net.minecraft.entity.living.mob.monster

public class ZombieEntity

extends MonsterEntity

All mapped superinterfaces:

Nameable, CommandSource, Monster

avd
net.minecraft.class_1642
net.minecraft.entity.living.mob.monster.ZombieEntity
net.minecraft.entity.monster.ZombieEntity
net.minecraft.entity.monster.ZombieEntity

Field summary

Modifier and TypeField
protected static final EntityAttribute
d
field_7428
REINFORCEMENTS_ATTRIBUTE
field_110186_bp
field_110186_bp
private static final UUID
b
field_7429
BABY_SPEED_ID
field_110187_bq
field_110187_bq
private static final AttributeModifier
c
field_7430
BABY_SPEED_BOOST_MODIFIER
field_110188_br
field_110188_br
private static final DataAttribute<Boolean>
bz
field_7434
BABY
field_184737_bv
field_184737_bv
private static final DataAttribute<Integer>
bA
field_7427
TYPE
field_184738_bw
field_184738_bw
private static final DataAttribute<Boolean>
bB
field_7425
CONVERTING_IN_WATER
field_204709_bA
field_204709_bA
private static final Predicate<Difficulty>
bC
field_19015
f_49567709
field_213699_bC
field_213699_bC
private final BreakDoorGoal
bD
field_7433
breakDoorGoal
field_146075_bs
field_146075_bs
private boolean
bE
field_7432
canBreakDoors
field_146076_bu
field_146076_bu
private int
bF
field_7426
inWaterTime
field_204707_bD
field_204707_bD
private int
bG
field_7424
ticksUntilWaterConversion
field_204708_bE
field_204708_bE

Constructor summary

ModifierConstructor
public (EntityType<? extends ZombieEntity> arg0, World arg1)
public (World world)

