net.minecraft.client.render

public class GameRenderer

implements ResourceReloadListener

blt
net.minecraft.class_524
net.minecraft.client.render.GameRenderer
net.minecraft.client.renderer.EntityRenderer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
q
field_7965
LOGGER
logger
private static final Identifier
r
field_6455
RAIN_TEXTURE_LOCATION
locationRainPng
private static final Identifier
s
field_6456
SNOW_TEXTURE_LOCATION
locationSnowPng
public static boolean
a
field_1838
anaglyphEnabled
anaglyphEnable
public static int
b
field_1844
anaglyphFilter
anaglyphField
private Minecraft
t
field_1860
minecraft
mc
private float
u
field_1861
renderDistance
farPlaneDistance
public final ItemInHandRenderer
c
field_1845
itemInHandRenderer
itemRenderer
private final MapRenderer
v
field_7966
mapRenderer
theMapItemRenderer
private int
w
field_1862
ticks
rendererUpdateCount
private Entity
x
field_1863
targetEntity
pointedEntity
private SmoothUtil
y
field_1864
smoothUtilMouseX
mouseFilterXAxis
private SmoothUtil
z
field_1865
smoothUtilMouseY
mouseFilterYAxis
private SmoothUtil
A
field_1866
f_49954986
mouseFilterDummy1
private SmoothUtil
B
field_1867
f_45824848
mouseFilterDummy2
private SmoothUtil
C
field_1868
f_09739681
mouseFilterDummy3
private SmoothUtil
D
field_1812
f_60257034
mouseFilterDummy4
private float
E
field_1813
oldCamPos
thirdPersonDistance
private float
F
field_1814
newCamPos
thirdPersonDistanceTemp
private float
G
field_1815
oldCamPitch
debugCamYaw
private float
H
field_1816
newCamPitch
prevDebugCamYaw
private float
I
field_1817
oldCamYaw
debugCamPitch
private float
J
field_1818
newCamYaw
prevDebugCamPitch
private float
K
field_1819
totalMouseDX
smoothCamYaw
private float
L
field_1820
totalMouseDY
smoothCamPitch
private float
M
field_1821
smoothMouseDX
smoothCamFilterX
private float
N
field_1822
smoothMouseDY
smoothCamFilterY
private float
O
field_1823
lastTickDelta
smoothCamPartialTicks
private float
P
field_1824
oldFov
debugCamFOV
private float
Q
field_1825
newFov
prevDebugCamFOV
private float
R
field_1826
oldCamRoll
camRoll
private float
S
field_1827
newCamRoll
prevCamRoll
private final DynamicTexture
T
field_6453
lightmapTexture
lightmapTexture
private final int[]
U
field_1828
lightMapPixels
lightmapColors
private final Identifier
V
field_6454
lightMapTextureLocation
locationLightMap
private float
W
field_1829
movementFovMultiplier
fovModifierHand
private float
X
field_1830
lastFov
fovModifierHandPrev
private float
Y
field_1831
fov
fovMultiplierTemp
private float
Z
field_5171
skyDarkness
bossColorModifier
private float
aa
field_5172
lastSkyDarkness
bossColorModifierPrev
private boolean
ab
field_1832
thiccFog
cloudFog
private final ResourceManager
ac
field_7960
resourceManager
resourceManager
public PostChain
d
field_7963
shaderEffect
theShaderGroup
private static final Identifier[]
ad
field_7961
SHADERS
shaderResourceLocations
public static final int
e
field_7964
SHADER_NONE
shaderCount
private int
ae
field_7962
shaderIndex
shaderIndex
private double
af
field_1833
zoom
cameraZoom
private double
ag
field_1834
zoomX
cameraYaw
private double
ah
field_1835
zoomY
cameraPitch
private long
ai
field_1836
lastActiveTime
prevFrameTime
private long
aj
field_1837
lastWorldRenderTime
renderEndNanoTime
private boolean
ak
field_1839
lightMapDirty
lightmapUpdateNeeded
float
f
field_1847
lightMapFlicker
torchFlickerX
float
g
field_1848
lightMapFlickerTotal
torchFlickerDX
float
h
field_1849
lightMapFlicker2
torchFlickerY
float
i
field_1850
lightMapFlickerTotal2
torchFlickerDY
private Random
al
field_1840
random
random
private int
am
field_1841
weatherSoundAttempts
rainSoundCounter
float[]
j
field_1851
rainSizeX
rainXCoords
float[]
k
field_1852
rainSizeZ
rainYCoords
FloatBuffer
l
field_1855
colorBuffer
fogColorBuffer
float
m
field_1856
fogRed
fogColorRed
float
n
field_1857
fogGreen
fogColorGreen
float
o
field_1858
fogBlue
fogColorBlue
private float
an
field_1842
lastFogBrightness
fogColor2
private float
ao
field_1843
fogBrightness
fogColor1
public int
p
field_1859
hasNausea
debugViewDirection

