net.minecraft.block

public class HopperBlock

extends BlockWithBlockEntity

All mapped superinterfaces:

ItemLike, BlockEntityProvider

bpa
net.minecraft.class_2377
net.minecraft.block.HopperBlock
net.minecraft.block.HopperBlock
net.minecraft.block.HopperBlock

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_11129
FACING
field_176430_a
field_176430_a
public static final BooleanProperty
b
field_11126
ENABLED
field_176429_b
field_176429_b
private static final VoxelShape
c
field_11131
TOP_SHAPE
field_196328_c
field_196328_c
private static final VoxelShape
d
field_11127
FUNNEL_SHAPE
field_196339_z
field_196339_z
private static final VoxelShape
e
field_11121
CONVEX_BASE_SHAPE
field_199607_z
field_199607_z
private static final VoxelShape
f
field_11132
BASE_SHAPE
field_196326_A
field_196326_A
private static final VoxelShape
g
field_11120
DOWN_SHAPE
field_196333_G
field_196333_G
private static final VoxelShape
h
field_11134
EAST_SHAPE
field_196334_H
field_196334_H
private static final VoxelShape
i
field_11124
NORTH_SHAPE
field_196335_I
field_196335_I
private static final VoxelShape
j
field_11122
SOUTH_SHAPE
field_196336_J
field_196336_J
private static final VoxelShape
k
field_11130
WEST_SHAPE
field_196337_K
field_196337_K
private static final VoxelShape
w
field_11125
DOWN_INTERACTION_SHAPE
field_199602_G
field_199602_G
private static final VoxelShape
x
field_11133
EAST_INTERACTION_SHAPE
field_199603_H
field_199603_H
private static final VoxelShape
y
field_11123
NORTH_INTERACTION_SHAPE
field_199604_I
field_199604_I
private static final VoxelShape
z
field_11128
SOUTH_INTERACTION_SHAPE
field_199605_J
field_199605_J
private static final VoxelShape
A
field_11135
WEST_INTERACTION_SHAPE
field_199606_K
field_199606_K

Constructor summary

ModifierConstructor
public (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(bvj arg0, bgr arg1, ev arg2, csa arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public VoxelShape
i(bvj arg0, bgr arg1, ev arg2)
method_9584(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getInteractionShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_199600_g(BlockState arg0, IBlockReader arg1, BlockPos arg2)
getRaytraceShape(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public BlockState
a(bae arg0)
method_9605(class_1750 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public BlockEntity
a(bgr arg0)
method_10123(class_1922 arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
createNewTileEntity(IBlockReader arg0)
public void
a(bhh arg0, ev arg1, bvj arg2, aio arg3, bca arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
onBlockPlacedBy(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
public void
b(bvj arg0, bhh arg1, ev arg2, bvj arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
public boolean
a(bvj arg0, bhh arg1, ev arg2, avx arg3, agz arg4, crr arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, BlockHitResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
public void
a(bvj arg0, bhh arg1, ev arg2, bml arg3, ev arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
private void
a(bhh arg0, ev arg1, bvj arg2)
method_10217(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updateEnabled(World world, BlockPos pos, BlockState state)
func_176427_e(World arg0, BlockPos arg1, BlockState arg2)
updateState(World worldIn, BlockPos pos, BlockState state)
public void
a(bvj arg0, bhh arg1, ev arg2, bvj arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
public RenderType
c(bvj arg0)
method_9604(class_2680 arg0)
getRenderType(BlockState arg0)
func_149645_b(BlockState arg0)
getRenderType(BlockState arg0)
public boolean
b(bvj arg0)
method_9498(class_2680 arg0)
isAnalogSignalSource(BlockState arg0)
func_149740_M(BlockState arg0)
hasComparatorInputOverride(BlockState arg0)
public int
a(bvj arg0, bhh arg1, ev arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getAnalogSignal(BlockState arg0, World arg1, BlockPos arg2)
func_180641_l(BlockState arg0, World arg1, BlockPos arg2)
getComparatorInputOverride(BlockState arg0, World arg1, BlockPos arg2)
public BlockLayer
c()
method_9551()
getRenderLayer()
func_180664_k()
getRenderLayer()
public BlockState
a(bvj arg0, bqw arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
rotate(BlockState arg0, Rotation arg1)
public BlockState
a(bvj arg0, bpw arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
mirror(BlockState arg0, Mirror arg1)
protected void
a(bvk$a<bml, bvj> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public void
a(bvj arg0, bhh arg1, ev arg2, aif arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
func_196262_a(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
public boolean
a(bvj arg0, bgr arg1, ev arg2, cnh arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
allowsMovement(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)