net.minecraft.block

public class ChorusPlantBlock

extends Block

apk
net.minecraft.class_2721
net.minecraft.block.ChorusPlantBlock
net.minecraft.block.BlockChorusPlant
net.minecraft.block.BlockChorusPlant

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_12626
NORTH
field_185609_a
NORTH
public static final BooleanProperty
b
field_12627
EAST
field_185610_b
EAST
public static final BooleanProperty
c
field_12628
SOUTH
field_185611_c
SOUTH
public static final BooleanProperty
d
field_12629
WEST
field_185612_d
WEST
public static final BooleanProperty
e
field_12630
UP
field_185613_e
UP
public static final BooleanProperty
f
field_12631
DOWN
field_185614_f
DOWN

Constructor summary

ModifierConstructor
protected ()

Method summary

Modifier and TypeMethod
public BlockState
d(awt arg0, amy arg1, et arg2)
method_8656(class_2232 arg0, class_1158 arg1, class_2552 arg2)
resolveVirtualProperties(BlockState arg0, WorldView arg1, BlockPos arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getActualState(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public Box
b(awt arg0, amy arg1, et arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public void
a(awt arg0, amu arg1, et arg2, bhb arg3, List<bhb> arg4, vg arg5, boolean arg6)
method_11553(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_231 arg3, List<class_231> arg4, class_864 arg5, boolean arg6)
addCollisions(BlockState arg0, World arg1, BlockPos arg2, Box arg3, List<Box> arg4, Entity arg5, boolean arg6)
func_185477_a(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5, boolean arg6)
addCollisionBoxToList(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5, boolean arg6)
public int
e(awt arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
func_176201_c(IBlockState arg0)
getMetaFromState(IBlockState arg0)
public void
b(amu arg0, et arg1, awt arg2, Random arg3)
method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public Item
a(awt arg0, Random arg1, int arg2)
method_398(class_2232 arg0, Random arg1, int arg2)
getDropItem(BlockState arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getItemDropped(IBlockState arg0, Random arg1, int arg2)
public int
a(Random arg0)
method_403(Random arg0)
getBaseDropCount(Random arg0)
func_149745_a(Random arg0)
quantityDropped(Random arg0)
public boolean
c(awt arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
isFullCube(IBlockState arg0)
public boolean
b(awt arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
func_149662_c(IBlockState arg0)
isOpaqueCube(IBlockState arg0)
public boolean
a(amu arg0, et arg1)
method_8673(class_1150 arg0, class_2552 arg1)
canBePlaced(World arg0, BlockPos arg1)
func_176196_c(World arg0, BlockPos arg1)
canPlaceBlockAt(World arg0, BlockPos arg1)
public void
a(awt arg0, amu arg1, et arg2, aow arg3, et arg4)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public boolean
b(amu arg0, et arg1)
method_11590(class_1150 arg0, class_2552 arg1)
canSurviveAt(World world, BlockPos pos)
func_185608_b(World arg0, BlockPos arg1)
canSurviveAt(World wordIn, BlockPos pos)
protected StateDefinition
b()
method_8676()
createStateDefinition()
func_180661_e()
createBlockState()
public boolean
b(amy arg0, et arg1)
method_8663(class_1158 arg0, class_2552 arg1)
canWalkThrough(WorldView arg0, BlockPos arg1)
func_176205_b(IBlockAccess arg0, BlockPos arg1)
isPassable(IBlockAccess arg0, BlockPos arg1)
public FaceShape
a(amy arg0, awt arg1, et arg2, fa arg3)
method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3)
getFaceShape(WorldView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
getBlockFaceShape(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public BlockLayer
f()
method_8687()
getRenderLayer()
func_180664_k()
getRenderLayer()
public boolean
a(awt arg0, amy arg1, et arg2, fa arg3)
method_8654(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
shouldRenderFace(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
func_176225_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
shouldSideBeRendered(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)