| public VoxelShape | | a(blc arg0, axk arg1, el arg2) | | method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getShape(BlockState arg0, BlockView arg1, BlockPos arg2) | | func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | getShape(IBlockState arg0, IBlockReader arg1, BlockPos arg2) |
|
| public boolean | |
| public VoxelShape | | h(blc arg0, axk arg1, el arg2) | | method_16595(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getInteractionShape(BlockState arg0, BlockView arg1, BlockPos arg2) | | func_199600_g(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | getRaytraceShape(IBlockState arg0, IBlockReader arg1, BlockPos arg2) |
|
| public boolean | |
| public void | | a(blc arg0, axy arg1, el arg2, aer arg3) | | method_416(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_864 arg3) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | func_196262_a(IBlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | onEntityCollision(IBlockState arg0, World arg1, BlockPos arg2, Entity arg3) |
|
| public boolean | | a(blc arg0, axy arg1, el arg2, aog arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8) | | method_421(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8) | | use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8) | | func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) | | onBlockActivated(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
|
| public void | | a(axy arg0, el arg1, blc arg2, int arg3) | | method_8700(class_1150 arg0, class_2552 arg1, class_2232 arg2, int arg3) | | setLevel(World world, BlockPos pos, BlockState state, int level) | | func_176590_a(World arg0, BlockPos arg1, IBlockState arg2, int arg3) | | setWaterLevel(World worldIn, BlockPos pos, IBlockState state, int level) |
|
| public void | |
| public boolean | |
| public int | | a(blc arg0, axy arg1, el arg2) | | method_8686(class_2232 arg0, class_1150 arg1, class_2552 arg2) | | getAnalogSignal(BlockState arg0, World arg1, BlockPos arg2) | | func_180641_l(IBlockState arg0, World arg1, BlockPos arg2) | | getComparatorInputOverride(IBlockState arg0, World arg1, BlockPos arg2) |
|
| protected void | |
| public FaceShape | | a(axk arg0, blc arg1, el arg2, eq arg3) | | method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3) | | getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3) | | func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) | | getBlockFaceShape(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) |
|
| public boolean | | a(blc arg0, axk arg1, el arg2, cbf arg3) | | method_8663(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_4064 arg3) | | canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3) | | func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) | | allowsMovement(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) |
|