Method summary

Modifier and TypeMethod
protected void
n()
method_5959()
initGoals()
func_184651_r()
initEntityAI()
protected void
l()
method_7208()
initMoveGoals()
func_175456_n()
applyEntityAI()
protected void
ck()
method_6001()
initAttributes()
func_110147_ax()
registerAttributes()
protected void
u_()
method_5693()
registerSyncedData()
func_70088_a()
registerData()
public boolean
ee()
method_7206()
isConvertingInWater()
func_204706_dD()
isDrowning()
public boolean
ef()
method_7211()
canBreakDoors()
func_146072_bX()
isBreakDoorsTaskSet()
public void
s(boolean arg0)
method_7201(boolean arg0)
setCanBreakDoors(boolean canBreakDoors)
func_146070_a(boolean arg0)
setBreakDoorsAItask(boolean enabled)
protected boolean
dW()
method_7212()
shouldBreakDoors()
func_204900_dz()
canBreakDoors()
public boolean
v_()
method_6109()
isBaby()
func_70631_g_()
isChild()
protected int
d(avx arg0)
method_6110(class_1657 arg0)
getXpDrop(PlayerEntity arg0)
func_70693_a(PlayerEntity arg0)
getExperiencePoints(PlayerEntity arg0)
public void
t(boolean arg0)
method_7217(boolean arg0)
setBaby(boolean isBaby)
func_82227_f(boolean arg0)
setChild(boolean childZombie)
public void
a(qh<?> arg0)
method_5674(class_2940<?> arg0)
onDataValueChanged(DataAttribute<?> arg0)
func_184206_a(DataParameter<?> arg0)
notifyDataManagerChange(DataParameter<?> arg0)
protected boolean
dZ()
method_7209()
canConvertInWater()
func_204703_dA()
shouldDrown()
public void
h()
method_5773()
tick()
func_70071_h_()
tick()
public void
k()
method_6007()
mobTick()
func_70636_d()
livingTick()
private void
a(int arg0)
method_7213(int arg0)
setTicksUntilWaterConversion(int ticksUntilWaterConversion)
func_204704_a(int arg0)
startDrowning(int arg0)
protected void
eb()
method_7218()
convertInWater()
func_207302_dI()
onDrowned()
protected void
b(aij<? extends avd> arg0)
method_7200(class_1299<? extends class_1642> arg0)
convertTo(EntityType<? extends ZombieEntity> arg0)
func_213698_b(EntityType<? extends ZombieEntity> arg0)
func_213698_b(EntityType<? extends ZombieEntity> arg0)
protected boolean
J_()
method_7216()
shouldBurnInDaylight()
func_190730_o()
shouldBurnInDay()
public boolean
a(aho arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
takeDamage(DamageSource arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
attackEntityFrom(DamageSource arg0, float arg1)
public boolean
C(aif arg0)
method_6121(class_1297 arg0)
tryDamage(Entity arg0)
func_70652_k(Entity arg0)
attackEntityAsMob(Entity arg0)
protected SoundEvent
G()
method_5994()
getAmbientSound()
func_184639_G()
getAmbientSound()
protected SoundEvent
e(aho arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
getHurtSound(DamageSource arg0)
protected SoundEvent
cG()
method_6002()
getDeathSound()
func_184615_bR()
getDeathSound()
protected SoundEvent
dX()
method_7207()
getWalkingSound()
func_190731_di()
getStepSound()
protected void
a(ev arg0, bvj arg1)
method_5712(class_2338 arg0, class_2680 arg1)
playStepSound(BlockPos arg0, BlockState arg1)
func_180429_a(BlockPos arg0, BlockState arg1)
playStepSound(BlockPos arg0, BlockState arg1)
public MobType
cP()
method_6046()
getMobType()
func_70668_bt()
getCreatureAttribute()
protected void
a(agy arg0)
method_5964(class_1266 arg0)
addRandomEquipment(LocalDifficulty arg0)
func_180481_a(DifficultyInstance arg0)
setEquipmentBasedOnDifficulty(DifficultyInstance arg0)
public void
b(ib arg0)
method_5652(class_2487 arg0)
writeCustomNbt(NbtCompound arg0)
func_213281_b(CompoundNBT arg0)
func_213281_b(CompoundNBT arg0)
public void
a(ib arg0)
method_5749(class_2487 arg0)
readCustomNbt(NbtCompound arg0)
func_70037_a(CompoundNBT arg0)
readAdditional(CompoundNBT arg0)
public void
b(aio arg0)
method_5874(class_1309 arg0)
onKill(LivingEntity arg0)
func_70074_a(LivingEntity arg0)
onKillEntity(LivingEntity arg0)
protected float
b(aiy arg0, aig arg1)
method_18394(class_4050 arg0, class_4048 arg1)
m_86089714(Pose arg0, EntityDimensions arg1)
func_213348_b(Pose arg0, EntitySize arg1)
func_213348_b(Pose arg0, EntitySize arg1)
protected boolean
g(bca arg0)
method_5939(class_1799 arg0)
canHoldItem(ItemStack arg0)
func_175448_a(ItemStack arg0)
canEquipItem(ItemStack arg0)
public EntityData
a(bhi arg0, agy arg1, air arg2, aja arg3, ib arg4)
method_5943(class_1936 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3, class_2487 arg4)
initialize(WorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3, NbtCompound arg4)
func_213386_a(IWorld arg0, DifficultyInstance arg1, SpawnReason arg2, ILivingEntityData arg3, CompoundNBT arg4)
func_213386_a(IWorld arg0, DifficultyInstance arg1, SpawnReason arg2, ILivingEntityData arg3, CompoundNBT arg4)
protected void
v(float arg0)
method_7205(float arg0)
applyAttributeModifiers(float chanceMultiplier)
func_207304_a(float arg0)
applyAttributeBonuses(float difficulty)
public double
aN()
method_5678()
getRideHeight()
func_70033_W()
getYOffset()
protected void
a(aho arg0, int arg1, boolean arg2)
method_6099(class_1282 arg0, int arg1, boolean arg2)
dropEquipment(DamageSource arg0, int arg1, boolean arg2)
func_213333_a(DamageSource arg0, int arg1, boolean arg2)
func_213333_a(DamageSource arg0, int arg1, boolean arg2)
protected ItemStack
dY()
method_7215()
getSkull()
func_190732_dj()
getSkullDrop()