net.minecraft.entity

public abstract class Entity

implements CommandSource

pk
net.minecraft.class_864
net.minecraft.entity.Entity
net.minecraft.entity.Entity

Field summary

Modifier and TypeField
private static final Box
a
field_11899
INITIAL_SHAPE
ZERO_AABB
private static int
b
field_3219
nextNetworkId
nextEntityID
private int
c
field_9080
networkId
entityId
public double
j
field_3244
viewDistanceScaling
renderDistanceWeight
public boolean
k
field_3245
blocksBuilding
preventEntitySpawning
public Entity
l
field_3246
rider
riddenByEntity
public Entity
m
field_3247
vehicle
ridingEntity
public boolean
n
field_6117
teleporting
forceSpawn
public World
o
field_3248
world
worldObj
public double
p
field_3249
lastX
prevPosX
public double
q
field_3250
lastY
prevPosY
public double
r
field_3251
lastZ
prevPosZ
public double
s
field_3252
x
posX
public double
t
field_3253
y
posY
public double
u
field_3254
z
posZ
public double
v
field_3255
velocityX
motionX
public double
w
field_3256
velocityY
motionY
public double
x
field_3257
velocityZ
motionZ
public float
y
field_3258
yaw
rotationYaw
public float
z
field_3193
pitch
rotationPitch
public float
A
field_3194
lastYaw
prevRotationYaw
public float
B
field_3195
lastPitch
prevRotationPitch
private Box
f
field_3196
shape
boundingBox
public boolean
C
field_3197
onGround
onGround
public boolean
D
field_3198
collidingHorizontally
isCollidedHorizontally
public boolean
E
field_3199
collidingVertically
isCollidedVertically
public boolean
F
field_3200
colliding
isCollided
public boolean
G
field_3201
damaged
velocityChanged
protected boolean
H
field_3202
inCobweb
isInWeb
private boolean
g
field_11904
outsideWorldBorder
isOutsideBorder
public boolean
I
field_3204
removed
isDead
public float
J
field_3206
width
width
public float
K
field_3207
height
height
public float
L
field_3208
lastWalkDistance
prevDistanceWalkedModified
public float
M
field_3209
walkDistance
distanceWalkedModified
public float
N
field_5319
distanceMoved
distanceWalkedOnStepModified
public float
O
field_3210
fallDistance
fallDistance
private int
h
field_3233
blocksWalkedOn
nextStepDistance
public double
P
field_3211
prevX
lastTickPosX
public double
Q
field_3212
prevY
lastTickPosY
public double
R
field_3213
prevZ
lastTickPosZ
public float
S
field_3215
stepHeight
stepHeight
public boolean
T
field_3216
noClip
noClip
public float
U
field_3217
pushSpeedReduction
entityCollisionReduction
protected Random
V
field_3218
random
rand
public int
W
field_3220
ticks
ticksExisted
public int
X
field_3221
safeOnFireTime
fireResistance
private int
i
field_3234
onFireTimer
fire
protected boolean
Y
field_3222
inWater
inWater
public int
Z
field_3223
invulnerableTimer
hurtResistantTime
protected boolean
aa
field_3240
firstTick
firstUpdate
protected boolean
ab
field_3224
immuneToFire
isImmuneToFire
protected SyncedData
ac
field_3225
syncedData
dataWatcher
private double
ar
field_3241
ridingEntityPitchDelta
entityRiderPitchDelta
private double
as
field_3242
ridingEntityYawDelta
entityRiderYawDelta
public boolean
ad
field_3226
inChunk
addedToChunk
public int
ae
field_3227
chunkX
chunkCoordX
public int
af
field_3228
chunkY
chunkCoordY
public int
ag
field_3229
chunkZ
chunkCoordZ
public boolean
ah
field_3230
ignoreCameraFrustum
ignoreFrustumCheck
public boolean
ai
field_3231
velocityDirty
isAirBorne
public int
aj
field_5320
portalCooldown
timeUntilPortal
protected boolean
ak
field_5321
inPortal
inPortal
protected int
al
field_5322
portalTime