Constructor summary

ModifierConstructor
public (Minecraft minecraft, ResourceManager resourceManager)

Method summary

Modifier and TypeMethod
public boolean
a()
method_6878()
hasShader()
isShaderActive()
public void
b()
method_6880()
disableShader()
deactivateShader()
public void
c()
method_6881()
nextShader()
activateNextShader()
public void
a(bqy arg0)
method_5895(class_1654 arg0)
reload(ResourceManager arg0)
onResourceManagerReload(IResourceManager arg0)
public void
d()
method_1321()
tick()
updateRenderer()
public PostChain
e()
method_6883()
getShader()
getShaderGroup()
public void
a(int arg0, int arg1)
method_6879(int arg0, int arg1)
onResolutionChanged(int width, int height)
updateShaderGroupSize(int arg0, int arg1)
public void
a(float arg0)
method_1323(float arg0)
pick(float tickDelta)
getMouseOver(float arg0)
private void
j()
method_1335()
tickFov()
updateFovModifierHand()
private float
a(float arg0, boolean arg1)
method_1327(float arg0, boolean arg1)
getFov(float tickDelta, boolean fovChanged)
getFOVModifier(float arg0, boolean arg1)
private void
f(float arg0)
method_1336(float arg0)
applyHurtCam(float tickDelta)
hurtCameraEffect(float arg0)
private void
g(float arg0)
method_1338(float arg0)
applyViewBobbing(float tickDelta)
setupViewBobbing(float arg0)
private void
h(float arg0)
method_1340(float arg0)
transformCamera(float tickDelta)
orientCamera(float arg0)
private void
a(float arg0, int arg1)
method_1325(float arg0, int arg1)
setupCamera(float tickDelta, int anaglyphRenderPass)
setupCameraTransform(float arg0, int arg1)
private void
b(float arg0, int arg1)
method_1332(float arg0, int arg1)
renderItemInHand(float tickDelta, int anaglyphRenderPass)
renderHand(float arg0, int arg1)
public void
a(double arg0)
method_1322(double arg0)
disableLightMap(double tickDelta)
disableLightmap(double arg0)
public void
b(double arg0)
method_1330(double arg0)
enableLightMap(double tickDelta)
enableLightmap(double arg0)
private void
k()
method_1337()
tickLightMap()
updateTorchFlicker()
private void
i(float arg0)
method_4302(float arg0)
updateLightMap(float tickDelta)
updateLightmap(float arg0)
private float
a(yz arg0, float arg1)
method_4301(class_988 arg0, float arg1)
getNightVisionScale(PlayerEntity player, float tickDelta)
getNightVisionBrightness(EntityPlayer arg0, float arg1)
public void
b(float arg0)
method_1331(float arg0)
render(float tickDelta)
updateCameraAndRender(float arg0)
public void
c(float arg0)
method_6882(float arg0)
renderStreamOverlay(float tickDelta)
func_152430_c(float arg0)
public void
a(float arg0, long arg1)
method_1326(float arg0, long arg1)
renderWorld(float tickDelta, long renderTimeLimit)
renderWorld(float arg0, long arg1)
private void
a(bma arg0, float arg1)
method_4300(class_530 arg0, float arg1)
renderClouds(WorldRenderer worldRenderer, float tickDelta)
renderCloudsCheck(RenderGlobal arg0, float arg1)
private void
l()
method_1341()
tickRain()
addRainParticles()
protected void
e(float arg0)
method_1334(float arg0)
renderSnowAndRain(float tickDelta)
renderRainSnow(float arg0)
public void
g()
method_1333()
setupGuiState()
setupOverlayRendering()
private void
j(float arg0)
method_1342(float arg0)
setupClearColor(float tickDelta)
updateFogColor(float arg0)
private void
a(int arg0, float arg1)
method_1329(int arg0, float arg1)
setupFog(int mode, float tickDelta)
setupFog(int arg0, float arg1)
private FloatBuffer
a(float arg0, float arg1, float arg2, float arg3)
method_1324(float arg0, float arg1, float arg2, float arg3)
updateColorBuffer(float f1, float f2, float f3, float f4)
setFogColorBuffer(float arg0, float arg1, float arg2, float arg3)
public MapRenderer
i()
method_6884()
getMapRenderer()
getMapItemRenderer()