net.minecraft.client

public class ClientPlayerInteractionManager

bsa
net.minecraft.class_477
net.minecraft.client.ClientPlayerInteractionManager
net.minecraft.client.multiplayer.PlayerControllerMP
net.minecraft.client.multiplayer.PlayerControllerMP

Field summary

Modifier and TypeField
private final Minecraft
a
field_1646
minecraft
field_78776_a
mc
private final ClientPlayNetworkHandler
b
field_1647
networkHandler
field_78774_b
connection
private BlockPos
c
field_10593
target
field_178895_c
currentBlock
private ItemStack
d
field_5147
miningTool
field_85183_f
currentItemHittingBlock
private float
e
field_1651
miningProgress
field_78770_f
curBlockDamageMP
private float
f
field_1653
miningSoundTimer
field_78780_h
stepSoundTickCounter
private int
g
field_1654
miningCooldown
field_78781_i
blockHitDelay
private boolean
h
field_1655
isMiningBlock
field_78778_j
isHittingBlock
private GameMode
i
field_1656
gameMode
field_78779_k
currentGameType
private int
j
field_1657
selectedHotbarSlot
field_78777_l
currentPlayerItem

Constructor summary

ModifierConstructor
public (Minecraft minecraft, ClientPlayNetworkHandler networkHandler)

