| private Biome | | g() | | method_17237() | | configureBiome() | | func_202099_e() | | func_202099_e() |
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| public void | |
| public void | |
| public FlatChunkGeneratorSettings | | f() | | method_17236() | | getSettings() | | func_201496_a_() | | getSettings() |
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| public double[] | | a(int arg0, int arg1) | | method_17027(int arg0, int arg1) | | getSurfaceNoise(int arg0, int arg1) | | func_205473_a(int arg0, int arg1) | | generateNoiseRegion(int arg0, int arg1) |
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| public int | | d() | | method_17025() | | getSpawnHeight() | | func_205470_d() | | getGroundHeight() |
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| public void | |
| public void | |
| public void | | a(int arg0, int arg1, bmx arg2) | | method_17235(int arg0, int arg1, class_3781 arg2) | | placeLayers(int chunkX, int chunkZ, ChunkAccess chunk) | | func_202100_a(int arg0, int arg1, IChunk arg2) | | func_202100_a(int arg0, int arg1, IChunk arg2) |
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| public List<Biome$SpawnEntry> | |
| public int | | a(axy arg0, boolean arg1, boolean arg2) | | method_17014(class_1150 arg0, boolean arg1, boolean arg2) | | tickSpawners(World arg0, boolean arg1, boolean arg2) | | func_203222_a(World arg0, boolean arg1, boolean arg2) | | spawnMobs(World arg0, boolean arg1, boolean arg2) |
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| public boolean | |
| public Configuration | |
| public BlockPos | | a(axy arg0, String arg1, el arg2, int arg3, boolean arg4) | | method_3866(class_1150 arg0, String arg1, class_2552 arg2, int arg3, boolean arg4) | | findNearestStructure(World arg0, String arg1, BlockPos arg2, int arg3, boolean arg4) | | func_211403_a(World arg0, String arg1, BlockPos arg2, int arg3, boolean arg4) | | findNearestStructure(World arg0, String arg1, BlockPos arg2, int arg3, boolean arg4) |
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