net.minecraft.block

public class TripwireBlock

extends Block

aki
net.minecraft.class_208
net.minecraft.block.TripwireBlock
net.minecraft.block.BlockTripWire

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_9764
POWERED
POWERED
public static final BooleanProperty
b
field_9765
SUSPENDED
SUSPENDED
public static final BooleanProperty
N
field_9758
ATTACHED
ATTACHED
public static final BooleanProperty
O
field_9759
DISARMED
DISARMED
public static final BooleanProperty
P
field_9760
NORTH
NORTH
public static final BooleanProperty
Q
field_9761
EAST
EAST
public static final BooleanProperty
R
field_9762
SOUTH
SOUTH
public static final BooleanProperty
S
field_9763
WEST
WEST

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public BlockState
a(alz arg0, adq arg1, cj arg2)
method_8656(class_2232 arg0, class_1158 arg1, class_2552 arg2)
resolveVirtualProperties(BlockState arg0, WorldView arg1, BlockPos arg2)
getActualState(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public Box
a(adm arg0, cj arg1, alz arg2)
method_8640(class_1150 arg0, class_2552 arg1, class_2232 arg2)
getCollisionShape(World arg0, BlockPos arg1, BlockState arg2)
getCollisionBoundingBox(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
c()
method_449()
isSolidRender()
isOpaqueCube()
public boolean
d()
method_441()
isCube()
isFullCube()
public Item
a(alz arg0, Random arg1, int arg2)
method_398(class_2232 arg0, Random arg1, int arg2)
getDropItem(BlockState arg0, Random arg1, int arg2)
getItemDropped(IBlockState arg0, Random arg1, int arg2)
public void
a(adm arg0, cj arg1, alz arg2, afh arg3)
method_8641(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_197 arg3)
neighborChanged(World arg0, BlockPos arg1, BlockState arg2, Block arg3)
onNeighborBlockChange(World arg0, BlockPos arg1, IBlockState arg2, Block arg3)
public void
a(adq arg0, cj arg1)
method_8652(class_1158 arg0, class_2552 arg1)
updateShape(WorldView arg0, BlockPos arg1)
setBlockBoundsBasedOnState(IBlockAccess arg0, BlockPos arg1)
public void
c(adm arg0, cj arg1, alz arg2)
method_8668(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onAdded(World arg0, BlockPos arg1, BlockState arg2)
onBlockAdded(World arg0, BlockPos arg1, IBlockState arg2)
public void
b(adm arg0, cj arg1, alz arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(adm arg0, cj arg1, alz arg2, wn arg3)
method_8644(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3)
beforeMinedByPlayer(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
onBlockHarvested(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
private void
e(adm arg0, cj arg1, alz arg2)
method_8943(class_1150 arg0, class_2552 arg1, class_2232 arg2)
updateTripwireHooks(World world, BlockPos pos, BlockState state)
notifyHook(World worldIn, BlockPos pos, IBlockState state)
public void
a(adm arg0, cj arg1, alz arg2, pk arg3)
method_416(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_864 arg3)
onEntityCollision(World arg0, BlockPos arg1, BlockState arg2, Entity arg3)
onEntityCollidedWithBlock(World arg0, BlockPos arg1, IBlockState arg2, Entity arg3)
public void
a(adm arg0, cj arg1, alz arg2, Random arg3)
method_8643(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
randomTick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
randomTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public void
b(adm arg0, cj arg1, alz arg2, Random arg3)
method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
private void
e(adm arg0, cj arg1)
method_8942(class_1150 arg0, class_2552 arg1)
updateOutputState(World world, BlockPos pos)
updateState(World worldIn, BlockPos pos)
public static boolean
c(adq arg0, cj arg1, alz arg2, cq arg3)
method_8941(class_1158 arg0, class_2552 arg1, class_2232 arg2, class_1354 arg3)
shouldConnectTo(WorldView world, BlockPos pos, BlockState state, Direction dir)
isConnectedTo(IBlockAccess worldIn, BlockPos pos, IBlockState state, EnumFacing direction)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
getStateFromMeta(int arg0)
public int
c(alz arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
getMetaFromState(IBlockState arg0)
protected StateDefinition
e()
method_8676()
createStateDefinition()
createBlockState()
public BlockLayer
m()
method_8687()
getRenderLayer()
getBlockLayer()
public Item
c(adm arg0, cj arg1)
method_8667(class_1150 arg0, class_2552 arg1)
getPickItem(World arg0, BlockPos arg1)
getItem(World arg0, BlockPos arg1)