net.minecraft.entity.vehicle

public class BoatEntity

extends Entity

xi
net.minecraft.class_962
net.minecraft.entity.vehicle.BoatEntity
net.minecraft.entity.item.EntityBoat

Field summary

Modifier and TypeField
private boolean
a
field_3877
empty
isBoatEmpty
private double
b
field_3879
speedBoost
speedMultiplier
private int
c
field_3880
lerpSteps
boatPosRotationIncrements
private double
d
field_3881
lerpX
boatX
private double
e
field_3882
lerpY
boatY
private double
f
field_3883
lerpZ
boatZ
private double
g
field_3884
lerpYaw
boatYaw
private double
h
field_3885
lerpPitch
boatPitch
private double
i
field_3886
lerpVelocityX
velocityX
private double
at
field_3887
lerpVelocityY
velocityY
private double
au
field_3878
lerpVelocityZ
velocityZ

Constructor summary

ModifierConstructor
public (World arg0)
public (World world, double x, double y, double z)

Method summary

Modifier and TypeMethod
protected boolean
g_()
method_2549()
makesSteps()
canTriggerWalking()
protected void
c()
method_2484()
registerSyncedData()
entityInit()
public Box
h(sa arg0)
method_2555(class_864 arg0)
getCollisionAgainstShape(Entity arg0)
getCollisionBox(Entity arg0)
public Box
J()
method_2464()
getCollisionShape()
getBoundingBox()
public boolean
S()
method_2472()
isPushable()
canBePushed()
public double
ae()
method_2481()
getMountHeight()
getMountedYOffset()
public boolean
a(ro arg0, float arg1)
method_2499(class_856 arg0, float arg1)
takeDamage(DamageSource arg0, float arg1)
attackEntityFrom(DamageSource arg0, float arg1)
public boolean
R()
method_2471()
hasCollision()
canBeCollidedWith()
public void
h()
method_2558()
tick()
onUpdate()
public void
ac()
method_2479()
updateRiderPositon()
updateRiderPosition()
protected void
b(dh arg0)
method_2528(class_322 arg0)
writeCustomNbt(NbtCompound arg0)
writeEntityToNBT(NBTTagCompound arg0)
protected void
a(dh arg0)
method_2498(class_322 arg0)
readCustomNbt(NbtCompound arg0)
readEntityFromNBT(NBTTagCompound arg0)
public boolean
c(yz arg0)
method_6100(class_988 arg0)
interact(PlayerEntity arg0)
interactFirst(EntityPlayer arg0)
protected void
a(double arg0, boolean arg1)
method_2489(double arg0, boolean arg1)
checkFallDamage(double arg0, boolean arg1)
updateFallState(double arg0, boolean arg1)
public void
a(float arg0)
method_6304(float arg0)
setDamage(float damage)
setDamageTaken(float arg0)
public float
e()
method_6305()
getDamage()
getDamageTaken()
public void
a(int arg0)
method_3050(int arg0)
setDamagedTimer(int ticks)
setTimeSinceHit(int arg0)
public int
f()
method_3054()
getDamagedTimer()
getTimeSinceHit()
public void
c(int arg0)
method_3051(int arg0)
setDamagedSwingDirection(int dir)
setForwardDirection(int arg0)
public int
i()
method_3055()
getDamagedSwingDirection()
getForwardDirection()
public void
aj()
method_2509()
animateDamage()
performHurtAnimation()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5)
method_2488(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5)
lerpPositionAndAngles(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5)
setPositionAndRotation2(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5)
public void
i(double arg0, double arg1, double arg2)
method_2556(double arg0, double arg1, double arg2)
lerpVelocity(double arg0, double arg1, double arg2)
setVelocity(double arg0, double arg1, double arg2)
public float
Y()
method_2475()
getShadowHeightOffset()
getShadowSize()
public void
a(boolean arg0)
method_3052(boolean arg0)
setEmpty(boolean empty)
setIsBoatEmpty(boolean arg0)