| public String | | c() | | method_480() | | getName() | | func_149732_F() | | getLocalizedName() |
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| public Item | | a(awt arg0, Random arg1, int arg2) | | method_398(class_2232 arg0, Random arg1, int arg2) | | getDropItem(BlockState arg0, Random arg1, int arg2) | | func_180660_a(IBlockState arg0, Random arg1, int arg2) | | getItemDropped(IBlockState arg0, Random arg1, int arg2) |
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| public ItemStack | | a(amu arg0, et arg1, awt arg2) | | method_8640(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | getPickItem(World arg0, BlockPos arg1, BlockState arg2) | | func_185473_a(World arg0, BlockPos arg1, IBlockState arg2) | | getItem(World arg0, BlockPos arg1, IBlockState arg2) |
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| protected int | |
| protected BlockState | |
| protected BlockState | |
| protected boolean | |
| protected int | | a(amy arg0, et arg1, awt arg2) | | method_8721(class_1158 arg0, class_2552 arg1, class_2232 arg2) | | getOutputSignal(WorldView arg0, BlockPos arg1, BlockState arg2) | | func_176408_a(IBlockAccess arg0, BlockPos arg1, IBlockState arg2) | | getActiveSignal(IBlockAccess arg0, BlockPos arg1, IBlockState arg2) |
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| private int | | j(amu arg0, et arg1, awt arg2) | | method_8711(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | calculateOutputSignal(World world, BlockPos pos, BlockState state) | | func_176460_j(World arg0, BlockPos arg1, IBlockState arg2) | | calculateOutput(World worldIn, BlockPos pos, IBlockState state) |
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| protected boolean | | e(amu arg0, et arg1, awt arg2) | | method_8727(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | shouldBePowered(World arg0, BlockPos arg1, BlockState arg2) | | func_176404_e(World arg0, BlockPos arg1, IBlockState arg2) | | shouldBePowered(World arg0, BlockPos arg1, IBlockState arg2) |
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| protected int | | f(amu arg0, et arg1, awt arg2) | | method_8729(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | getInputSignal(World arg0, BlockPos arg1, BlockState arg2) | | func_176397_f(World arg0, BlockPos arg1, IBlockState arg2) | | calculateInputStrength(World arg0, BlockPos arg1, IBlockState arg2) |
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| private ItemFrameEntity | | a(amu arg0, fa arg1, et arg2) | | method_8710(class_1150 arg0, class_1354 arg1, class_2552 arg2) | | getItemFrame(World world, Direction facing, BlockPos pos) | | func_176461_a(World arg0, EnumFacing arg1, BlockPos arg2) | | findItemFrame(World worldIn, EnumFacing facing, BlockPos pos) |
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| public boolean | | a(amu arg0, et arg1, awt arg2, aed arg3, ub arg4, fa arg5, float arg6, float arg7, float arg8) | | method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8) | | use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8) | | func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) | | onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
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| protected void | | g(amu arg0, et arg1, awt arg2) | | method_8730(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | checkOutputState(World arg0, BlockPos arg1, BlockState arg2) | | func_176398_g(World arg0, BlockPos arg1, IBlockState arg2) | | updateState(World arg0, BlockPos arg1, IBlockState arg2) |
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| private void | | k(amu arg0, et arg1, awt arg2) | | method_8712(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | updateOutputState(World world, BlockPos pos, BlockState state) | | func_176462_k(World arg0, BlockPos arg1, IBlockState arg2) | | onStateChange(World worldIn, BlockPos pos, IBlockState state) |
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| public void | | b(amu arg0, et arg1, awt arg2, Random arg3) | | method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3) | | tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3) | | func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) | | updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) |
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| public void | | c(amu arg0, et arg1, awt arg2) | | method_8668(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | onAdded(World arg0, BlockPos arg1, BlockState arg2) | | func_176213_c(World arg0, BlockPos arg1, IBlockState arg2) | | onBlockAdded(World arg0, BlockPos arg1, IBlockState arg2) |
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| public void | | b(amu arg0, et arg1, awt arg2) | | method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | onRemoved(World arg0, BlockPos arg1, BlockState arg2) | | func_180663_b(World arg0, BlockPos arg1, IBlockState arg2) | | breakBlock(World arg0, BlockPos arg1, IBlockState arg2) |
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| public boolean | | a(awt arg0, amu arg1, et arg2, int arg3, int arg4) | | method_435(class_2232 arg0, class_1150 arg1, class_2552 arg2, int arg3, int arg4) | | doEvent(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4) | | func_189539_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4) | | eventReceived(IBlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4) |
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| public BlockEntity | | a(amu arg0, int arg1) | | method_309(class_1150 arg0, int arg1) | | createBlockEntity(World arg0, int arg1) | | func_149915_a(World arg0, int arg1) | | createNewTileEntity(World arg0, int arg1) |
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| public BlockState | | a(int arg0) | | method_8635(int arg0) | | getStateFromMetadata(int arg0) | | func_176203_a(int arg0) | | getStateFromMeta(int arg0) |
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| public int | |
| public BlockState | |
| public BlockState | |
| protected StateDefinition | | b() | | method_8676() | | createStateDefinition() | | func_180661_e() | | createBlockState() |
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| public BlockState | | a(amu arg0, et arg1, fa arg2, float arg3, float arg4, float arg5, int arg6, vp arg7) | | method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7) | | getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7) | | func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7) | | getStateForPlacement(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7) |
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