| public Box | | b(awt arg0, amy arg1, et arg2) | | method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getShape(BlockState arg0, WorldView arg1, BlockPos arg2) | | func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2) | | getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2) |
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| public Box | | a(awt arg0, amy arg1, et arg2) | | method_8640(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getCollisionShape(BlockState arg0, WorldView arg1, BlockPos arg2) | | func_180646_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2) | | getItem(IBlockState arg0, IBlockAccess arg1, BlockPos arg2) |
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| public boolean | |
| public boolean | |
| public boolean | | b(amu arg0, et arg1, fa arg2) | | method_8662(class_1150 arg0, class_2552 arg1, class_1354 arg2) | | canBePlaced(World arg0, BlockPos arg1, Direction arg2) | | func_176198_a(World arg0, BlockPos arg1, EnumFacing arg2) | | canPlaceBlockOnSide(World arg0, BlockPos arg1, EnumFacing arg2) |
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| public boolean | |
| public BlockState | | a(amu arg0, et arg1, fa arg2, float arg3, float arg4, float arg5, int arg6, vp arg7) | | method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7) | | getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7) | | func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7) | | getStateForPlacement(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7) |
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| public void | | a(amu arg0, et arg1, awt arg2, vp arg3, aip arg4) | | method_419(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3, class_1071 arg4) | | onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4) | | onBlockPlacedBy(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4) |
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| public void | | a(awt arg0, amu arg1, et arg2, aow arg3, et arg4) | | method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4) | | neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) | | func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) | | neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) |
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| public void | | a(amu arg0, et arg1, awt arg2, boolean arg3, boolean arg4, int arg5, awt arg6) | | method_8944(class_1150 arg0, class_2552 arg1, class_2232 arg2, boolean arg3, boolean arg4, int arg5, class_2232 arg6) | | updateState(World world, BlockPos pos, BlockState state, boolean removed, boolean updateNeighbors, int distanceToTripwire, BlockState tripwire) | | func_176260_a(World arg0, BlockPos arg1, IBlockState arg2, boolean arg3, boolean arg4, int arg5, IBlockState arg6) | | calculateState(World worldIn, BlockPos pos, IBlockState hookState, boolean arg3, boolean arg4, int arg5, IBlockState arg6) |
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| public void | | a(amu arg0, et arg1, awt arg2, Random arg3) | | method_8643(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3) | | randomTick(World arg0, BlockPos arg1, BlockState arg2, Random arg3) | | func_180645_a(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) | | randomTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) |
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| public void | | b(amu arg0, et arg1, awt arg2, Random arg3) | | method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3) | | tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3) | | func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) | | updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) |
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| private void | | a(amu arg0, et arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5) | | method_11641(class_1150 arg0, class_2552 arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5) | | playClickSound(World world, BlockPos pos, boolean attached, boolean turnedOn, boolean wasAttached, boolean wasTurnedOn) | | func_180694_a(World arg0, BlockPos arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5) | | playSound(World worldIn, BlockPos pos, boolean arg2, boolean arg3, boolean arg4, boolean arg5) |
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| private void | | a(amu arg0, et arg1, fa arg2) | | method_8945(class_1150 arg0, class_2552 arg1, class_1354 arg2) | | updateNeighbors(World world, BlockPos pos, Direction facing) | | func_176262_b(World arg0, BlockPos arg1, EnumFacing arg2) | | notifyNeighbors(World worldIn, BlockPos pos, EnumFacing side) |
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| private boolean | | e(amu arg0, et arg1, awt arg2) | | method_8947(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | canSurviveOrBreak(World world, BlockPos pos, BlockState state) | | func_176261_e(World arg0, BlockPos arg1, IBlockState arg2) | | checkForDrop(World worldIn, BlockPos pos, IBlockState state) |
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| public void | | b(amu arg0, et arg1, awt arg2) | | method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | onRemoved(World arg0, BlockPos arg1, BlockState arg2) | | func_180663_b(World arg0, BlockPos arg1, IBlockState arg2) | | breakBlock(World arg0, BlockPos arg1, IBlockState arg2) |
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| public int | | b(awt arg0, amy arg1, et arg2, fa arg3) | | method_8653(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3) | | getSignal(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3) | | func_180656_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3) | | getWeakPower(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3) |
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| public int | | c(awt arg0, amy arg1, et arg2, fa arg3) | | method_8664(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3) | | getDirectSignal(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3) | | func_176211_b(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3) | | getStrongPower(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3) |
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| public boolean | |
| public BlockState | | a(int arg0) | | method_8635(int arg0) | | getStateFromMetadata(int arg0) | | func_176203_a(int arg0) | | getStateFromMeta(int arg0) |
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| public int | |
| public BlockState | |
| public BlockState | |
| protected StateDefinition | | b() | | method_8676() | | createStateDefinition() | | func_180661_e() | | createBlockState() |
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| public FaceShape | | a(amy arg0, awt arg1, et arg2, fa arg3) | | method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3) | | getFaceShape(WorldView arg0, BlockState arg1, BlockPos arg2, Direction arg3) | | func_193383_a(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) | | getBlockFaceShape(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) |
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| public BlockLayer | | f() | | method_8687() | | getRenderLayer() | | func_180664_k() | | getRenderLayer() |
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