| public int | |
| public void | | c(amu arg0, et arg1, awt arg2) | | method_8668(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | onAdded(World arg0, BlockPos arg1, BlockState arg2) | | func_176213_c(World arg0, BlockPos arg1, IBlockState arg2) | | onBlockAdded(World arg0, BlockPos arg1, IBlockState arg2) |
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| private void | | e(amu arg0, et arg1, awt arg2) | | method_8740(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | updateFacing(World world, BlockPos pos, BlockState state) | | func_176438_e(World arg0, BlockPos arg1, IBlockState arg2) | | setDefaultDirection(World worldIn, BlockPos pos, IBlockState state) |
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| public boolean | | a(amu arg0, et arg1, awt arg2, aed arg3, ub arg4, fa arg5, float arg6, float arg7, float arg8) | | method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8) | | use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8) | | func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) | | onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
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| protected void | |
| protected DispenseBehavior | |
| public void | | a(awt arg0, amu arg1, et arg2, aow arg3, et arg4) | | method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4) | | neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) | | func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) | | neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) |
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| public void | | b(amu arg0, et arg1, awt arg2, Random arg3) | | method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3) | | tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3) | | func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) | | updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) |
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| public BlockEntity | | a(amu arg0, int arg1) | | method_309(class_1150 arg0, int arg1) | | createBlockEntity(World arg0, int arg1) | | func_149915_a(World arg0, int arg1) | | createNewTileEntity(World arg0, int arg1) |
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| public BlockState | | a(amu arg0, et arg1, fa arg2, float arg3, float arg4, float arg5, int arg6, vp arg7) | | method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7) | | getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7) | | func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7) | | getStateForPlacement(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7) |
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| public void | | a(amu arg0, et arg1, awt arg2, vp arg3, aip arg4) | | method_419(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3, class_1071 arg4) | | onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4) | | onBlockPlacedBy(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4) |
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| public void | | b(amu arg0, et arg1, awt arg2) | | method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | onRemoved(World arg0, BlockPos arg1, BlockState arg2) | | func_180663_b(World arg0, BlockPos arg1, IBlockState arg2) | | breakBlock(World arg0, BlockPos arg1, IBlockState arg2) |
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| public static IPosition | |
| public boolean | |
| public int | | c(awt arg0, amu arg1, et arg2) | | method_8686(class_2232 arg0, class_1150 arg1, class_2552 arg2) | | getAnalogSignal(BlockState arg0, World arg1, BlockPos arg2) | | func_180641_l(IBlockState arg0, World arg1, BlockPos arg2) | | getComparatorInputOverride(IBlockState arg0, World arg1, BlockPos arg2) |
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| public RenderType | |
| public BlockState | | a(int arg0) | | method_8635(int arg0) | | getStateFromMetadata(int arg0) | | func_176203_a(int arg0) | | getStateFromMeta(int arg0) |
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| public int | |
| public BlockState | |
| public BlockState | |
| protected StateDefinition | | b() | | method_8676() | | createStateDefinition() | | func_180661_e() | | createBlockState() |
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