portalCounter
public int
am
field_5323
dimension
dimension
protected BlockPos
an
field_11900
lastPortalPos
lastPortalPos
protected Vec3d
ao
field_11901
lastPortalOffset
lastPortalVec
protected Direction
ap
field_11902
lastPortalFacing
teleportDirection
private boolean
at
field_5325
invulnerable
invulnerable
protected UUID
aq
field_6116
uuid
entityUniqueID
private final CommandResults
au
field_11903
commandResults
cmdResultStats
public int
bW
field_3237
lastKnownX
serverPosX
public int
bX
field_3238
lastKnownY
serverPosY
public int
bY
field_3239
lastKnownZ
serverPosZ

Constructor summary

ModifierConstructor
public (World world)

Method summary

Modifier and TypeMethod
public int
F()
method_8365()
getNetworkId()
getEntityId()
public void
d(int arg0)
method_8362(int arg0)
setNetworkId(int id)
setEntityId(int id)
public void
G()
method_10927()
discard()
onKillCommand()
protected abstract void
h()
method_2484()
registerSyncedData()
entityInit()
public SyncedData
H()
method_2561()
getSyncedData()
getDataWatcher()
public void
J()
method_2563()
remove()
setDead()
protected void
a(float arg0, float arg1)
method_2491(float arg0, float arg1)
setSize(float width, float height)
setSize(float width, float height)
protected void
b(float arg0, float arg1)
method_2525(float arg0, float arg1)
setRotation(float yaw, float pitch)
setRotation(float yaw, float pitch)
public void
b(double arg0, double arg1, double arg2)
method_2522(double arg0, double arg1, double arg2)
setPosition(double x, double y, double z)
setPosition(double x, double y, double z)
public void
t_()
method_2558()
tick()
onUpdate()
public void
K()
method_2564()
baseTick()
onEntityUpdate()
public int
L()
method_4455()
getMaxNetherPortalTime()
getMaxInPortalTime()
protected void
M()
method_2460()
takeLavaDamage()
setOnFireFromLava()
public void
e(int arg0)
method_2541(int arg0)
setOnFireFor(int seconds)
setFire(int seconds)
public void
N()
method_2461()
extinguish()
extinguish()
protected void
O()
method_2462()
voidTick()
kill()
public boolean
c(double arg0, double arg1, double arg2)
method_2532(double arg0, double arg1, double arg2)
canMove(double dx, double dy, double dz)
isOffsetPositionInLiquid(double x, double y, double z)
private boolean
b(aug arg0)
method_10951(class_231 arg0)
doesNotCollide(Box box)
isLiquidPresentInAABB(AxisAlignedBB bb)
public void
d(double arg0, double arg1, double arg2)
method_2539(double arg0, double arg1, double arg2)
move(double dx, double dy, double dz)
moveEntity(double x, double y, double z)
private void
m()
method_10964()
setPositionFromShape()
resetPositionToBB()
protected String
P()
method_8360()
getSwimSound()
getSwimSound()
protected void
Q()
method_2463()
checkBlockCollisions()
doBlockCollisions()
protected void
a(cj arg0, afh arg1)
method_10936(class_2552 arg0, class_197 arg1)
playStepSound(BlockPos pos, Block block)
playStepSound(BlockPos pos, Block blockIn)
public void
a(String arg0, float arg1, float arg2)
method_4441(String arg0, float arg1, float arg2)
playSound(String id, float volume, float pitch)
playSound(String name, float volume, float pitch)
public boolean
R()
method_10928()
isSilent()
isSilent()
public void
b(boolean arg0)
method_10954(boolean arg0)
setSilent(boolean silent)
setSilent(boolean isSilent)
protected boolean
s_()
method_2549()
makesSteps()
canTriggerWalking()
protected void
a(double arg0, boolean arg1, afh arg2, cj arg3)
method_2489(double arg0, boolean arg1, class_197 arg2, class_2552 arg3)
