net.minecraft.block

public class VineBlock

extends Block

auu
net.minecraft.class_209
net.minecraft.block.VineBlock
net.minecraft.block.BlockVine
net.minecraft.block.BlockVine

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_9775
UP
field_176277_a
UP
public static final BooleanProperty
b
field_9776
NORTH
field_176273_b
NORTH
public static final BooleanProperty
c
field_9771
EAST
field_176278_M
EAST
public static final BooleanProperty
d
field_9772
SOUTH
field_176279_N
SOUTH
public static final BooleanProperty
e
field_9773
WEST
field_176280_O
WEST
public static final BooleanProperty[]
f
field_9774
PROPERTIES
field_176274_P
ALL_FACES
protected static final Box
g
field_12827
CEILING_SHAPE
field_185757_g
UP_AABB
protected static final Box
B
field_12823
WEST_SHAPE
field_185753_B
WEST_AABB
protected static final Box
C
field_12824
EAST_SHAPE
field_185754_C
EAST_AABB
protected static final Box
D
field_12825
NORTH_SHAPE
field_185755_D
NORTH_AABB
protected static final Box
E
field_12826
SOUTH_SHAPE
field_185756_E
SOUTH_AABB

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public Box
a(awt arg0, amy arg1, et arg2)
method_8640(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getCollisionShape(BlockState arg0, WorldView arg1, BlockPos arg2)
func_180646_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getItem(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public Box
b(awt arg0, amy arg1, et arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public BlockState
d(awt arg0, amy arg1, et arg2)
method_8656(class_2232 arg0, class_1158 arg1, class_2552 arg2)
resolveVirtualProperties(BlockState arg0, WorldView arg1, BlockPos arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getActualState(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
b(awt arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
func_149662_c(IBlockState arg0)
isOpaqueCube(IBlockState arg0)
public boolean
c(awt arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
isFullCube(IBlockState arg0)
public boolean
a(amy arg0, et arg1)
method_8638(class_1158 arg0, class_2552 arg1)
canBeReplaced(WorldView arg0, BlockPos arg1)
func_176200_f(IBlockAccess arg0, BlockPos arg1)
isReplaceable(IBlockAccess arg0, BlockPos arg1)
public boolean
b(amu arg0, et arg1, fa arg2)
method_8662(class_1150 arg0, class_2552 arg1, class_1354 arg2)
canBePlaced(World arg0, BlockPos arg1, Direction arg2)
func_176198_a(World arg0, BlockPos arg1, EnumFacing arg2)
canPlaceBlockOnSide(World arg0, BlockPos arg1, EnumFacing arg2)
public boolean
a(amu arg0, et arg1, fa arg2)
method_14349(class_1150 arg0, class_2552 arg1, class_1354 arg2)
canSurvive(World world, BlockPos pos, Direction dir)
func_193395_a(World arg0, BlockPos arg1, EnumFacing arg2)
canAttachTo(World arg0, BlockPos arg1, EnumFacing arg2)
private boolean
c(amu arg0, et arg1, fa arg2)
method_14350(class_1150 arg0, class_2552 arg1, class_1354 arg2)
canGrowOn(World world, BlockPos pos, Direction dir)
func_193396_c(World arg0, BlockPos arg1, EnumFacing arg2)
isAcceptableNeighbor(World arg0, BlockPos arg1, EnumFacing arg2)
protected static boolean
e(aow arg0)
method_14351(class_197 arg0)
canGrowOn(Block block)
func_193397_e(Block arg0)
isExceptBlockForAttaching(Block arg0)
private boolean
e(amu arg0, et arg1, awt arg2)
method_8950(class_1150 arg0, class_2552 arg1, class_2232 arg2)
hasConnections(World world, BlockPos pos, BlockState state)
func_176269_e(World arg0, BlockPos arg1, IBlockState arg2)
recheckGrownSides(World worldIn, BlockPos pos, IBlockState state)
public void
a(awt arg0, amu arg1, et arg2, aow arg3, et arg4)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public void
b(amu arg0, et arg1, awt arg2, Random arg3)
method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public BlockState
a(amu arg0, et arg1, fa arg2, float arg3, float arg4, float arg5, int arg6, vp arg7)
method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7)
getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getStateForPlacement(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
public Item
a(awt arg0, Random arg1, int arg2)
method_398(class_2232 arg0, Random arg1, int arg2)
getDropItem(BlockState arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getItemDropped(IBlockState arg0, Random arg1, int arg2)
public int
a(Random arg0)
method_403(Random arg0)
getBaseDropCount(Random arg0)
func_149745_a(Random arg0)
quantityDropped(Random arg0)
public void
a(amu arg0, aed arg1, et arg2, awt arg3, avj arg4, aip arg5)
method_8651(class_1150 arg0, class_988 arg1, class_2552 arg2, class_2232 arg3, class_226 arg4, class_1071 arg5)
afterMinedByPlayer(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
harvestBlock(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
func_176203_a(int arg0)
getStateFromMeta(int arg0)
public int
e(awt arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
func_176201_c(IBlockState arg0)
getMetaFromState(IBlockState arg0)
protected StateDefinition
b()
method_8676()
createStateDefinition()
func_180661_e()
createBlockState()
public BlockState
a(awt arg0, atm arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
withRotation(IBlockState arg0, Rotation arg1)
public BlockState
a(awt arg0, ary arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
withMirror(IBlockState arg0, Mirror arg1)
public static BooleanProperty
a(fa arg0)
method_8948(class_1354 arg0)
getPropertyForDirection(Direction dir)
func_176267_a(EnumFacing arg0)
getPropertyFor(EnumFacing side)
public static int
x(awt arg0)
method_8949(class_2232 arg0)
getConnectionCount(BlockState state)
func_176268_d(IBlockState arg0)
getNumGrownFaces(IBlockState state)
public FaceShape
a(amy arg0, awt arg1, et arg2, fa arg3)
method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3)
getFaceShape(WorldView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
getBlockFaceShape(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public BlockLayer
f()
method_8687()
getRenderLayer()
func_180664_k()
getRenderLayer()