| protected void | |
| protected void | |
| public static DefaultAttributeContainer$Builder | | createBaseChestedHorseAttributes() | | createBaseChestedHorseAttributes() | | method_26898() | | createAbstractDonkeyAttributes() |
|
| public boolean | | hasChest() | | hasChest() | | method_6703() | | hasChest() |
|
| public void | | setChest(boolean flag) | | setChest(boolean flag) | | method_6704(boolean arg0) | | setHasChest(boolean hasChest) |
|
| public EntityDimensions | |
| protected void | |
| protected void | |
| protected void | |
| public StackReference | | getSlot(int slot) | | getSlot(int slot) | | method_32318(int arg0) | | getStackReference(int arg0) |
|
| public ActionResult | |
| private void | |
| public Vec3d[] | | getQuadLeashOffsets() | | getQuadLeashOffsets() | | method_70992() | | getQuadLeashOffsets() |
|
| protected void | | playChestEquipsSound() | | playChestEquipsSound() | | method_6705() | | playAddChestSound() |
|
| public int | | getInventoryColumns() | | getInventoryColumns() | | method_6702() | | getInventoryColumns() |
|