checkFallDamage(double dy, boolean landed, Block block, BlockPos pos)
updateFallState(double y, boolean onGroundIn, Block blockIn, BlockPos pos)
public Box
S()
method_2464()
getCollisionShape()
getCollisionBoundingBox()
protected void
f(int arg0)
method_2546(int arg0)
takeFireDamage(int amount)
dealFireDamage(int amount)
public final boolean
T()
method_2465()
isImmuneToFire()
isImmuneToFire()
public void
e(float arg0, float arg1)
method_2490(float arg0, float arg1)
takeFallDamage(float distance, float damageMultiplier)
fall(float distance, float damageMultiplier)
public boolean
U()
method_2466()
isInWaterOrRain()
isWet()
public boolean
V()
method_2467()
isInWater()
isInWater()
public boolean
W()
method_2468()
checkWaterCollisions()
handleWaterMovement()
protected void
X()
method_3203()
doSplashEffect()
resetHeight()
public void
Y()
method_10929()
tickSprintingEffect()
spawnRunningParticles()
protected void
Z()
method_10930()
doSprintingEffect()
createRunningParticles()
protected String
aa()
method_8361()
getSplashSound()
getSplashSound()
public boolean
a(arm arg0)
method_2496(class_63 arg0)
isSubmergedIn(Material liquid)
isInsideOfMaterial(Material materialIn)
public boolean
ab()
method_10950()
isInLava()
isInLava()
public void
a(float arg0, float arg1, float arg2)
method_2492(float arg0, float arg1, float arg2)
updateVelocity(float sideways, float forwards, float scale)
moveFlying(float strafe, float forward, float friction)
public float
c(float arg0)
method_2533(float arg0)
getBrightness(float tickDelta)
getBrightness(float partialTicks)
public void
a(adm arg0)
method_2504(class_1150 arg0)
setWorld(World world)
setWorld(World worldIn)
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4)
method_2487(double arg0, double arg1, double arg2, float arg3, float arg4)
updatePositionAndAngles(double x, double y, double z, float yaw, float pitch)
setPositionAndRotation(double x, double y, double z, float yaw, float pitch)
public void
a(cj arg0, float arg1, float arg2)
method_10935(class_2552 arg0, float arg1, float arg2)
refreshPositionAndAngles(BlockPos pos, float yaw, float pitch)
moveToBlockPosAndAngles(BlockPos pos, float rotationYawIn, float rotationPitchIn)
public void
b(double arg0, double arg1, double arg2, float arg3, float arg4)
method_2523(double arg0, double arg1, double arg2, float arg3, float arg4)
setPositionAndAngles(double x, double y, double z, float yaw, float pitch)
setLocationAndAngles(double x, double y, double z, float yaw, float pitch)
public float
g(pk arg0)
method_2543(class_864 arg0)
distanceTo(Entity entity)
getDistanceToEntity(Entity entityIn)
public double
e(double arg0, double arg1, double arg2)
method_2545(double arg0, double arg1, double arg2)
squaredDistanceTo(double x, double y, double z)
getDistanceSq(double x, double y, double z)
public double
b(cj arg0)
method_10952(class_2552 arg0)
getSquaredDistanceTo(BlockPos pos)
getDistanceSq(BlockPos pos)
public double
c(cj arg0)
method_10955(class_2552 arg0)
getSquaredDistanceToCenter(BlockPos pos)
getDistanceSqToCenter(BlockPos pos)
public double
f(double arg0, double arg1, double arg2)
method_2550(double arg0, double arg1, double arg2)
distanceTo(double x, double y, double z)
getDistance(double x, double y, double z)
public double
h(pk arg0)
method_2548(class_864 arg0)
squaredDistanceTo(Entity entity)
getDistanceSqToEntity(Entity entityIn)
public void
d(wn arg0)
method_2530(class_988 arg0)
onPlayerCollision(PlayerEntity player)
