| public com.mojang.serialization.MapCodec<TripwireBlock> | | codec() | | codec() | | method_53969() | | getCodec() |
|
| protected VoxelShape | | getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
|
| public BlockState | |
| protected BlockState | | updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) | | updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
|
| protected void | | onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) | | onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) | | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) |
|
| protected void | | affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston) | | affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston) | | method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3) | | onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3) |
|
| public BlockState | | playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) | | playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) | | method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3) | | onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) |
|
| private void | |
| protected VoxelShape | | getEntityInsideCollisionShape(BlockState state, BlockGetter level, BlockPos pos, Entity entity) | | getEntityInsideCollisionShape(BlockState state, BlockGetter level, BlockPos pos, Entity entity) | | method_64022(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_1297 arg3) | | getInsideCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, Entity arg3) |
|
| protected void | | entityInside(BlockState state, Level level, BlockPos pos, Entity entity, InsideBlockEffectApplier effectApplier, boolean isPrecise) | | entityInside(BlockState state, Level level, BlockPos pos, Entity entity, InsideBlockEffectApplier effectApplier, boolean isPrecise) | | method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3, class_10774 arg4, boolean arg5) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3, EntityCollisionHandler arg4, boolean arg5) |
|
| protected void | | tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) | | tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) |
|
| private void | |
| private void | |
| public boolean | |
| protected BlockState | |
| protected BlockState | |
| protected void | |