| protected void | | l() | | method_11217() | | initMoveGoals() | | func_175456_n() | | applyEntityAI() |
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| protected PathNavigation | |
| public EntityData | | a(adj arg0, afj arg1, gy arg2) | | method_6156(class_2607 arg0, class_1700 arg1, class_322 arg2) | | initialize(LocalDifficulty arg0, EntityData arg1, NbtCompound arg2) | | func_204210_a(DifficultyInstance arg0, IEntityLivingData arg1, NBTTagCompound arg2) | | onInitialSpawn(DifficultyInstance arg0, IEntityLivingData arg1, NBTTagCompound arg2) |
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| public boolean | | a(axz arg0, boolean arg1) | | method_15652(class_3598 arg0, boolean arg1) | | canSpawn(WorldAccess arg0, boolean arg1) | | func_205020_a(IWorld arg0, boolean arg1) | | canSpawn(IWorld arg0, boolean arg1) |
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| private boolean | | dF() | | method_15855() | | isValidSpawnDepth() | | func_204712_dC() | | func_204712_dC() |
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| protected boolean | | dz() | | method_15903() | | shouldBreakDoors() | | func_204900_dz() | | canBreakDoors() |
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| protected Identifier | | G() | | method_13074() | | getDefaultLootTable() | | func_184647_J() | | getLootTable() |
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| protected SoundEvent | | D() | | method_2603() | | getAmbientSound() | | func_184639_G() | | getAmbientSound() |
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| protected SoundEvent | |
| protected SoundEvent | | cs() | | method_13049() | | getDeathSound() | | func_184615_bR() | | getDeathSound() |
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| protected SoundEvent | | dA() | | method_13603() | | getWalkingSound() | | func_190731_di() | | getStepSound() |
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| protected SoundEvent | | ad() | | method_12984() | | getSwimSound() | | func_184184_Z() | | getSwimSound() |
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| protected ItemStack | | dB() | | method_13604() | | getSkull() | | func_190732_dj() | | getSkullDrop() |
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| protected void | |
| protected boolean | | a(ate arg0, ate arg1, aew arg2) | | method_15651(class_1071 arg0, class_1071 arg1, class_2968 arg2) | | prefersNewEquipment(ItemStack arg0, ItemStack arg1, EquipmentSlot arg2) | | func_208003_a(ItemStack arg0, ItemStack arg1, EntityEquipmentSlot arg2) | | shouldExchangeEquipment(ItemStack arg0, ItemStack arg1, EntityEquipmentSlot arg2) |
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| protected boolean | | dC() | | method_15900() | | canConvertInWater() | | func_204703_dA() | | shouldDrown() |
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| public boolean | |
| public boolean | |
| public boolean | | bw() | | method_5380() | | hasLiquidCollision() | | func_96092_aw() | | isPushedByWater() |
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| private boolean | | dI() | | method_15856() | | isTargetingUnderwater() | | func_204715_dF() | | func_204715_dF() |
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| public void | | a(float arg0, float arg1, float arg2) | | method_2657(float arg0, float arg1, float arg2) | | moveRelative(float arg0, float arg1, float arg2) | | func_191986_a(float arg0, float arg1, float arg2) | | travel(float arg0, float arg1, float arg2) |
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| public void | | as() | | method_15577() | | updateSwimming() | | func_205343_av() | | updateSwimming() |
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| protected boolean | | dD() | | method_15854() | | hasFinishedCurrentPath() | | func_204710_dB() | | isCloseToPathTarget() |
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| public void | |
| public void | | a(boolean arg0) | | method_15852(boolean arg0) | | setTargetingUnderwater(boolean targetingUnderwater) | | func_204713_s(boolean arg0) | | setSwimmingUp(boolean arg0) |
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