onCollideWithPlayer(EntityPlayer entityIn)
public void
i(pk arg0)
method_2552(class_864 arg0)
push(Entity entity)
applyEntityCollision(Entity entityIn)
public void
g(double arg0, double arg1, double arg2)
method_2553(double arg0, double arg1, double arg2)
addVelocity(double dx, double dy, double dz)
addVelocity(double x, double y, double z)
protected void
ac()
method_2470()
markDamaged()
setBeenAttacked()
public boolean
a(ow arg0, float arg1)
method_2499(class_856 arg0, float arg1)
takeDamage(DamageSource source, float amount)
attackEntityFrom(DamageSource source, float amount)
public Vec3d
d(float arg0)
method_6146(float arg0)
getRotationVector(float tickDelta)
getLook(float partialTicks)
protected final Vec3d
f(float arg0, float arg1)
method_10959(float arg0, float arg1)
getRotationVector(float pitch, float yaw)
getVectorForRotation(float pitch, float yaw)
public boolean
ad()
method_2471()
hasCollision()
canBeCollidedWith()
public boolean
ae()
method_2472()
isPushable()
canBePushed()
public void
b(pk arg0, int arg1)
method_2536(class_864 arg0, int arg1)
takeKillScore(Entity victim, int score)
addToPlayerScore(Entity entityIn, int amount)
public boolean
c(dn arg0)
method_5382(class_322 arg0)
writeNbt(NbtCompound nbt)
writeMountToNBT(NBTTagCompound tagCompund)
public boolean
d(dn arg0)
method_2535(class_322 arg0)
writeNbtIfNotMount(NbtCompound nbt)
writeToNBTOptional(NBTTagCompound tagCompund)
public void
e(dn arg0)
method_2542(class_322 arg0)
writeNbtWithoutId(NbtCompound nbt)
writeToNBT(NBTTagCompound tagCompund)
public void
f(dn arg0)
method_2547(class_322 arg0)
readNbt(NbtCompound nbt)
readFromNBT(NBTTagCompound tagCompund)
protected boolean
af()
method_6096()
shouldSetPositionOnLoad()
shouldSetPosAfterLoading()
protected final String
ag()
method_2474()
getTypeId()
getEntityString()
protected abstract void
a(dn arg0)
method_2498(class_322 arg0)
readCustomNbt(NbtCompound nbt)
readEntityFromNBT(NBTTagCompound tagCompund)
protected abstract void
b(dn arg0)
method_2528(class_322 arg0)
writeCustomNbt(NbtCompound nbt)
writeEntityToNBT(NBTTagCompound tagCompound)
public void
ah()
method_6097()
load()
onChunkLoad()
protected NbtList
a(double... arg0)
method_2506(double... arg0)
toNbtList(double... values)
newDoubleNBTList(double... numbers)
protected NbtList
a(float... arg0)
method_2507(float... arg0)
toNbtList(float... values)
newFloatNBTList(float... numbers)
public ItemEntity
a(zw arg0, int arg1)
method_2526(class_1069 arg0, int arg1)
dropItem(Item item, int count)
dropItem(Item itemIn, int size)
public ItemEntity
a(zw arg0, int arg1, float arg2)
method_2493(class_1069 arg0, int arg1, float arg2)
dropItem(Item item, int count, float offsetY)
dropItemWithOffset(Item itemIn, int size, float offsetY)
public ItemEntity
a(zx arg0, float arg1)
method_2503(class_1071 arg0, float arg1)
dropItem(ItemStack item, float offsetY)
entityDropItem(ItemStack itemStackIn, float offsetY)
public boolean
ai()
method_2476()
isAlive()
isEntityAlive()
public boolean
aj()
method_2477()
isInWall()
isEntityInsideOpaqueBlock()
public boolean
e(wn arg0)
method_6100(class_988 arg0)
interact(PlayerEntity player)
interactFirst(EntityPlayer playerIn)
public Box
j(pk arg0)
method_2555(class_864 arg0)
getCollisionAgainstShape(Entity other)
getCollisionBox(Entity entityIn)
public void
ak()
method_2478()
rideTick()
updateRidden()
public void
al()
method_2479()
updateRiderPositon()
updateRiderPosition()
public double
am()
