net.minecraft.block

public class CauldronBlock

extends Block

afr
net.minecraft.class_117
net.minecraft.block.CauldronBlock
net.minecraft.block.BlockCauldron

Field summary

Modifier and TypeField
public static final IntegerProperty
a
field_9333
LEVEL
LEVEL

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
a(adm arg0, cj arg1, alz arg2, aug arg3, List<aug> arg4, pk arg5)
method_8642(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_231 arg3, List<class_231> arg4, class_864 arg5)
addCollisions(World arg0, BlockPos arg1, BlockState arg2, Box arg3, List<Box> arg4, Entity arg5)
addCollisionBoxesToList(World arg0, BlockPos arg1, IBlockState arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5)
public void
j()
method_456()
resetShape()
setBlockBoundsForItemRender()
public boolean
c()
method_449()
isSolidRender()
isOpaqueCube()
public boolean
d()
method_441()
isCube()
isFullCube()
public void
a(adm arg0, cj arg1, alz arg2, pk arg3)
method_416(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_864 arg3)
onEntityCollision(World arg0, BlockPos arg1, BlockState arg2, Entity arg3)
onEntityCollidedWithBlock(World arg0, BlockPos arg1, IBlockState arg2, Entity arg3)
public boolean
a(adm arg0, cj arg1, alz arg2, wn arg3, cq arg4, float arg5, float arg6, float arg7)
method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_1354 arg4, float arg5, float arg6, float arg7)
use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, Direction arg4, float arg5, float arg6, float arg7)
onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumFacing arg4, float arg5, float arg6, float arg7)
public void
a(adm arg0, cj arg1, alz arg2, int arg3)
method_8700(class_1150 arg0, class_2552 arg1, class_2232 arg2, int arg3)
setLevel(World world, BlockPos pos, BlockState state, int level)
setWaterLevel(World worldIn, BlockPos pos, IBlockState state, int level)
public void
k(adm arg0, cj arg1)
method_8685(class_1150 arg0, class_2552 arg1)
randomPrecipitationTick(World arg0, BlockPos arg1)
fillWithRain(World arg0, BlockPos arg1)
public Item
a(alz arg0, Random arg1, int arg2)
method_398(class_2232 arg0, Random arg1, int arg2)
getDropItem(BlockState arg0, Random arg1, int arg2)
getItemDropped(IBlockState arg0, Random arg1, int arg2)
public boolean
O()
method_4797()
isAnalogSignalSource()
hasComparatorInputOverride()
public int
l(adm arg0, cj arg1)
method_8686(class_1150 arg0, class_2552 arg1)
getAnalogSignal(World arg0, BlockPos arg1)
getComparatorInputOverride(World arg0, BlockPos arg1)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
getStateFromMeta(int arg0)
public int
c(alz arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
getMetaFromState(IBlockState arg0)
protected StateDefinition
e()
method_8676()
createStateDefinition()
createBlockState()
public Item
c(adm arg0, cj arg1)
method_8667(class_1150 arg0, class_2552 arg1)
getPickItem(World arg0, BlockPos arg1)
getItem(World arg0, BlockPos arg1)