net.minecraft.block

public class TorchBlock

extends Block

akf
net.minecraft.class_203
net.minecraft.block.TorchBlock
net.minecraft.block.BlockTorch

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_9748
FACING
FACING

Constructor summary

ModifierConstructor
protected ()

Method summary

Modifier and TypeMethod
public Box
a(adm arg0, cj arg1, alz arg2)
method_8640(class_1150 arg0, class_2552 arg1, class_2232 arg2)
getCollisionShape(World arg0, BlockPos arg1, BlockState arg2)
getCollisionBoundingBox(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
c()
method_449()
isSolidRender()
isOpaqueCube()
public boolean
d()
method_441()
isCube()
isFullCube()
private boolean
e(adm arg0, cj arg1)
method_8934(class_1150 arg0, class_2552 arg1)
canSitOnTop(World world, BlockPos pos)
canPlaceOn(World worldIn, BlockPos pos)
public boolean
d(adm arg0, cj arg1)
method_8673(class_1150 arg0, class_2552 arg1)
canBePlaced(World arg0, BlockPos arg1)
canPlaceBlockAt(World arg0, BlockPos arg1)
private boolean
a(adm arg0, cj arg1, cq arg2)
method_8933(class_1150 arg0, class_2552 arg1, class_1354 arg2)
canAttach(World world, BlockPos pos, Direction dir)
canPlaceAt(World worldIn, BlockPos pos, EnumFacing facing)
public BlockState
a(adm arg0, cj arg1, cq arg2, float arg3, float arg4, float arg5, int arg6, pr arg7)
method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7)
getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7)
onBlockPlaced(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
public void
c(adm arg0, cj arg1, alz arg2)
method_8668(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onAdded(World arg0, BlockPos arg1, BlockState arg2)
onBlockAdded(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(adm arg0, cj arg1, alz arg2, afh arg3)
method_8641(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_197 arg3)
neighborChanged(World arg0, BlockPos arg1, BlockState arg2, Block arg3)
onNeighborBlockChange(World arg0, BlockPos arg1, IBlockState arg2, Block arg3)
protected boolean
e(adm arg0, cj arg1, alz arg2)
method_8935(class_1150 arg0, class_2552 arg1, class_2232 arg2)
tryBreak(World world, BlockPos pos, BlockState state)
onNeighborChangeInternal(World worldIn, BlockPos pos, IBlockState state)
protected boolean
f(adm arg0, cj arg1, alz arg2)
method_8936(class_1150 arg0, class_2552 arg1, class_2232 arg2)
canSurviveOrBreak(World world, BlockPos pos, BlockState state)
checkForDrop(World worldIn, BlockPos pos, IBlockState state)
public HitResult
a(adm arg0, cj arg1, aui arg2, aui arg3)
method_414(class_1150 arg0, class_2552 arg1, class_236 arg2, class_236 arg3)
rayTrace(World arg0, BlockPos arg1, Vec3d arg2, Vec3d arg3)
collisionRayTrace(World arg0, BlockPos arg1, Vec3 arg2, Vec3 arg3)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
getStateFromMeta(int arg0)
public int
c(alz arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
getMetaFromState(IBlockState arg0)
protected StateDefinition
e()
method_8676()
createStateDefinition()
createBlockState()
public void
c(adm arg0, cj arg1, alz arg2, Random arg3)
method_8669(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
randomDisplayTick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
randomDisplayTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public BlockLayer
m()
method_8687()
getRenderLayer()
getBlockLayer()