net.minecraft.client.render.entity

public class PlayerEntityRenderer<AvatarlikeEntity extends PlayerLikeEntity extends ClientPlayerLikeEntity>

extends LivingEntityRenderer<AvatarlikeEntity, PlayerEntityRenderState, PlayerEntityModel>

All mapped superinterfaces:

FeatureRendererContext

icd
net.minecraft.client.renderer.entity.player.AvatarRenderer
net.minecraft.class_1007
net.minecraft.client.render.entity.PlayerEntityRenderer
net.minecraft.unmapped.C_eqmukakw
net.minecraft.unmapped.C_eqmukakw
net.minecraft.src.C_411176_

Constructor summary

ModifierConstructor
public (EntityRendererFactory$Context ctx, boolean slim)

Method summary

Modifier and TypeMethod
protected boolean
a(ick arg0)
shouldRenderLayers(AvatarRenderState arg0)
method_62606(class_10055 arg0)
shouldRenderFeatures(PlayerEntityRenderState arg0)
m_nzgcbpwo(C_irjrdkwt arg0)
shouldRenderFeatures(ick arg0)
m_351571_(C_411235_ arg0)
public Vec3d
b(ick arg0)
getRenderOffset(AvatarRenderState arg0)
method_23206(class_10055 arg0)
getPositionOffset(PlayerEntityRenderState arg0)
m_wyhknioa(C_irjrdkwt arg0)
getPositionOffset(ick arg0)
m_7860_(C_411235_ arg0)
private static BipedEntityModel$ArmPose
a(cgc o, chb o)
getArmPose(Avatar arg0, HumanoidArm arg1)
method_64258(class_11890 arg0, class_1306 arg1)
getArmPose(PlayerLikeEntity player, Arm arm)
m_spgysykh(C_gcpexbkr arg0, C_njjnizsa arg1)
m_spgysykh(C_gcpexbkr waypoint, Arm arg1)
m_417444_(C_410992_ p_424150_, C_520_ p_426932_)
private static BipedEntityModel$ArmPose
a(cgc o, dlt o, cdb o)
getArmPose(Avatar arg0, ItemStack arg1, InteractionHand arg2)
method_4210(class_11890 arg0, class_1799 arg1, class_1268 arg2)
getArmPose(PlayerLikeEntity player, ItemStack stack, Hand hand)
m_nrxskidf(C_gcpexbkr arg0, C_sddaxwyk arg1, C_laxmzoqs arg2)
m_nrxskidf(C_gcpexbkr waypoint, ItemStack stack, Hand hand)
m_417563_(C_410992_ p_422497_, C_1391_ p_429700_, C_470_ p_430481_)
public Identifier
c(ick arg0)
getTextureLocation(AvatarRenderState arg0)
method_4216(class_10055 arg0)
getTexture(PlayerEntityRenderState arg0)
m_jabmmeqp(C_irjrdkwt arg0)
getTexture(ick arg0)
m_113764_(C_411235_ arg0)
protected void
a(ick o, fzm arg1)
scale(AvatarRenderState arg0, PoseStack arg1)
method_4217(class_10055 arg0, class_4587 arg1)
scale(PlayerEntityRenderState arg0, MatrixStack arg1)
m_aswzopcp(C_irjrdkwt arg0, C_cnszsxvd arg1)
scale(ick arg0, MatrixStack matrices)
m_7546_(C_411235_ p_431286_, C_3181_ arg1)
protected void
a(ick o, fzm o, hpo o, ikp arg3)
submitNameTag(AvatarRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2, CameraRenderState arg3)
method_4213(class_10055 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
renderLabelIfPresent(PlayerEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
m_sflbqnru(C_irjrdkwt arg0, C_cnszsxvd arg1, C_wwuzokad arg2, C_qgswxwgk arg3)
m_suqphwxz(ick arg0, MatrixStack matrices, hpo arg2, C_qgswxwgk arg3)
m_415111_(C_411235_ p_423892_, C_3181_ p_428344_, C_411150_ p_426061_, C_411395_ arg3)
public PlayerEntityRenderState
b()
createRenderState()
method_62608()
createRenderState()
m_zoxkmoye()
createState()
m_5478_()
public void
a(AvatarlikeEntity o, ick o, float arg2)
extractRenderState(AvatarlikeEntity arg0, AvatarRenderState arg1, float arg2)
method_62604(AvatarlikeEntity arg0, class_10055 arg1, float arg2)
updateRenderState(AvatarlikeEntity arg0, PlayerEntityRenderState arg1, float arg2)
m_iwokvyqv(AvatarlikeEntity arg0, C_irjrdkwt arg1, float arg2)
updateState(AvatarlikeEntity waypoint, ick arg1, float arg2)
m_351578_(AvatarlikeEntity p_426303_, C_411235_ p_430950_, float arg2)
protected boolean
a(AvatarlikeEntity o, double arg1)
shouldShowName(AvatarlikeEntity arg0, double arg1)
method_74935(AvatarlikeEntity arg0, double arg1)
hasLabel(AvatarlikeEntity arg0, double arg1)
m_cvfrrfmp(AvatarlikeEntity arg0, double arg1)
hasLabel(AvatarlikeEntity waypoint, double arg1)
m_6512_(AvatarlikeEntity p_429961_, double arg1)
private void
