net.minecraft.block

public class RedstoneOreBlock

extends Block

ate
net.minecraft.class_178
net.minecraft.block.RedstoneOreBlock
net.minecraft.block.BlockRedstoneOre
net.minecraft.block.BlockRedstoneOre

Field summary

Modifier and TypeField
private final boolean
a
field_315
lit
field_150187_a
isOn

Constructor summary

ModifierConstructor
public (boolean lit)

Method summary

Modifier and TypeMethod
public int
a(amu arg0)
method_4789(class_1150 arg0)
getTickRate(World arg0)
func_149738_a(World arg0)
tickRate(World arg0)
public void
a(amu arg0, et arg1, aed arg2)
method_420(class_1150 arg0, class_2552 arg1, class_988 arg2)
startMining(World arg0, BlockPos arg1, PlayerEntity arg2)
func_180649_a(World arg0, BlockPos arg1, EntityPlayer arg2)
onBlockClicked(World arg0, BlockPos arg1, EntityPlayer arg2)
public void
a(amu arg0, et arg1, vg arg2)
method_437(class_1150 arg0, class_2552 arg1, class_864 arg2)
onSteppedOn(World arg0, BlockPos arg1, Entity arg2)
func_176199_a(World arg0, BlockPos arg1, Entity arg2)
onEntityWalk(World arg0, BlockPos arg1, Entity arg2)
public boolean
a(amu arg0, et arg1, awt arg2, aed arg3, ub arg4, fa arg5, float arg6, float arg7, float arg8)
method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8)
use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
private void
b(amu arg0, et arg1)
method_8872(class_1150 arg0, class_2552 arg1)
interact(World world, BlockPos pos)
func_176352_d(World arg0, BlockPos arg1)
activate(World worldIn, BlockPos pos)
public void
b(amu arg0, et arg1, awt arg2, Random arg3)
method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public Item
a(awt arg0, Random arg1, int arg2)
method_398(class_2232 arg0, Random arg1, int arg2)
getDropItem(BlockState arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getItemDropped(IBlockState arg0, Random arg1, int arg2)
public int
a(int arg0, Random arg1)
method_397(int arg0, Random arg1)
getDropCount(int arg0, Random arg1)
func_149679_a(int arg0, Random arg1)
quantityDroppedWithBonus(int arg0, Random arg1)
public int
a(Random arg0)
method_403(Random arg0)
getBaseDropCount(Random arg0)
func_149745_a(Random arg0)
quantityDropped(Random arg0)
public void
a(amu arg0, et arg1, awt arg2, float arg3, int arg4)
method_410(class_1150 arg0, class_2552 arg1, class_2232 arg2, float arg3, int arg4)
dropItems(World arg0, BlockPos arg1, BlockState arg2, float arg3, int arg4)
func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
dropBlockAsItemWithChance(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
private void
c(amu arg0, et arg1)
method_8873(class_1150 arg0, class_2552 arg1)
addParticles(World world, BlockPos pos)
func_180691_e(World arg0, BlockPos arg1)
spawnParticles(World worldIn, BlockPos pos)
protected ItemStack
u(awt arg0)
method_8682(class_2232 arg0)
getSilkTouchDrop(BlockState arg0)
func_180643_i(IBlockState arg0)
getSilkTouchDrop(IBlockState arg0)
public ItemStack
a(amu arg0, et arg1, awt arg2)
method_8640(class_1150 arg0, class_2552 arg1, class_2232 arg2)
getPickItem(World arg0, BlockPos arg1, BlockState arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
getItem(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(awt arg0, amu arg1, et arg2, Random arg3)
method_8669(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
randomDisplayTick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)