net.minecraft.block

public abstract class AbstractPressurePlateBlock

extends Block

All mapped superinterfaces:

ItemLike

bcn
net.minecraft.class_1445
net.minecraft.block.AbstractPressurePlateBlock
net.minecraft.block.BlockBasePressurePlate
net.minecraft.block.BlockBasePressurePlate

Field summary

Modifier and TypeField
protected static final VoxelShape
a
field_17735
PRESSED_SHAPE
field_185509_a
PRESSED_AABB
protected static final VoxelShape
b
field_17736
UNPRESSED_SHAPE
field_185510_b
UNPRESSED_AABB
protected static final Box
c
field_12565
COLLISION_SHAPE
field_185511_c
PRESSURE_AABB

Constructor summary

ModifierConstructor
protected (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(blc arg0, axk arg1, el arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
getShape(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public int
a(ayc arg0)
method_16565(class_3599 arg0)
getTickRate(WorldView arg0)
func_149738_a(IWorldReaderBase arg0)
tickRate(IWorldReaderBase arg0)
public boolean
a(blc arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
isFullCube(IBlockState arg0)
public boolean
a()
method_8678()
canRespawnIn()
func_181623_g()
canSpawnInBlock()
public BlockState
a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5)
method_16575(class_2232 arg0, class_1354 arg1, class_2232 arg2, class_3598 arg3, class_2552 arg4, class_2552 arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public boolean
a(blc arg0, ayc arg1, el arg2)
method_16570(class_2232 arg0, class_3599 arg1, class_2552 arg2)
canBePlaced(BlockState arg0, WorldView arg1, BlockPos arg2)
func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
isValidPosition(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
public void
a(blc arg0, axy arg1, el arg2, Random arg3)
method_8661(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public void
a(blc arg0, axy arg1, el arg2, aer arg3)
method_416(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_864 arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
func_196262_a(IBlockState arg0, World arg1, BlockPos arg2, Entity arg3)
onEntityCollision(IBlockState arg0, World arg1, BlockPos arg2, Entity arg3)
protected void
a(axy arg0, el arg1, blc arg2, int arg3)
method_11548(class_1150 arg0, class_2552 arg1, class_2232 arg2, int arg3)
updateOutputState(World world, BlockPos pos, BlockState state, int signal)
func_180666_a(World arg0, BlockPos arg1, IBlockState arg2, int arg3)
updateState(World worldIn, BlockPos pos, IBlockState state, int oldRedstoneStrength)
protected abstract void
a(axz arg0, el arg1)
method_11549(class_3598 arg0, class_2552 arg1)
playPressSound(WorldAccess world, BlockPos pos)
func_185507_b(IWorld arg0, BlockPos arg1)
playClickOnSound(IWorld worldIn, BlockPos pos)
protected abstract void
b(axz arg0, el arg1)
method_11550(class_3598 arg0, class_2552 arg1)
playUnpressSound(WorldAccess world, BlockPos pos)
func_185508_c(IWorld arg0, BlockPos arg1)
playClickOffSound(IWorld worldIn, BlockPos pos)
public void
a(blc arg0, axy arg1, el arg2, blc arg3, boolean arg4)
method_8659(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3, boolean arg4)
onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
onReplaced(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
protected void
a(axy arg0, el arg1)
method_8608(class_1150 arg0, class_2552 arg1)
updateNeighbors(World world, BlockPos pos)
func_176578_d(World arg0, BlockPos arg1)
updateNeighbors(World worldIn, BlockPos pos)
public int
a(blc arg0, axk arg1, el arg2, eq arg3)
method_8653(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
getSignal(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_180656_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3)
getWeakPower(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3)
public int
b(blc arg0, axk arg1, el arg2, eq arg3)
method_8664(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
getDirectSignal(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_176211_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3)
getStrongPower(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3)
public boolean
i(blc arg0)
method_11566(class_2232 arg0)
isSignalSource(BlockState arg0)
func_149744_f(IBlockState arg0)
canProvidePower(IBlockState arg0)
public PistonMoveBehavior
j(blc arg0)
method_11567(class_2232 arg0)
getPistonMoveBehavior(BlockState arg0)
func_149656_h(IBlockState arg0)
getPushReaction(IBlockState arg0)
protected abstract int
b(axy arg0, el arg1)
method_8610(class_1150 arg0, class_2552 arg1)
calculateOutputSignal(World world, BlockPos pos)
func_180669_e(World arg0, BlockPos arg1)
computeRedstoneStrength(World worldIn, BlockPos pos)
protected abstract int
k(blc arg0)
method_8609(class_2232 arg0)
getOutputSignal(BlockState state)
func_176576_e(IBlockState arg0)
getRedstoneStrength(IBlockState state)
protected abstract BlockState
a(blc arg0, int arg1)
method_8605(class_2232 arg0, int arg1)
setOutputSignal(BlockState state, int signal)
func_176575_a(IBlockState arg0, int arg1)
setRedstoneStrength(IBlockState state, int strength)
public FaceShape
a(axk arg0, blc arg1, el arg2, eq arg3)
method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3)
getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
getBlockFaceShape(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)