| public BlockEntity | | a(adm arg0, int arg1) | | method_309(class_1150 arg0, int arg1) | | createBlockEntity(World arg0, int arg1) | | createNewTileEntity(World arg0, int arg1) |
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| public static BlockEntity | | a(alz arg0, cq arg1, boolean arg2, boolean arg3) | | method_9013(class_2232 arg0, class_1354 arg1, boolean arg2, boolean arg3) | | createMovingBlockEntity(BlockState movedState, Direction facing, boolean extending, boolean source) | | newTileEntity(IBlockState state, EnumFacing facing, boolean extending, boolean renderHead) |
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| public void | |
| public boolean | |
| public boolean | |
| public void | |
| public boolean | | c() | | method_449() | | isSolidRender() | | isOpaqueCube() |
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| public boolean | | d() | | method_441() | | isCube() | | isFullCube() |
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| public boolean | | a(adm arg0, cj arg1, alz arg2, wn arg3, cq arg4, float arg5, float arg6, float arg7) | | method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_1354 arg4, float arg5, float arg6, float arg7) | | use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, Direction arg4, float arg5, float arg6, float arg7) | | onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumFacing arg4, float arg5, float arg6, float arg7) |
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| public Item | |
| public void | | a(adm arg0, cj arg1, alz arg2, float arg3, int arg4) | | method_410(class_1150 arg0, class_2552 arg1, class_2232 arg2, float arg3, int arg4) | | dropItems(World arg0, BlockPos arg1, BlockState arg2, float arg3, int arg4) | | dropBlockAsItemWithChance(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4) |
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| public HitResult | | a(adm arg0, cj arg1, aui arg2, aui arg3) | | method_414(class_1150 arg0, class_2552 arg1, class_236 arg2, class_236 arg3) | | rayTrace(World arg0, BlockPos arg1, Vec3d arg2, Vec3d arg3) | | collisionRayTrace(World arg0, BlockPos arg1, Vec3 arg2, Vec3 arg3) |
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| public void | | a(adm arg0, cj arg1, alz arg2, afh arg3) | | method_8641(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_197 arg3) | | neighborChanged(World arg0, BlockPos arg1, BlockState arg2, Block arg3) | | onNeighborBlockChange(World arg0, BlockPos arg1, IBlockState arg2, Block arg3) |
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| public Box | |
| public void | |
| public Box | | a(adm arg0, cj arg1, alz arg2, float arg3, cq arg4) | | method_9012(class_1150 arg0, class_2552 arg1, class_2232 arg2, float arg3, class_1354 arg4) | | getCollisionShape(World world, BlockPos pos, BlockState movedState, float progress, Direction facing) | | getBoundingBox(World worldIn, BlockPos pos, IBlockState extendingBlock, float progress, EnumFacing direction) |
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| private MovingBlockEntity | |
| public BlockState | | a(int arg0) | | method_8635(int arg0) | | getStateFromMetadata(int arg0) | | getStateFromMeta(int arg0) |
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| public int | |
| protected StateDefinition | | e() | | method_8676() | | createStateDefinition() | | createBlockState() |
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| public Item | |