| private final boolean | | a | | field_4509 | | createFire | | field_77286_a | | causesFire |
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| private final boolean | | b | | field_5460 | | destructive | | field_82755_b | | damagesTerrain |
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| private final Random | | c | | field_4517 | | random | | field_77290_i | | random |
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| private final World | | d | | field_4518 | | world | | field_77287_j | | world |
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| private final double | | e | | field_4510 | | x | | field_77284_b | | x |
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| private final double | | f | | field_4511 | | y | | field_77285_c | | y |
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| private final double | | g | | field_4512 | | z | | field_77282_d | | z |
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| private final Entity | | h | | field_4513 | | source | | field_77283_e | | exploder |
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| private final float | | i | | field_4514 | | power | | field_77280_f | | size |
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| private final List<BlockPos> | | j | | field_4515 | | damagedBlocks | | field_77281_g | | affectedBlockPositions |
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| private final Map<PlayerEntity, Vec3d> | | k | | field_4519 | | damagedPlayers | | field_77288_k | | playerKnockbackMap |
|