlockState arg0)
protected int
b(bgr arg0, ev arg1, bvj arg2)
method_9993(class_1922 arg0, class_2338 arg1, class_2680 arg2)
getOutputSignal(BlockView arg0, BlockPos arg1, BlockState arg2)
func_176408_a(IBlockReader arg0, BlockPos arg1, BlockState arg2)
getActiveSignal(IBlockReader arg0, BlockPos arg1, BlockState arg2)
private int
e(bhh arg0, ev arg1, bvj arg2)
method_9773(class_1937 arg0, class_2338 arg1, class_2680 arg2)
calculateOutputSignal(World world, BlockPos pos, BlockState state)
func_176460_j(World arg0, BlockPos arg1, BlockState arg2)
calculateOutput(World worldIn, BlockPos pos, BlockState state)
protected boolean
a(bhh arg0, ev arg1, bvj arg2)
method_9990(class_1937 arg0, class_2338 arg1, class_2680 arg2)
shouldBePowered(World arg0, BlockPos arg1, BlockState arg2)
func_176404_e(World arg0, BlockPos arg1, BlockState arg2)
shouldBePowered(World arg0, BlockPos arg1, BlockState arg2)
protected int
b(bhh arg0, ev arg1, bvj arg2)
method_9991(class_1937 arg0, class_2338 arg1, class_2680 arg2)
getInputSignal(World arg0, BlockPos arg1, BlockState arg2)
func_176397_f(World arg0, BlockPos arg1, BlockState arg2)
calculateInputStrength(World arg0, BlockPos arg1, BlockState arg2)
private ItemFrameEntity
a(bhh arg0, fa arg1, ev arg2)
method_9774(class_1937 arg0, class_2350 arg1, class_2338 arg2)
getItemFrame(World world, Direction facing, BlockPos pos)
func_176461_a(World arg0, Direction arg1, BlockPos arg2)
findItemFrame(World worldIn, Direction facing, BlockPos pos)
public boolean
a(bvj arg0, bhh arg1, ev arg2, avx arg3, agz arg4, crr arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, BlockHitResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
protected void
c(bhh arg0, ev arg1, bvj arg2)
method_9998(class_1937 arg0, class_2338 arg1, class_2680 arg2)
checkOutputState(World arg0, BlockPos arg1, BlockState arg2)
func_176398_g(World arg0, BlockPos arg1, BlockState arg2)
updateState(World arg0, BlockPos arg1, BlockState arg2)
private void
f(bhh arg0, ev arg1, bvj arg2)
method_9775(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updateOutputState(World world, BlockPos pos, BlockState state)
func_176462_k(World arg0, BlockPos arg1, BlockState arg2)
onStateChange(World worldIn, BlockPos pos, BlockState state)
public void
b(bvj arg0, bhh arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public boolean
a(bvj arg0, bhh arg1, ev arg2, int arg3, int arg4)
method_9592(class_2680 arg0, class_1937 arg1, class_2338 arg2, int arg3, int arg4)
doEvent(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
func_189539_a(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
eventReceived(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
public BlockEntity
a(bgr arg0)
method_10123(class_1922 arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
createNewTileEntity(IBlockReader arg0)
protected void
a(bvk$a<bml, bvj> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)