net.minecraft.block

public class BedBlock

extends HorizontalFacingBlock implements BlockEntityProvider

All mapped superinterfaces:

BlockEntityProvider

aou
net.minecraft.class_109
net.minecraft.block.BedBlock
net.minecraft.block.BlockBed
net.minecraft.block.BlockBed

Field summary

Modifier and TypeField
public static final EnumProperty<BedBlock$Part>
a
field_9273
PART
field_176472_a
PART
public static final BooleanProperty
b
field_9274
OCCUPIED
field_176471_b
OCCUPIED
protected static final Box
c
field_12568
SHAPE
field_185513_c
BED_AABB

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public MapColor
c(awt arg0, amy arg1, et arg2)
method_8680(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getMapColor(BlockState arg0, WorldView arg1, BlockPos arg2)
func_180659_g(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getMapColor(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
a(amu arg0, et arg1, awt arg2, aed arg3, ub arg4, fa arg5, float arg6, float arg7, float arg8)
method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8)
use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
private PlayerEntity
c(amu arg0, et arg1)
method_8631(class_1150 arg0, class_2552 arg1)
getOccupant(World world, BlockPos pos)
func_176470_e(World arg0, BlockPos arg1)
getPlayerInBed(World worldIn, BlockPos pos)
public boolean
c(awt arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
isFullCube(IBlockState arg0)
public boolean
b(awt arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
func_149662_c(IBlockState arg0)
isOpaqueCube(IBlockState arg0)
public void
a(amu arg0, et arg1, vg arg2, float arg3)
method_8647(class_1150 arg0, class_2552 arg1, class_864 arg2, float arg3)
onFallenOn(World arg0, BlockPos arg1, Entity arg2, float arg3)
func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3)
onFallenUpon(World arg0, BlockPos arg1, Entity arg2, float arg3)
public void
a(amu arg0, vg arg1)
method_8650(class_1150 arg0, class_864 arg1)
beforeCollision(World arg0, Entity arg1)
func_176216_a(World arg0, Entity arg1)
onLanded(World arg0, Entity arg1)
public void
a(awt arg0, amu arg1, et arg2, aow arg3, et arg4)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public Item
a(awt arg0, Random arg1, int arg2)
method_398(class_2232 arg0, Random arg1, int arg2)
getDropItem(BlockState arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getItemDropped(IBlockState arg0, Random arg1, int arg2)
public Box
b(awt arg0, amy arg1, et arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public static BlockPos
a(amu arg0, et arg1, int arg2)
method_8629(class_1150 arg0, class_2552 arg1, int arg2)
getSpawnPoint(World world, BlockPos pos, int skip)
func_176468_a(World arg0, BlockPos arg1, int arg2)
getSafeExitLocation(World worldIn, BlockPos pos, int tries)
protected static boolean
b(amu arg0, et arg1)
method_8630(class_1150 arg0, class_2552 arg1)
isValidSpawnPos(World world, BlockPos pos)
func_176469_d(World arg0, BlockPos arg1)
hasRoomForPlayer(World worldIn, BlockPos pos)
public void
a(amu arg0, et arg1, awt arg2, float arg3, int arg4)
method_410(class_1150 arg0, class_2552 arg1, class_2232 arg2, float arg3, int arg4)
dropItems(World arg0, BlockPos arg1, BlockState arg2, float arg3, int arg4)
func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
dropBlockAsItemWithChance(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
public PistonMoveBehavior
h(awt arg0)
method_11567(class_2232 arg0)
getPistonMoveBehavior(BlockState arg0)
func_149656_h(IBlockState arg0)
getPushReaction(IBlockState arg0)
public RenderType
a(awt arg0)
method_11552(class_2232 arg0)
getRenderType(BlockState arg0)
func_149645_b(IBlockState arg0)
getRenderType(IBlockState arg0)
public ItemStack
a(amu arg0, et arg1, awt arg2)
method_8640(class_1150 arg0, class_2552 arg1, class_2232 arg2)
getPickItem(World arg0, BlockPos arg1, BlockState arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
getItem(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(amu arg0, et arg1, awt arg2, aed arg3)
method_8644(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3)
beforeMinedByPlayer(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
onBlockHarvested(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public void
a(amu arg0, aed arg1, et arg2, awt arg3, avj arg4, aip arg5)
method_8651(class_1150 arg0, class_988 arg1, class_2552 arg2, class_2232 arg3, class_226 arg4, class_1071 arg5)
afterMinedByPlayer(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
harvestBlock(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
public void
b(amu arg0, et arg1, awt arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
func_176203_a(int arg0)
getStateFromMeta(int arg0)
public BlockState
d(awt arg0, amy arg1, et arg2)
method_8656(class_2232 arg0, class_1158 arg1, class_2552 arg2)
resolveVirtualProperties(BlockState arg0, WorldView arg1, BlockPos arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getActualState(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public BlockState
a(awt arg0, atm arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
withRotation(IBlockState arg0, Rotation arg1)
public BlockState
a(awt arg0, ary arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
withMirror(IBlockState arg0, Mirror arg1)
public int
e(awt arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
func_176201_c(IBlockState arg0)
getMetaFromState(IBlockState arg0)
public FaceShape
a(amy arg0, awt arg1, et arg2, fa arg3)
method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3)
getFaceShape(WorldView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
getBlockFaceShape(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
protected StateDefinition
b()
method_8676()
createStateDefinition()
func_180661_e()
createBlockState()
public BlockEntity
a(amu arg0, int arg1)
method_309(class_1150 arg0, int arg1)
createBlockEntity(World arg0, int arg1)
func_149915_a(World arg0, int arg1)
createNewTileEntity(World arg0, int arg1)
public boolean
a_(awt arg0)
method_13704(class_2232 arg0)
hasCustomMiningProgress(BlockState arg0)
func_190946_v(IBlockState arg0)
hasCustomBreakingProgress(IBlockState arg0)
public BlockLayer
f()
method_8687()
getRenderLayer()
func_180664_k()
getRenderLayer()
public static boolean
b(int arg0)
method_14304(int arg0)
isHead(int metadata)
func_193385_b(int arg0)
isHeadPiece(int metadata)