net.minecraft.world.gen.chunk

public class NetherChunkGenerator

extends AbstractChunkGenerator<NetherGeneratorSettings>

All mapped superinterfaces:

ChunkGenerator

bot
net.minecraft.class_3808
net.minecraft.world.gen.chunk.NetherChunkGenerator
net.minecraft.world.gen.ChunkGeneratorNether
net.minecraft.world.gen.ChunkGeneratorNether

Field summary

Modifier and TypeField
protected static final BlockState
f
field_19024
AIR
field_185940_a
AIR
protected static final BlockState
g
field_19025
NETHERRACK
field_185941_b
NETHERRACK
protected static final BlockState
h
field_19026
LAVA
field_185943_d
LAVA
private final PerlinNoise
i
field_19027
maxLimitPerlinNoise
field_185957_u
lperlinNoise1
private final PerlinNoise
j
field_19028
minLimitPerlinNoise
field_185958_v
lperlinNoise2
private final PerlinNoise
k
field_19029
perlinNoise1
field_185959_w
perlinNoise1
private final PerlinNoise
l
field_19030
lavaLakeNoise
field_73177_m
slowsandGravelNoiseGen
private final PerlinNoise
m
field_19031
scaleNoise
field_185946_g
scaleNoise
private final PerlinNoise
n
field_19032
depthNoise
field_185947_h
depthNoise
private final NetherGeneratorSettings
o
field_19033
settings
field_202107_q
settings
private final BlockState
p
field_19034
defaultBlock
field_205474_p
defaultBlock
private final BlockState
q
field_19035
defaultLiquid
field_205604_n
defaultFluid

Constructor summary

ModifierConstructor
public (World world, BiomeSource biomeSource, NetherGeneratorSettings settings)

Method summary

Modifier and TypeMethod
public void
a(int arg0, int arg1, bmx arg2)
method_17253(int arg0, int arg1, class_3781 arg2)
buildTerrain(int chunkX, int chunkZ, ChunkAccess chunk)
func_185936_a(int arg0, int arg1, IChunk arg2)
prepareHeights(int arg0, int arg1, IChunk primer)
protected void
a(bmx arg0, Random arg1)
method_17028(class_3781 arg0, Random arg1)
placeBedrock(ChunkAccess arg0, Random arg1)
func_205472_a(IChunk arg0, Random arg1)
makeBedrock(IChunk arg0, Random arg1)
public double[]
a(int arg0, int arg1)
method_17027(int arg0, int arg1)
getSurfaceNoise(int arg0, int arg1)
func_205473_a(int arg0, int arg1)
generateNoiseRegion(int arg0, int arg1)
public void
a(bmx arg0)
method_17016(class_3781 arg0)
generate(ChunkAccess arg0)
func_202088_a(IChunk arg0)
makeBase(IChunk arg0)
private double[]
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
method_17252(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
generateHeightMap(int x, int y, int z, int sizeX, int sizeY, int sizeZ)
func_202104_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
func_202104_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
public void
b(ti arg0)
method_17023(class_4441 arg0)
populate(WorldGenRegion arg0)
func_202093_c(WorldGenRegion arg0)
spawnMobs(WorldGenRegion arg0)
public List<Biome$SpawnEntry>
a(afc arg0, el arg1)
method_11763(class_872 arg0, class_2552 arg1)
getSpawnEntries(MobCategory arg0, BlockPos arg1)
func_177458_a(EnumCreatureType arg0, BlockPos arg1)
getPossibleCreatures(EnumCreatureType arg0, BlockPos arg1)
public int
a(axy arg0, boolean arg1, boolean arg2)
method_17014(class_1150 arg0, boolean arg1, boolean arg2)
tickSpawners(World arg0, boolean arg1, boolean arg2)
func_203222_a(World arg0, boolean arg1, boolean arg2)
spawnMobs(World arg0, boolean arg1, boolean arg2)
public NetherGeneratorSettings
f()
method_17254()
getSettings()
func_201496_a_()
getSettings()
public int
d()
method_17025()
getSpawnHeight()
func_205470_d()
getGroundHeight()
public int
e()
method_17026()
getGenerationDepth()
func_207511_e()
getMaxHeight()