net.minecraft.client.render.world

public class RenderChunk

blo
net.minecraft.class_520
net.minecraft.client.render.world.RenderChunk
net.minecraft.client.renderer.WorldRenderer

Field summary

Modifier and TypeField
private TesselatorState
y
field_7957
transparencyState
vertexState
public World
a
field_1779
world
worldObj
private int
z
field_1803
glList
glRenderList
private static Tesselator
A
field_1804
TESSELATOR
tessellator
public static int
b
field_1780
updateCounter
chunksUpdated
public int
c
field_1781
originX
posX
public int
d
field_1782
originY
posY
public int
e
field_1783
originZ
posZ
public int
f
field_1784
renderX
posXMinus
public int
g
field_1785
renderY
posYMinus
public int
h
field_1786
renderZ
posZMinus
public int
i
field_1787
renderOffsetX
posXClip
public int
j
field_1788
renderOffsetY
posYClip
public int
k
field_1789
renderOffsetZ
posZClip
public boolean
l
field_1790
visible
isInFrustum
public boolean[]
m
field_1791
layerEmpty
skipRenderPass
public int
n
field_1792
centerX
posXPlus
public int
o
field_1793
centerY
posYPlus
public int
p
field_1794
centerZ
posZPlus
public boolean
q
field_1795
dirty
needsUpdate
public Box
r
field_1796
bounds
rendererBoundingBox
public int
s
field_1797
id
chunkIndex
public boolean
t
field_1798
occlusionVisible
isVisible
public boolean
u
field_1799
occlusionQueryPending
isWaitingOnOcclusionQuery
public int
v
field_1800
occlusionQuery
glOcclusionQuery
public boolean
w
field_1801
hasSkyLight
isChunkLit
private boolean
B
field_1776
compiled
isInitialized
public List
x
field_1802
renderableBlockEntities
tileEntityRenderers
private List
C
field_1777
blockEntitiesToBeRendered
tileEntities
private int
D
field_1778
drawIndex
bytesDrawn

Constructor summary

ModifierConstructor
public (World world, List blockEntitiesToBeRendered, int x, int y, int z, int glList)

Method summary

Modifier and TypeMethod
public void
a(int arg0, int arg1, int arg2)
method_1309(int arg0, int arg1, int arg2)
setOrigin(int x, int y, int z)
setPosition(int arg0, int arg1, int arg2)
private void
f()
method_1317()
glTranslate()
setupGLTranslation()
public void
a(sv arg0)
method_6874(class_1699 arg0)
compile(LivingEntity camera)
updateRenderer(EntityLivingBase arg0)
private void
b(int arg0)
method_6875(int arg0)
beginLayer(int layer)
preRenderBlocks(int arg0)
private void
a(int arg0, sv arg1)
method_6873(int arg0, class_1699 arg1)
endLayer(int layer, LivingEntity camera)
postRenderBlocks(int arg0, EntityLivingBase arg1)
public void
b(sv arg0)
method_6876(class_1699 arg0)
rebuildTranslucent(LivingEntity camera)
updateRendererSort(EntityLivingBase arg0)
public float
a(sa arg0)
method_1311(class_864 arg0)
squaredDistanceToCenter(Entity camera)
distanceToEntitySquared(Entity arg0)
public void
a()
method_1312()
reset()
setDontDraw()
public void
b()
method_1313()
delete()
stopRendering()
public int
a(int arg0)
method_1308(int arg0)
getGlList(int layer)
getGLCallListForPass(int arg0)
public void
a(bmv arg0)
method_1310(class_536 arg0)
cull(Culler culler)
updateInFrustum(ICamera arg0)
public void
c()
method_1314()
renderOcclusionTest()
callOcclusionQueryList()
public boolean
d()
method_1315()
isEmpty()
skipAllRenderPasses()
public void
e()
method_1316()
markDirty()
markDirty()