net.minecraft.world.gen.chunk

public class DebugChunkGenerator

extends AbstractChunkGenerator<DebugGeneratorSettings>

All mapped superinterfaces:

ChunkGenerator

boo
net.minecraft.class_2256
net.minecraft.world.gen.chunk.DebugChunkGenerator
net.minecraft.world.gen.ChunkGeneratorDebug
net.minecraft.world.gen.ChunkGeneratorDebug

Field summary

Modifier and TypeField
private static final List<BlockState>
h
field_10119
BLOCK_STATES
field_177464_a
ALL_VALID_STATES
private static final int
i
field_10120
GRID_LENGTH
field_177462_b
GRID_WIDTH
private static final int
j
field_10121
GRID_WIDTH
field_181039_c
GRID_HEIGHT
protected static final BlockState
f
field_12956
AIR
field_185934_a
AIR
protected static final BlockState
g
field_12957
BARRIER
field_185935_b
BARRIER
private final DebugGeneratorSettings
k
field_18988
settings
field_202098_i
settings

Constructor summary

ModifierConstructor
public (WorldAccess world, BiomeSource biomeSource, DebugGeneratorSettings settings)

Method summary

Modifier and TypeMethod
public void
a(bmx arg0)
method_17016(class_3781 arg0)
generate(ChunkAccess arg0)
func_202088_a(IChunk arg0)
makeBase(IChunk arg0)
public void
a(ti arg0, boq$a arg1)
method_17019(class_4441 arg0, class_3801$class_3802 arg1)
carve(WorldGenRegion arg0, GenerationStep$Carving arg1)
func_202091_a(WorldGenRegion arg0, GenerationStage$Carving arg1)
carve(WorldGenRegion arg0, GenerationStage$Carving arg1)
public DebugGeneratorSettings
f()
method_17234()
getSettings()
func_201496_a_()
getSettings()
public double[]
a(int arg0, int arg1)
method_17027(int arg0, int arg1)
getSurfaceNoise(int arg0, int arg1)
func_205473_a(int arg0, int arg1)
generateNoiseRegion(int arg0, int arg1)
public int
d()
method_17025()
getSpawnHeight()
func_205470_d()
getGroundHeight()
public void
a(ti arg0)
method_17018(class_4441 arg0)
decorate(WorldGenRegion arg0)
func_202092_b(WorldGenRegion arg0)
decorate(WorldGenRegion arg0)
public void
b(ti arg0)
method_17023(class_4441 arg0)
populate(WorldGenRegion arg0)
func_202093_c(WorldGenRegion arg0)
spawnMobs(WorldGenRegion arg0)
public static BlockState
b(int arg0, int arg1)
method_9190(int arg0, int arg1)
getBlockState(int x, int z)
func_177461_b(int arg0, int arg1)
getBlockStateFor(int arg0, int arg1)
public List<Biome$SpawnEntry>
a(afc arg0, el arg1)
method_11763(class_872 arg0, class_2552 arg1)
getSpawnEntries(MobCategory arg0, BlockPos arg1)
func_177458_a(EnumCreatureType arg0, BlockPos arg1)
getPossibleCreatures(EnumCreatureType arg0, BlockPos arg1)
public int
a(axy arg0, boolean arg1, boolean arg2)
method_17014(class_1150 arg0, boolean arg1, boolean arg2)
tickSpawners(World arg0, boolean arg1, boolean arg2)
func_203222_a(World arg0, boolean arg1, boolean arg2)
spawnMobs(World arg0, boolean arg1, boolean arg2)