net.minecraft.world.gen.chunk

public class TheEndChunkGenerator

implements ChunkGenerator

azf
net.minecraft.class_1219
net.minecraft.world.gen.chunk.TheEndChunkGenerator
net.minecraft.world.gen.ChunkGeneratorEnd
net.minecraft.world.gen.ChunkGeneratorEnd

Field summary

Modifier and TypeField
private final Random
h
field_4855
random
field_73220_k
rand
protected static final BlockState
a
field_12971
END_STONE
field_185964_a
END_STONE
protected static final BlockState
b
field_12972
AIR
field_185965_b
AIR
private final PerlinNoise
i
field_4856
minLimitPerlinNoise
field_185969_i
lperlinNoise1
private final PerlinNoise
j
field_4857
maxLimitPerlinNoise
field_185970_j
lperlinNoise2
private final PerlinNoise
k
field_4858
perlinNoise1
field_185971_k
perlinNoise1
public PerlinNoise
c
field_12973
scaleNoise
field_73214_a
noiseGen5
public PerlinNoise
d
field_12974
depthNoise
field_73212_b
noiseGen6
private final World
l
field_4859
world
field_73230_p
world
private final boolean
m
field_12975
placeStructures
field_73229_q
mapFeaturesEnabled
private final BlockPos
n
field_15189
spawnPoint
field_191061_n
spawnPoint
private final EndCityStructure
o
field_12976
endCity
field_185972_n
endCityGen
private final SimplexNoise
p
field_12977
islandNoise
field_185973_o
islandNoise
private double[]
q
field_4860
heightMap
field_185974_p
buffer
private Biome[]
r
field_4861
biomes
field_73231_z
biomesForGeneration
double[]
e
field_4849
perlinNoiseBuffer
field_185966_e
pnr
double[]
f
field_4850
minLimitPerlinNoiseBuffer
field_185967_f
ar
double[]
g
field_4851
maxLimitPerlinNoiseBuffer
field_185968_g
br
private final EndIslandFeature
s
field_12978
endIsland
field_185975_r
endIslands

Constructor summary

ModifierConstructor
public (World world, boolean allowStructures, long seed, BlockPos spawnPoint)

Method summary

Modifier and TypeMethod
public void
a(int arg0, int arg1, ayw arg2)
method_9195(int arg0, int arg1, class_2252 arg2)
buildTerrain(int chunkX, int chunkZ, ProtoChunk blocks)
func_180518_a(int arg0, int arg1, ChunkPrimer arg2)
setBlocksInChunk(int x, int z, ChunkPrimer primer)
public void
a(ayw arg0)
method_9196(class_2252 arg0)
buildSurfaces(ProtoChunk blocks)
func_185962_a(ChunkPrimer arg0)
buildSurfaces(ChunkPrimer primer)
public WorldChunk
a(int arg0, int arg1)
method_11761(int arg0, int arg1)
generateChunk(int arg0, int arg1)
func_185932_a(int arg0, int arg1)
generateChunk(int arg0, int arg1)
private float
a(int arg0, int arg1, int arg2, int arg3)
method_11821(int arg0, int arg1, int arg2, int arg3)
getIslandNoise(int chunkX, int chunkZ, int dx, int dz)
func_185960_a(int arg0, int arg1, int arg2, int arg3)
getIslandHeightValue(int arg0, int arg1, int arg2, int arg3)
public boolean
c(int arg0, int arg1)
method_11822(int arg0, int arg1)
isIsland(int chunkX, int chunkZ)
func_185961_c(int arg0, int arg1)
isIslandChunk(int arg0, int arg1)
private double[]
a(double[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
method_4011(double[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
generateHeightMap(double[] heightMap, int x, int y, int z, int sizeX, int sizeY, int sizeZ)
func_185963_a(double[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
getHeights(double[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
public void
b(int arg0, int arg1)
method_11764(int arg0, int arg1)
populateChunk(int arg0, int arg1)
func_185931_b(int arg0, int arg1)
populate(int arg0, int arg1)
public boolean
a(axw arg0, int arg1, int arg2)
method_11762(class_1196 arg0, int arg1, int arg2)
populateChunkAfterTerrain(WorldChunk arg0, int arg1, int arg2)
func_185933_a(Chunk arg0, int arg1, int arg2)
generateStructures(Chunk arg0, int arg1, int arg2)
public List<Biome$SpawnEntry>
a(vr arg0, et arg1)
method_11763(class_872 arg0, class_2552 arg1)
getSpawnEntries(MobCategory arg0, BlockPos arg1)
func_177458_a(EnumCreatureType arg0, BlockPos arg1)
getPossibleCreatures(EnumCreatureType arg0, BlockPos arg1)
public BlockPos
a(amu arg0, String arg1, et arg2, boolean arg3)
method_3866(class_1150 arg0, String arg1, class_2552 arg2, boolean arg3)
findNearestStructure(World arg0, String arg1, BlockPos arg2, boolean arg3)
func_180513_a(World arg0, String arg1, BlockPos arg2, boolean arg3)
getNearestStructurePos(World arg0, String arg1, BlockPos arg2, boolean arg3)
public boolean
a(amu arg0, String arg1, et arg2)
method_14387(class_1150 arg0, String arg1, class_2552 arg2)
isInsideStructure(World arg0, String arg1, BlockPos arg2)
func_193414_a(World arg0, String arg1, BlockPos arg2)
isInsideStructure(World arg0, String arg1, BlockPos arg2)
public void
b(axw arg0, int arg1, int arg2)
method_4702(class_1196 arg0, int arg1, int arg2)
placeStructures(WorldChunk arg0, int arg1, int arg2)
func_180514_a(Chunk arg0, int arg1, int arg2)
recreateStructures(Chunk arg0, int arg1, int arg2)