method_2480()
getRideHeight()
getYOffset()
public double
an()
method_2481()
getMountHeight()
getMountedYOffset()
public void
a(pk arg0)
method_2500(class_864 arg0)
startRiding(Entity entity)
mountEntity(Entity entityIn)
public float
ao()
method_2482()
getPickRadius()
getCollisionBorderSize()
public Vec3d
ap()
method_2483()
getLookVector()
getLookVec()
public void
d(cj arg0)
method_10957(class_2552 arg0)
onPortalCollision(BlockPos pos)
setPortal(BlockPos pos)
public int
aq()
method_4445()
getPortalCooldown()
getPortalCooldown()
public ItemStack[]
as()
method_2531()
getEquipment()
getInventory()
public void
c(int arg0, zx arg1)
method_2527(int arg0, class_1071 arg1)
setEquipment(int slot, ItemStack item)
setCurrentItemOrArmor(int slotIn, ItemStack stack)
public boolean
at()
method_2511()
isOnFire()
isBurning()
public boolean
au()
method_2512()
isRiding()
isRiding()
public boolean
av()
method_2513()
isSneaking()
isSneaking()
public void
c(boolean arg0)
method_2505(boolean arg0)
setSneaking(boolean sneaking)
setSneaking(boolean sneaking)
public boolean
aw()
method_2514()
isSprinting()
isSprinting()
public void
d(boolean arg0)
method_2529(boolean arg0)
setSprinting(boolean sprinting)
setSprinting(boolean sprinting)
public boolean
ax()
method_4446()
isInvisible()
isInvisible()
public void
e(boolean arg0)
method_4452(boolean arg0)
setInvisible(boolean invisible)
setInvisible(boolean invisible)
public void
f(boolean arg0)
method_2538(boolean arg0)
setUsingItem(boolean usingItem)
setEating(boolean eating)
protected boolean
g(int arg0)
method_2551(int arg0)
getFlag(int index)
getFlag(int flag)
protected void
b(int arg0, boolean arg1)
method_2495(int arg0, boolean arg1)
setFlag(int index, boolean value)
setFlag(int flag, boolean set)
public int
az()
method_2516()
getBreath()
getAir()
public void
h(int arg0)
method_2554(int arg0)
setBreath(int breath)
setAir(int air)
public void
a(uv arg0)
method_2502(class_961 arg0)
struckByLightning(LightningBoltEntity lightning)
onStruckByLightning(EntityLightningBolt lightningBolt)
public void
a(pr arg0)
method_6098(class_1699 arg0)
onKill(LivingEntity victim)
onKillEntity(EntityLivingBase entityLivingIn)
protected boolean
j(double arg0, double arg1, double arg2)
method_2559(double arg0, double arg1, double arg2)
pushAwayFrom(double x, double y, double z)
pushOutOfBlocks(double x, double y, double z)
public void
aA()
method_2517()
onCobwebCollision()
setInWeb()
public String
e_()
method_2518()
getName()
getName()
public Entity[]
aB()
method_2519()
getParts()
getParts()
public boolean
k(pk arg0)
method_2560(class_864 arg0)
is(Entity entity)
isEntityEqual(Entity entityIn)
public float
aC()
method_2520()
getHeadYaw()
getRotationYawHead()
public void
f(float arg0)
method_2540(float arg0)
setHeadYaw(float headYaw)
setRotationYawHead(float rotation)
public void
g(float arg0)
method_10960(float arg0)
setBodyYaw(float yaw)
setRenderYawOffset(float offset)
public boolean
aD()
method_2521()
canBePunched()
canAttackWithItem()
public boolean
l(pk arg0)
method_4453(class_864 arg0)
onPunched(Entity attacker)
hitByEntity(Entity entityIn)
public boolean
b(ow arg0)
method_10953(class_856 arg0)
isInvulnerable(DamageSource source)
isEntityInvulnerable(DamageSource source)
public void
m(pk arg0)
method_4454(class_864 arg0)
copyPositionAndRotationFrom(Entity entity)
copyLocationAndAnglesFrom(Entity entityIn)
public void
n(pk arg0)
method_4443(class_864 arg0)
copyNbtFrom(Entity sourceEntity)
