| public void | | a(adm arg0, cj arg1, alz arg2, aug arg3, List<aug> arg4, pk arg5) | | method_8642(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_231 arg3, List<class_231> arg4, class_864 arg5) | | addCollisions(World arg0, BlockPos arg1, BlockState arg2, Box arg3, List<Box> arg4, Entity arg5) | | addCollisionBoxesToList(World arg0, BlockPos arg1, IBlockState arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5) |
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| public void | |
| public boolean | | c() | | method_449() | | isSolidRender() | | isOpaqueCube() |
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| public boolean | | d() | | method_441() | | isCube() | | isFullCube() |
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| public boolean | |
| public boolean | |
| public boolean | | a(adm arg0, cj arg1, alz arg2, wn arg3, cq arg4, float arg5, float arg6, float arg7) | | method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_1354 arg4, float arg5, float arg6, float arg7) | | use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, Direction arg4, float arg5, float arg6, float arg7) | | onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumFacing arg4, float arg5, float arg6, float arg7) |
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| public int | |
| public BlockState | |
| protected StateDefinition | | e() | | method_8676() | | createStateDefinition() | | createBlockState() |
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| public boolean | |