net.minecraft.block

public class PistonBaseBlock

extends FacingBlock

awj
net.minecraft.class_227
net.minecraft.block.PistonBaseBlock
net.minecraft.block.BlockPistonBase
net.minecraft.block.BlockPistonBase

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_9862
EXTENDED
field_176320_b
EXTENDED
protected static final Box
b
field_12881
EAST_SHAPE
field_185648_b
PISTON_BASE_EAST_AABB
protected static final Box
c
field_12882
WEST_SHAPE
field_185649_c
PISTON_BASE_WEST_AABB
protected static final Box
d
field_12883
SOUTH_SHAPE
field_185650_d
PISTON_BASE_SOUTH_AABB
protected static final Box
e
field_12884
NORTH_SHAPE
field_185651_e
PISTON_BASE_NORTH_AABB
protected static final Box
f
field_12885
UP_SHAPE
field_185652_f
PISTON_BASE_UP_AABB
protected static final Box
g
field_12886
DOWN_SHAPE
field_185653_g
PISTON_BASE_DOWN_AABB
private final boolean
B
field_572
sticky
field_150082_a
isSticky

Constructor summary

ModifierConstructor
public (boolean sticky)

Method summary

Modifier and TypeMethod
public boolean
t(awt arg0)
method_13703(class_2232 arg0)
isViewBlocking(BlockState arg0)
func_176214_u(IBlockState arg0)
causesSuffocation(IBlockState arg0)
public Box
b(awt arg0, amy arg1, et arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
k(awt arg0)
method_11568(class_2232 arg0)
isFullBlock(BlockState arg0)
func_185481_k(IBlockState arg0)
isTopSolid(IBlockState arg0)
public void
a(awt arg0, amu arg1, et arg2, bhb arg3, List<bhb> arg4, vg arg5, boolean arg6)
method_11553(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_231 arg3, List<class_231> arg4, class_864 arg5, boolean arg6)
addCollisions(BlockState arg0, World arg1, BlockPos arg2, Box arg3, List<Box> arg4, Entity arg5, boolean arg6)
func_185477_a(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5, boolean arg6)
addCollisionBoxToList(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5, boolean arg6)
public boolean
b(awt arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
func_149662_c(IBlockState arg0)
isOpaqueCube(IBlockState arg0)
public void
a(amu arg0, et arg1, awt arg2, vp arg3, aip arg4)
method_419(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3, class_1071 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
onBlockPlacedBy(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
public void
a(awt arg0, amu arg1, et arg2, aow arg3, et arg4)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public void
c(amu arg0, et arg1, awt arg2)
method_8668(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onAdded(World arg0, BlockPos arg1, BlockState arg2)
func_176213_c(World arg0, BlockPos arg1, IBlockState arg2)
onBlockAdded(World arg0, BlockPos arg1, IBlockState arg2)
public BlockState
a(amu arg0, et arg1, fa arg2, float arg3, float arg4, float arg5, int arg6, vp arg7)
method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7)
getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getStateForPlacement(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
private void
e(amu arg0, et arg1, awt arg2)
method_9003(class_1150 arg0, class_2552 arg1, class_2232 arg2)
checkExtended(World world, BlockPos pos, BlockState state)
func_176316_e(World arg0, BlockPos arg1, IBlockState arg2)
checkForMove(World worldIn, BlockPos pos, IBlockState state)
private boolean
a(amu arg0, et arg1, fa arg2)
method_8998(class_1150 arg0, class_2552 arg1, class_1354 arg2)
shouldExtend(World world, BlockPos pos, Direction facing)
func_176318_b(World arg0, BlockPos arg1, EnumFacing arg2)
shouldBeExtended(World worldIn, BlockPos pos, EnumFacing facing)
public boolean
a(awt arg0, amu arg1, et arg2, int arg3, int arg4)
method_435(class_2232 arg0, class_1150 arg1, class_2552 arg2, int arg3, int arg4)
doEvent(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
func_189539_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
eventReceived(IBlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
public boolean
c(awt arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
isFullCube(IBlockState arg0)
public static Direction
b(int arg0)
method_9002(int arg0)
getFacing(int metadata)
func_176317_b(int arg0)
getFacing(int meta)
public static boolean
a(awt arg0, amu arg1, et arg2, fa arg3, boolean arg4, fa arg5)
method_9001(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_1354 arg3, boolean arg4, class_1354 arg5)
canMoveBlock(BlockState state, World world, BlockPos pos, Direction dir, boolean allowBreaking, Direction fromDir)
func_185646_a(IBlockState arg0, World arg1, BlockPos arg2, EnumFacing arg3, boolean arg4, EnumFacing arg5)
canPush(IBlockState blockStateIn, World worldIn, BlockPos pos, EnumFacing facing, boolean destroyBlocks, EnumFacing arg5)
private boolean
a(amu arg0, et arg1, fa arg2, boolean arg3)
method_8999(class_1150 arg0, class_2552 arg1, class_1354 arg2, boolean arg3)
move(World world, BlockPos pos, Direction facing, boolean extend)
func_176319_a(World arg0, BlockPos arg1, EnumFacing arg2, boolean arg3)
doMove(World worldIn, BlockPos pos, EnumFacing direction, boolean extending)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
func_176203_a(int arg0)
getStateFromMeta(int arg0)
public int
e(awt arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
func_176201_c(IBlockState arg0)
getMetaFromState(IBlockState arg0)
public BlockState
a(awt arg0, atm arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
withRotation(IBlockState arg0, Rotation arg1)
public BlockState
a(awt arg0, ary arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
withMirror(IBlockState arg0, Mirror arg1)
protected StateDefinition
b()
method_8676()
createStateDefinition()
func_180661_e()
createBlockState()
public FaceShape
a(amy arg0, awt arg1, et arg2, fa arg3)
method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3)
getFaceShape(WorldView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
getBlockFaceShape(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)