copyDataFromOld(Entity entityIn)
public void
c(int arg0)
method_3197(int arg0)
changeDimension(int dimension)
travelToDimension(int dimensionId)
public float
a(adi arg0, adm arg1, cj arg2, alz arg3)
method_10932(class_1147 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3)
getBlastResistance(Explosion explosion, World world, BlockPos pos, BlockState state)
getExplosionResistance(Explosion explosionIn, World worldIn, BlockPos pos, IBlockState blockStateIn)
public boolean
a(adi arg0, adm arg1, cj arg2, alz arg3, float arg4)
method_10933(class_1147 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3, float arg4)
canExplodeBlock(Explosion explosion, World world, BlockPos pos, BlockState state, float power)
verifyExplosion(Explosion explosionIn, World worldIn, BlockPos pos, IBlockState blockStateIn, float arg4)
public int
aE()
method_4448()
getSafeFallDistance()
getMaxFallHeight()
public Vec3d
aG()
method_10940()
getLastPortalOffset()
func_181014_aG()
public Direction
aH()
method_10941()
getLastPortalFacing()
getTeleportDirection()
public boolean
aI()
method_4450()
canAvoidTraps()
doesEntityNotTriggerPressurePlate()
public void
a(c arg0)
method_4442(class_1392 arg0)
populateCrashReport(CrashReportCategory section)
addEntityCrashInfo(CrashReportCategory category)
public UUID
aK()
method_6099()
getUuid()
getUniqueID()
public boolean
aL()
method_5380()
hasLiquidCollision()
isPushedByWater()
public Text
f_()
method_6344()
getDisplayName()
getDisplayName()
public void
a(String arg0)
method_5411(String arg0)
setCustomName(String name)
setCustomNameTag(String name)
public String
aM()
method_5427()
getCustomName()
getCustomNameTag()
public boolean
l_()
method_5339()
hasCustomName()
hasCustomName()
public void
g(boolean arg0)
method_10962(boolean arg0)
setCustomNameVisible(boolean visible)
setAlwaysRenderNameTag(boolean alwaysRenderNameTag)
public boolean
aN()
method_10942()
isCustomNameVisible()
getAlwaysRenderNameTag()
public void
a(double arg0, double arg1, double arg2)
method_2577(double arg0, double arg1, double arg2)
teleport(double x, double y, double z)
setPositionAndUpdate(double x, double y, double z)
public void
i(int arg0)
method_8364(int arg0)
onDataValueChanged(int id)
onDataWatcherUpdate(int dataID)
public Direction
aP()
method_10943()
getHorizontalFacing()
getHorizontalFacing()
protected HoverEvent
aQ()
method_10944()
getHoverEvent()
getHoverEvent()
public boolean
a(lf arg0)
method_10937(class_798 arg0)
broadcastTo(ServerPlayerEntity player)
isSpectatedByPlayer(EntityPlayerMP player)
public Box
aR()
method_10945()
getShape()
getEntityBoundingBox()
public void
a(aug arg0)
method_10934(class_231 arg0)
setShape(Box shape)
setEntityBoundingBox(AxisAlignedBB bb)
public float
aS()
method_2544()
getEyeHeight()
getEyeHeight()
public boolean
aT()
method_10946()
isOutsideWorldBorder()
isOutsideBorder()
public void
h(boolean arg0)
method_10963(boolean arg0)
setOutsideWorldBorder(boolean outsideWorldBorder)
setOutsideBorder(boolean outsideBorder)
public boolean
d(int arg0, zx arg1)
method_10956(int arg0, class_1071 arg1)
replaceItem(int slot, ItemStack item)
replaceItemInInventory(int inventorySlot, ItemStack itemStackIn)
public void
a(eu arg0)
method_5505(class_1982 arg0)
sendMessage(Text arg0)
addChatMessage(IChatComponent arg0)
public boolean
a(int arg0, String arg1)
method_3333(int arg0, String arg1)
canUseCommand(int arg0, String arg1)
canCommandSenderUseCommand(int arg0, String arg1)
public BlockPos
c()
