net.minecraft.world.gen.chunk

public class FlatChunkGenerator

extends AbstractChunkGenerator<FlatChunkGeneratorSettings>

All mapped superinterfaces:

ChunkGenerator

bop
net.minecraft.class_1213
net.minecraft.world.gen.chunk.FlatChunkGenerator
net.minecraft.world.gen.ChunkGeneratorFlat
net.minecraft.world.gen.ChunkGeneratorFlat

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
f
field_18989
LOGGER
field_202101_d
LOGGER
private final FlatChunkGeneratorSettings
g
field_18990
settings
field_82699_e
settings
private final Biome
h
field_18991
biome
field_202103_f
biome
private final PhantomSpawner
i
field_18992
phantomSpawner
field_203229_i
phantomSpawner

Constructor summary

ModifierConstructor
public (WorldAccess world, BiomeSource biomeSource, FlatChunkGeneratorSettings settings)

Method summary

Modifier and TypeMethod
private Biome
g()
method_17237()
configureBiome()
func_202099_e()
func_202099_e()
public void
a(bmx arg0)
method_17016(class_3781 arg0)
generate(ChunkAccess arg0)
func_202088_a(IChunk arg0)
makeBase(IChunk arg0)
public void
a(ti arg0, boq$a arg1)
method_17019(class_4441 arg0, class_3801$class_3802 arg1)
carve(WorldGenRegion arg0, GenerationStep$Carving arg1)
func_202091_a(WorldGenRegion arg0, GenerationStage$Carving arg1)
carve(WorldGenRegion arg0, GenerationStage$Carving arg1)
public FlatChunkGeneratorSettings
f()
method_17236()
getSettings()
func_201496_a_()
getSettings()
public double[]
a(int arg0, int arg1)
method_17027(int arg0, int arg1)
getSurfaceNoise(int arg0, int arg1)
func_205473_a(int arg0, int arg1)
generateNoiseRegion(int arg0, int arg1)
public int
d()
method_17025()
getSpawnHeight()
func_205470_d()
getGroundHeight()
public void
a(ti arg0)
method_17018(class_4441 arg0)
decorate(WorldGenRegion arg0)
func_202092_b(WorldGenRegion arg0)
decorate(WorldGenRegion arg0)
public void
b(ti arg0)
method_17023(class_4441 arg0)
populate(WorldGenRegion arg0)
func_202093_c(WorldGenRegion arg0)
spawnMobs(WorldGenRegion arg0)
public void
a(int arg0, int arg1, bmx arg2)
method_17235(int arg0, int arg1, class_3781 arg2)
placeLayers(int chunkX, int chunkZ, ChunkAccess chunk)
func_202100_a(int arg0, int arg1, IChunk arg2)
func_202100_a(int arg0, int arg1, IChunk arg2)
public List<Biome$SpawnEntry>
a(afc arg0, el arg1)
method_11763(class_872 arg0, class_2552 arg1)
getSpawnEntries(MobCategory arg0, BlockPos arg1)
func_177458_a(EnumCreatureType arg0, BlockPos arg1)
getPossibleCreatures(EnumCreatureType arg0, BlockPos arg1)
public int
a(axy arg0, boolean arg1, boolean arg2)
method_17014(class_1150 arg0, boolean arg1, boolean arg2)
tickSpawners(World arg0, boolean arg1, boolean arg2)
func_203222_a(World arg0, boolean arg1, boolean arg2)
spawnMobs(World arg0, boolean arg1, boolean arg2)
public boolean
a(ayu arg0, btl<? extends bqp> arg1)
method_17015(class_1170 arg0, class_3902<? extends class_3845> arg1)
canGenerateStructure(Biome arg0, StructureFeature<? extends Configuration> arg1)
func_202094_a(Biome arg0, Structure<? extends IFeatureConfig> arg1)
hasStructure(Biome arg0, Structure<? extends IFeatureConfig> arg1)
public Configuration
b(ayu arg0, btl<? extends bqp> arg1)
method_17021(class_1170 arg0, class_3902<? extends class_3845> arg1)
getStructureConfiguration(Biome arg0, StructureFeature<? extends Configuration> arg1)
func_202087_b(Biome arg0, Structure<? extends IFeatureConfig> arg1)
getStructureConfig(Biome arg0, Structure<? extends IFeatureConfig> arg1)
public BlockPos
a(axy arg0, String arg1, el arg2, int arg3, boolean arg4)
method_3866(class_1150 arg0, String arg1, class_2552 arg2, int arg3, boolean arg4)
findNearestStructure(World arg0, String arg1, BlockPos arg2, int arg3, boolean arg4)
func_211403_a(World arg0, String arg1, BlockPos arg2, int arg3, boolean arg4)
findNearestStructure(World arg0, String arg1, BlockPos arg2, int arg3, boolean arg4)