Method summary

Modifier and TypeMethod
public static void
a(bib arg0, bsa arg1, et arg2, fa arg3)
method_9659(class_1600 arg0, class_477 arg1, class_2552 arg2, class_1354 arg3)
instaMineBlock(Minecraft minecraft, ClientPlayerInteractionManager interactionManager, BlockPos pos, Direction face)
func_178891_a(Minecraft arg0, PlayerControllerMP arg1, BlockPos arg2, EnumFacing arg3)
clickBlockCreative(Minecraft mcIn, PlayerControllerMP playerController, BlockPos pos, EnumFacing facing)
public void
a(aed arg0)
method_1226(class_988 arg0)
adjustPlayer(PlayerEntity player)
func_78748_a(EntityPlayer arg0)
setPlayerCapabilities(EntityPlayer player)
public boolean
a()
method_1221()
hidesGui()
func_78747_a()
isSpectator()
public void
a(ams arg0)
method_1233(class_1157 arg0)
setGameMode(GameMode gameMode)
func_78746_a(GameType arg0)
setGameType(GameType type)
public void
b(aed arg0)
method_1236(class_988 arg0)
initPlayer(PlayerEntity player)
func_78745_b(EntityPlayer arg0)
flipPlayer(EntityPlayer playerIn)
public boolean
b()
method_1234()
hasStatusBars()
func_78755_b()
shouldDrawHUD()
public boolean
a(et arg0)
method_12233(class_2552 arg0)
finishMiningBlock(BlockPos pos)
func_187103_a(BlockPos arg0)
onPlayerDestroyBlock(BlockPos pos)
public boolean
a(et arg0, fa arg1)
method_9664(class_2552 arg0, class_1354 arg1)
startMiningBlock(BlockPos pos, Direction face)
func_180511_b(BlockPos arg0, EnumFacing arg1)
clickBlock(BlockPos loc, EnumFacing face)
public void
c()
method_1238()
stopMiningBlock()
func_78767_c()
resetBlockRemoving()
public boolean
b(et arg0, fa arg1)
method_9665(class_2552 arg0, class_1354 arg1)
tickBlockMining(BlockPos pos, Direction face)
func_180512_c(BlockPos arg0, EnumFacing arg1)
onPlayerDamageBlock(BlockPos posBlock, EnumFacing directionFacing)
public float
d()
method_1241()
getReach()
func_78757_d()
getBlockReachDistance()
public void
e()
method_1242()
tick()
func_78765_e()
updateController()
private boolean
b(et arg0)
method_9661(class_2552 arg0)
isMiningBlock(BlockPos pos)
func_178893_a(BlockPos arg0)
isHittingPosition(BlockPos pos)
private void
n()
method_1247()
updateSelectedHotbarSlot()
func_78750_j()
syncCurrentPlayItem()
public InteractionResult
a(bud arg0, bsb arg1, et arg2, fa arg3, bhe arg4, ub arg5)
method_13842(class_518 arg0, class_478 arg1, class_2552 arg2, class_1354 arg3, class_236 arg4, class_2961 arg5)
useBlock(LocalClientPlayerEntity player, ClientWorld world, BlockPos pos, Direction face, Vec3d facePos, InteractionHand hand)
func_187099_a(EntityPlayerSP arg0, WorldClient arg1, BlockPos arg2, EnumFacing arg3, Vec3d arg4, EnumHand arg5)
processRightClickBlock(EntityPlayerSP player, WorldClient worldIn, BlockPos pos, EnumFacing direction, Vec3d vec, EnumHand hand)
public InteractionResult
a(aed arg0, amu arg1, ub arg2)
method_12234(class_988 arg0, class_1150 arg1, class_2961 arg2)
useItem(PlayerEntity player, World world, InteractionHand hand)
func_187101_a(EntityPlayer arg0, World arg1, EnumHand arg2)
processRightClick(EntityPlayer player, World worldIn, EnumHand hand)
public LocalClientPlayerEntity
a(amu arg0, qt arg1, ql arg2)
method_9658(class_1150 arg0, class_625 arg1, class_3355 arg2)
createPlayer(World world, PlayerStats statHandler, RecipeBook recipes)
func_192830_a(World arg0, StatisticsManager arg1, RecipeBook arg2)
createPlayer(World arg0, StatisticsManager arg1, RecipeBook arg2)
public void
a(aed arg0, vg arg1)
method_1227(class_988 arg0, class_864 arg1)
attackEntity(PlayerEntity player, Entity target)
func_78764_a(EntityPlayer arg0, Entity arg1)
attackEntity(EntityPlayer playerIn, Entity targetEntity)
public InteractionResult
a(aed arg0, vg arg1, ub arg2)
method_12235(class_988 arg0, class_864 arg1, class_2961 arg2)
interactEntity(PlayerEntity player, Entity entity, InteractionHand hand)
func_187097_a(EntityPlayer arg0, Entity arg1, EnumHand arg2)
interactWithEntity(EntityPlayer player, Entity target, EnumHand hand)
public InteractionResult
a(aed arg0, vg arg1, bhc arg2, ub arg3)
method_12236(class_988 arg0, class_864 arg1, class_234 arg2, class_2961 arg3)
interactEntityAt(PlayerEntity player, Entity entity, HitResult hit, InteractionHand hand)
func_187102_a(EntityPlayer arg0, Entity arg1, RayTraceResult arg2, EnumHand arg3)
interactWithEntity(EntityPlayer player, Entity target, RayTraceResult ray, EnumHand hand)
public ItemStack
a(int arg0, int arg1, int arg2, afw arg3, aed arg4)
method_1224(int arg0, int arg1, int arg2, class_2679 arg3, class_988 arg4)
clickSlot(int menuId, int slotId, int clickData, ActionType actionType, PlayerEntity player)
func_187098_a(int arg0, int arg1, int arg2, ClickType arg3, EntityPlayer arg4)
windowClick(int windowId, int slotId, int mouseButton, ClickType type, EntityPlayer player)
public void
a(int arg0, akt arg1, boolean arg2, aed arg3)
method_14674(int arg0, class_1114 arg1, boolean arg2, class_988 arg3)
placeRecipe(int id, Recipe recipe, boolean shift, PlayerEntity player)
func_194338_a(int arg0, IRecipe arg1, boolean arg2, EntityPlayer arg3)
func_194338_a(int arg0, IRecipe arg1, boolean arg2, EntityPlayer arg3)
public void
a(int arg0, int arg1)
method_1222(int arg0, int arg1)
clickMenuButton(int menuId, int buttonId)
func_78756_a(int arg0, int arg1)
sendEnchantPacket(int windowID, int button)
public void
a(aip arg0, int arg1)
method_1231(class_1071 arg0, int arg1)
addItemToCreativeMenu(ItemStack item, int slot)
func_78761_a(ItemStack arg0, int arg1)
sendSlotPacket(ItemStack itemStackIn, int slotId)
public void
a(aip arg0)
method_1230(class_1071 arg0)
dropItemFromCreativeMenu(ItemStack item)
func_78752_a(ItemStack arg0)
sendPacketDropItem(ItemStack itemStackIn)
public void
c(aed arg0)
method_1240(class_988 arg0)
stopUsingHand(PlayerEntity player)
func_78766_c(EntityPlayer arg0)
onStoppedUsingItem(EntityPlayer playerIn)
public boolean
f()
method_1243()
hasXpBar()
func_78763_f()
gameIsSurvivalOrAdventure()
public boolean
g()
method_1244()
hasAttackCooldown()
func_78762_g()
isNotCreative()
public boolean
h()
method_1245()
hasCreativeInventory()
func_78758_h()
isInCreativeMode()
public boolean
i()
method_1246()
hasExtendedReach()
func_78749_i()
extendedReach()
public boolean
j()
method_5707()
hasRidingInventory()
func_110738_j()
isRidingHorse()
public boolean
k()
method_9666()
isSpectator()
func_178887_k()
isSpectatorMode()
public GameMode
l()
method_9667()
getGameMode()
func_178889_l()
getCurrentGameType()
public boolean
m()
method_9668()
isMiningBlock()
func_181040_m()
getIsHittingBlock()
public void
a(int arg0)
method_12231(int arg0)
pickItem(int slot)
func_187100_a(int arg0)
pickItem(int index)