method_4086()
getCommandSourceBlockPos()
getPosition()
public Vec3d
d()
method_10787()
getCommandSourcePos()
getPositionVector()
public World
e()
method_5506()
getCommandSourceWorld()
getEntityWorld()
public Entity
f()
method_10788()
asEntity()
getCommandSenderEntity()
public boolean
u_()
method_10789()
sendCommandSuccessToOps()
sendCommandFeedback()
public void
a(n$a arg0, int arg1)
method_10786(class_2598$class_2599 arg0, int arg1)
addResult(CommandResults$Type arg0, int arg1)
setCommandStat(CommandResultStats$Type arg0, int arg1)
public CommandResults
aU()
method_10947()
getCommandResults()
getCommandStats()
public void
o(pk arg0)
method_10965(class_864 arg0)
copyCommandResults(Entity entity)
setCommandStats(Entity entityIn)
public NbtCompound
aV()
method_10948()
getSyncedNbt()
getNBTTagCompound()
public boolean
a(wn arg0, aui arg1)
method_10939(class_988 arg0, class_236 arg1)
interactAt(PlayerEntity player, Vec3d offset)
interactAt(EntityPlayer player, Vec3 targetVec3)
public boolean
aW()
method_10949()
isImmuneToExplosions()
isImmuneToExplosions()
protected void
a(pr arg0, pk arg1)
method_10938(class_1699 arg0, class_864 arg1)
damageEntity(LivingEntity source, Entity entity)
applyEnchantments(EntityLivingBase entityLivingBaseIn, Entity entityIn)
protected void
I()
method_2562()
resetPos()
preparePlayerToSpawn()
public void
c(float arg0, float arg1)
method_2534(float arg0, float arg1)
updateLocalPlayerCamera(float yaw, float pitch)
setAngles(float yaw, float pitch)
public int
b(float arg0)
method_2524(float arg0)
getLightLevel(float tickDelta)
getBrightnessForRender(float partialTicks)
public Vec3d
e(float arg0)
method_10958(float arg0)
getEyePosition(float tickDelta)
getPositionEyes(float partialTicks)
public HitResult
a(double arg0, float arg1)
method_10931(double arg0, float arg1)
rayTrace(double range, float tickDelta)
rayTrace(double blockReachDistance, float partialTicks)
public boolean
h(double arg0, double arg1, double arg2)
method_8363(double arg0, double arg1, double arg2)
shouldRender(double cameraX, double cameraY, double cameraZ)
isInRangeToRender3d(double x, double y, double z)
public boolean
a(double arg0)
method_2486(double arg0)
shouldRender(double squaredDistanceToCamera)
isInRangeToRenderDist(double distance)
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
method_2488(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
lerpPositionAndAngles(double x, double y, double z, float yaw, float pitch, int steps, boolean teleport)
setPositionAndRotation2(double x, double y, double z, float yaw, float pitch, int posRotationIncrements, boolean arg6)
public void
i(double arg0, double arg1, double arg2)
method_2556(double arg0, double arg1, double arg2)
lerpVelocity(double velocityX, double velocityY, double velocityZ)
setVelocity(double x, double y, double z)
public void
a(byte arg0)
method_2485(byte arg0)
doEvent(byte event)
handleStatusUpdate(byte id)
public void
ar()
method_2509()
animateDamage()
performHurtAnimation()
public boolean
f(wn arg0)
method_5383(class_988 arg0)
isInvisibleTo(PlayerEntity player)
isInvisibleToPlayer(EntityPlayer player)
public boolean
ay()
method_2515()
isUsingItem()
isEating()
public boolean
aJ()
method_4451()
shouldRenderOnFire()
canRenderOnFire()
public boolean
aO()
method_5394()
shouldShowNameTag()
getAlwaysRenderNameTagForRender()
public void
g(dn arg0)
method_10961(class_322 arg0)
syncNbt(NbtCompound nbt)
clientUpdateEntityNBT(NBTTagCompound compound)