net.minecraft.block

public class MovingBlock

extends BlockWithBlockEntity

All mapped superinterfaces:

BlockEntityProvider

alv
net.minecraft.class_229
net.minecraft.block.MovingBlock
net.minecraft.block.BlockPistonMoving

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_9875
FACING
FACING
public static final EnumProperty<PistonHeadBlock$Type>
b
field_9876
TYPE
TYPE

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public BlockEntity
a(adm arg0, int arg1)
method_309(class_1150 arg0, int arg1)
createBlockEntity(World arg0, int arg1)
createNewTileEntity(World arg0, int arg1)
public static BlockEntity
a(alz arg0, cq arg1, boolean arg2, boolean arg3)
method_9013(class_2232 arg0, class_1354 arg1, boolean arg2, boolean arg3)
createMovingBlockEntity(BlockState movedState, Direction facing, boolean extending, boolean source)
newTileEntity(IBlockState state, EnumFacing facing, boolean extending, boolean renderHead)
public void
b(adm arg0, cj arg1, alz arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
d(adm arg0, cj arg1)
method_8673(class_1150 arg0, class_2552 arg1)
canBePlaced(World arg0, BlockPos arg1)
canPlaceBlockAt(World arg0, BlockPos arg1)
public boolean
b(adm arg0, cj arg1, cq arg2)
method_8662(class_1150 arg0, class_2552 arg1, class_1354 arg2)
canBePlaced(World arg0, BlockPos arg1, Direction arg2)
canPlaceBlockOnSide(World arg0, BlockPos arg1, EnumFacing arg2)
public void
d(adm arg0, cj arg1, alz arg2)
method_8674(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onBroken(World arg0, BlockPos arg1, BlockState arg2)
onBlockDestroyedByPlayer(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
c()
method_449()
isSolidRender()
isOpaqueCube()
public boolean
d()
method_441()
isCube()
isFullCube()
public boolean
a(adm arg0, cj arg1, alz arg2, wn arg3, cq arg4, float arg5, float arg6, float arg7)
method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_1354 arg4, float arg5, float arg6, float arg7)
use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, Direction arg4, float arg5, float arg6, float arg7)
onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumFacing arg4, float arg5, float arg6, float arg7)
public Item
a(alz arg0, Random arg1, int arg2)
method_398(class_2232 arg0, Random arg1, int arg2)
getDropItem(BlockState arg0, Random arg1, int arg2)
getItemDropped(IBlockState arg0, Random arg1, int arg2)
public void
a(adm arg0, cj arg1, alz arg2, float arg3, int arg4)
method_410(class_1150 arg0, class_2552 arg1, class_2232 arg2, float arg3, int arg4)
dropItems(World arg0, BlockPos arg1, BlockState arg2, float arg3, int arg4)
dropBlockAsItemWithChance(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
public HitResult
a(adm arg0, cj arg1, aui arg2, aui arg3)
method_414(class_1150 arg0, class_2552 arg1, class_236 arg2, class_236 arg3)
rayTrace(World arg0, BlockPos arg1, Vec3d arg2, Vec3d arg3)
collisionRayTrace(World arg0, BlockPos arg1, Vec3 arg2, Vec3 arg3)
public void
a(adm arg0, cj arg1, alz arg2, afh arg3)
method_8641(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_197 arg3)
neighborChanged(World arg0, BlockPos arg1, BlockState arg2, Block arg3)
onNeighborBlockChange(World arg0, BlockPos arg1, IBlockState arg2, Block arg3)
public Box
a(adm arg0, cj arg1, alz arg2)
method_8640(class_1150 arg0, class_2552 arg1, class_2232 arg2)
getCollisionShape(World arg0, BlockPos arg1, BlockState arg2)
getCollisionBoundingBox(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(adq arg0, cj arg1)
method_8652(class_1158 arg0, class_2552 arg1)
updateShape(WorldView arg0, BlockPos arg1)
setBlockBoundsBasedOnState(IBlockAccess arg0, BlockPos arg1)
public Box
a(adm arg0, cj arg1, alz arg2, float arg3, cq arg4)
method_9012(class_1150 arg0, class_2552 arg1, class_2232 arg2, float arg3, class_1354 arg4)
getCollisionShape(World world, BlockPos pos, BlockState movedState, float progress, Direction facing)
getBoundingBox(World worldIn, BlockPos pos, IBlockState extendingBlock, float progress, EnumFacing direction)
private MovingBlockEntity
e(adq arg0, cj arg1)
method_9014(class_1158 arg0, class_2552 arg1)
getMovingBlockEntity(WorldView world, BlockPos pos)
getTileEntity(IBlockAccess worldIn, BlockPos pos)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
getStateFromMeta(int arg0)
public int
c(alz arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
getMetaFromState(IBlockState arg0)
protected StateDefinition
e()
method_8676()
createStateDefinition()
createBlockState()
public Item
c(adm arg0, cj arg1)
method_8667(class_1150 arg0, class_2552 arg1)
getPickItem(World arg0, BlockPos arg1)
getItem(World arg0, BlockPos arg1)