net.minecraft.world.gen.chunk

public class OverworldChunkGenerator

implements ChunkSource

aqz
net.minecraft.class_1218
net.minecraft.world.gen.chunk.OverworldChunkGenerator
net.minecraft.world.gen.ChunkProviderGenerate

Field summary

Modifier and TypeField
private Random
i
field_4831
random
rand
private PerlinNoise
j
field_4832
minLimitPerlinNoise
field_147431_j
private PerlinNoise
k
field_4833
maxLimitPerlinNoise
field_147432_k
private PerlinNoise
l
field_4834
perlinNoise1
field_147429_l
private PerlinSimplexNoise
m
field_7514
perlinNoise3
field_147430_m
public PerlinNoise
a
field_4821
scaleNoise
noiseGen5
public PerlinNoise
b
field_4822
depthNoise
noiseGen6
public PerlinNoise
c
field_4823
forestNoise
mobSpawnerNoise
private World
n
field_4836
world
worldObj
private final boolean
o
field_4837
placeStructures
mapFeaturesEnabled
private WorldGeneratorType
p
field_7515
type
field_147435_p
private final double[]
q
field_7516
heightMap
field_147434_q
private final float[]
r
field_7517
biomeWeights
parabolicField
private double[]
s
field_4839
depthBuffer
stoneNoise
private Generator
t
field_4840
cave
caveGenerator
private StrongholdStructure
u
field_4841
stronghold
strongholdGenerator
private VillageStructure
v
field_4842
village
villageGenerator
private MineshaftStructure
w
field_4843
mineshaft
mineshaftGenerator
private TempleStructure
x
field_4844
temple
scatteredFeatureGenerator
private Generator
y
field_4845
ravine
ravineGenerator
private Biome[]
z
field_4846
biomes
biomesForGeneration
double[]
d
field_7511
perlinNoiseBuffer
field_147427_d
double[]
e
field_7512
minLimitPerlinNoiseBuffer
field_147428_e
double[]
f
field_7513
maxLimitPerlinNoiseBuffer
field_147425_f
double[]
g
field_4828
depthNoiseBuffer
field_147426_g
int[][]
h
field_4830
waterDepths
field_73219_j

Constructor summary

ModifierConstructor
public (World world, long seed, boolean structures)

Method summary

Modifier and TypeMethod
public void
a(int arg0, int arg1, aji[] arg2)
method_6545(int arg0, int arg1, class_197[] arg2)
buildTerrain(int chunkX, int chunkZ, Block[] blocks)
func_147424_a(int arg0, int arg1, Block[] arg2)
public void
a(int arg0, int arg1, aji[] arg2, byte[] arg3, ahu[] arg4)
method_6546(int arg0, int arg1, class_197[] arg2, byte[] arg3, class_1170[] arg4)
buildSurfaces(int chunkX, int chunkZ, Block[] blocks, byte[] blockMetadata, Biome[] biomes)
replaceBlocksForBiome(int arg0, int arg1, Block[] arg2, byte[] arg3, BiomeGenBase[] arg4)
public WorldChunk
c(int arg0, int arg1)
method_3871(int arg0, int arg1)
loadChunk(int arg0, int arg1)
loadChunk(int arg0, int arg1)
public WorldChunk
d(int arg0, int arg1)
method_3873(int arg0, int arg1)
getChunk(int arg0, int arg1)
provideChunk(int arg0, int arg1)
private void
a(int arg0, int arg1, int arg2)
method_6544(int arg0, int arg1, int arg2)
generateHeightMap(int x, int y, int z)
func_147423_a(int arg0, int arg1, int arg2)
public boolean
a(int arg0, int arg1)
method_3864(int arg0, int arg1)
hasChunk(int arg0, int arg1)
chunkExists(int arg0, int arg1)
public void
a(apu arg0, int arg1, int arg2)
method_3867(class_1193 arg0, int arg1, int arg2)
populateChunk(ChunkSource arg0, int arg1, int arg2)
populate(IChunkProvider arg0, int arg1, int arg2)
public boolean
a(boolean arg0, qk arg1)
method_3868(boolean arg0, class_841 arg1)
save(boolean arg0, ProgressListener arg1)
saveChunks(boolean arg0, IProgressUpdate arg1)
public void
c()
method_4727()
flush()
saveExtraData()
public boolean
d()
method_3869()
tick()
unloadQueuedChunks()
public boolean
e()
method_3870()
shouldSave()
canSave()
public String
f()
method_3872()
getDebugInfo()
makeString()
public List
a(sx arg0, int arg1, int arg2, int arg3)
method_3865(class_872 arg0, int arg1, int arg2, int arg3)
getSpawnEntries(MobCategory arg0, int arg1, int arg2, int arg3)
getPossibleCreatures(EnumCreatureType arg0, int arg1, int arg2, int arg3)
public BlockPos
a(ahb arg0, String arg1, int arg2, int arg3, int arg4)
method_3866(class_1150 arg0, String arg1, int arg2, int arg3, int arg4)
findNearestStructure(World arg0, String arg1, int arg2, int arg3, int arg4)
findClosestStructure(World arg0, String arg1, int arg2, int arg3, int arg4)
public int
g()
method_3874()
size()
getLoadedChunkCount()
public void
e(int arg0, int arg1)
method_4702(int arg0, int arg1)
placeStructures(int arg0, int arg1)
recreateStructures(int arg0, int arg1)