net.minecraft.block

public abstract class AbstractPressurePlateBlock

extends Block

afd
net.minecraft.class_1445
net.minecraft.block.AbstractPressurePlateBlock
net.minecraft.block.BlockBasePressurePlate

Constructor summary

ModifierConstructor
protected (Material arg0)
protected (Material arg0, MapColor arg1)

Method summary

Modifier and TypeMethod
public void
a(adq arg0, cj arg1)
method_8652(class_1158 arg0, class_2552 arg1)
updateShape(WorldView arg0, BlockPos arg1)
setBlockBoundsBasedOnState(IBlockAccess arg0, BlockPos arg1)
protected void
d(alz arg0)
method_8607(class_2232 arg0)
updateShape(BlockState state)
setBlockBoundsBasedOnState0(IBlockState state)
public int
a(adm arg0)
method_4789(class_1150 arg0)
getTickRate(World arg0)
tickRate(World arg0)
public Box
a(adm arg0, cj arg1, alz arg2)
method_8640(class_1150 arg0, class_2552 arg1, class_2232 arg2)
getCollisionShape(World arg0, BlockPos arg1, BlockState arg2)
getCollisionBoundingBox(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
c()
method_449()
isSolidRender()
isOpaqueCube()
public boolean
d()
method_441()
isCube()
isFullCube()
public boolean
b(adq arg0, cj arg1)
method_8663(class_1158 arg0, class_2552 arg1)
canWalkThrough(WorldView arg0, BlockPos arg1)
isPassable(IBlockAccess arg0, BlockPos arg1)
public boolean
g()
method_8678()
canRespawnIn()
canSpawnInBlock()
public boolean
d(adm arg0, cj arg1)
method_8673(class_1150 arg0, class_2552 arg1)
canBePlaced(World arg0, BlockPos arg1)
canPlaceBlockAt(World arg0, BlockPos arg1)
public void
a(adm arg0, cj arg1, alz arg2, afh arg3)
method_8641(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_197 arg3)
neighborChanged(World arg0, BlockPos arg1, BlockState arg2, Block arg3)
onNeighborBlockChange(World arg0, BlockPos arg1, IBlockState arg2, Block arg3)
private boolean
m(adm arg0, cj arg1)
method_8611(class_1150 arg0, class_2552 arg1)
canSitOnTop(World world, BlockPos pos)
canBePlacedOn(World worldIn, BlockPos pos)
public void
a(adm arg0, cj arg1, alz arg2, Random arg3)
method_8643(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
randomTick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
randomTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public void
b(adm arg0, cj arg1, alz arg2, Random arg3)
method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public void
a(adm arg0, cj arg1, alz arg2, pk arg3)
method_416(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_864 arg3)
onEntityCollision(World arg0, BlockPos arg1, BlockState arg2, Entity arg3)
onEntityCollidedWithBlock(World arg0, BlockPos arg1, IBlockState arg2, Entity arg3)
protected void
a(adm arg0, cj arg1, alz arg2, int arg3)
method_8604(class_1150 arg0, class_2552 arg1, class_2232 arg2, int arg3)
updateOutputState(World world, BlockPos pos, BlockState state, int signal)
updateState(World worldIn, BlockPos pos, IBlockState state, int oldRedstoneStrength)
protected Box
a(cj arg0)
method_8606(class_2552 arg0)
getActivationBounds(BlockPos pos)
getSensitiveAABB(BlockPos pos)
public void
b(adm arg0, cj arg1, alz arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
protected void
e(adm arg0, cj arg1)
method_8608(class_1150 arg0, class_2552 arg1)
updateNeighbors(World world, BlockPos pos)
updateNeighbors(World worldIn, BlockPos pos)
public int
a(adq arg0, cj arg1, alz arg2, cq arg3)
method_8653(class_1158 arg0, class_2552 arg1, class_2232 arg2, class_1354 arg3)
getSignal(WorldView arg0, BlockPos arg1, BlockState arg2, Direction arg3)
getWeakPower(IBlockAccess arg0, BlockPos arg1, IBlockState arg2, EnumFacing arg3)
public int
b(adq arg0, cj arg1, alz arg2, cq arg3)
method_8664(class_1158 arg0, class_2552 arg1, class_2232 arg2, class_1354 arg3)
getDirectSignal(WorldView arg0, BlockPos arg1, BlockState arg2, Direction arg3)
getStrongPower(IBlockAccess arg0, BlockPos arg1, IBlockState arg2, EnumFacing arg3)
public boolean
i()
method_466()
isSignalSource()
canProvidePower()
public void
j()
method_456()
resetShape()
setBlockBoundsForItemRender()
public int
k()
method_453()
getPistonMoveBehavior()
getMobilityFlag()
protected abstract int
f(adm arg0, cj arg1)
method_8610(class_1150 arg0, class_2552 arg1)
calculateOutputSignal(World world, BlockPos pos)
computeRedstoneStrength(World worldIn, BlockPos pos)
protected abstract int
e(alz arg0)
method_8609(class_2232 arg0)
getOutputSignal(BlockState state)
getRedstoneStrength(IBlockState state)
protected abstract BlockState
a(alz arg0, int arg1)
method_8605(class_2232 arg0, int arg1)
setOutputSignal(BlockState state, int signal)
setRedstoneStrength(IBlockState state, int strength)