b(AvatarlikeEntity o, ick o, float arg2)
extractFlightData(AvatarlikeEntity arg0, AvatarRenderState arg1, float arg2)
method_62607(AvatarlikeEntity arg0, class_10055 arg1, float arg2)
updateGliding(AvatarlikeEntity player, PlayerEntityRenderState state, float tickProgress)
m_mnvgfqua(AvatarlikeEntity arg0, C_irjrdkwt arg1, float arg2)
m_mnvgfqua(AvatarlikeEntity waypoint, ick arg1, float arg2)
m_419374_(AvatarlikeEntity p_427860_, C_411235_ p_431214_, float arg2)
private void
c(AvatarlikeEntity o, ick o, float arg2)
extractCapeState(AvatarlikeEntity arg0, AvatarRenderState arg1, float arg2)
method_62609(AvatarlikeEntity arg0, class_10055 arg1, float arg2)
updateCape(AvatarlikeEntity player, PlayerEntityRenderState state, float tickProgress)
m_nydrwfqn(AvatarlikeEntity arg0, C_irjrdkwt arg1, float arg2)
m_nydrwfqn(AvatarlikeEntity waypoint, ick arg1, float arg2)
m_418817_(AvatarlikeEntity p_431661_, C_411235_ p_429067_, float arg2)
public void
a(fzm o, hpo o, int o, amo o, boolean arg4)
renderRightHand(PoseStack arg0, SubmitNodeCollector arg1, int arg2, Identifier arg3, boolean arg4)
method_4220(class_4587 arg0, class_11659 arg1, int arg2, class_2960 arg3, boolean arg4)
renderRightArm(MatrixStack matrices, OrderedRenderCommandQueue queue, int light, Identifier skinTexture, boolean sleeveVisible)
m_ddoinxvy(C_cnszsxvd arg0, C_wwuzokad arg1, int arg2, C_dbqpwypu arg3, boolean arg4)
m_ddoinxvy(MatrixStack matrices, hpo arg1, int arg2, Identifier arg3, boolean arg4)
m_420391_(C_3181_ p_424928_, C_411150_ p_427204_, int p_450403_, C_432211_ p_431039_, boolean arg4)
public void
b(fzm o, hpo o, int o, amo o, boolean arg4)
renderLeftHand(PoseStack arg0, SubmitNodeCollector arg1, int arg2, Identifier arg3, boolean arg4)
method_4221(class_4587 arg0, class_11659 arg1, int arg2, class_2960 arg3, boolean arg4)
renderLeftArm(MatrixStack matrices, OrderedRenderCommandQueue queue, int light, Identifier skinTexture, boolean sleeveVisible)
m_kbpooxke(C_cnszsxvd arg0, C_wwuzokad arg1, int arg2, C_dbqpwypu arg3, boolean arg4)
m_kbpooxke(MatrixStack matrices, hpo arg1, int arg2, Identifier arg3, boolean arg4)
m_416642_(C_3181_ p_425532_, C_411150_ p_427068_, int p_458705_, C_432211_ p_423290_, boolean arg4)
private void
a(fzm o, hpo o, int o, amo o, hdg o, boolean arg5)
renderHand(PoseStack arg0, SubmitNodeCollector arg1, int arg2, Identifier arg3, ModelPart arg4, boolean arg5)
method_23205(class_4587 arg0, class_11659 arg1, int arg2, class_2960 arg3, class_630 arg4, boolean arg5)
renderArm(MatrixStack matrices, OrderedRenderCommandQueue queue, int light, Identifier skinTexture, ModelPart arm, boolean sleeveVisible)
m_fthvvkdi(C_cnszsxvd arg0, C_wwuzokad arg1, int arg2, C_dbqpwypu arg3, C_rglqxnbw arg4, boolean arg5)
m_fthvvkdi(MatrixStack matrices, hpo arg1, int arg2, Identifier arg3, ModelPart arg4, boolean arg5)
m_417486_(C_3181_ p_424874_, C_411150_ p_425901_, int p_452067_, C_432211_ p_423467_, C_3889_ p_423600_, boolean arg5)
protected void
a(ick o, fzm o, float o, float arg3)
setupRotations(AvatarRenderState arg0, PoseStack arg1, float arg2, float arg3)
method_4212(class_10055 arg0, class_4587 arg1, float arg2, float arg3)
setupTransforms(PlayerEntityRenderState arg0, MatrixStack arg1, float arg2, float arg3)
m_vixakaot(C_irjrdkwt arg0, C_cnszsxvd arg1, float arg2, float arg3)
setupTransforms(ick arg0, MatrixStack matrices, float arg2, float arg3)
m_7523_(C_411235_ p_424697_, C_3181_ p_430322_, float p_430544_, float arg3)
public boolean
a(AvatarlikeEntity arg0)
isEntityUpsideDown(AvatarlikeEntity arg0)
method_74934(AvatarlikeEntity arg0)
shouldFlipUpsideDown(AvatarlikeEntity arg0)
m_ipdurjxb(AvatarlikeEntity arg0)
renderFlipped(AvatarlikeEntity waypoint)
m_194453_(AvatarlikeEntity arg0)
public static boolean
a(ddm o)
isPlayerUpsideDown(Player arg0)
method_74936(class_1657 arg0)
shouldFlipUpsideDown(PlayerEntity player)
m_vavwsarq(C_jzrpycqo arg0)
m_vavwsarq(PlayerEntity player)
m_418030_(C_1141_ p_424650_)