net.minecraft.world.gen.chunk

public class OverworldChunkGenerator

extends AbstractChunkGenerator<OverworldGeneratorSettings>

All mapped superinterfaces:

ChunkGenerator

bov
net.minecraft.class_1218
net.minecraft.world.gen.chunk.OverworldChunkGenerator
net.minecraft.world.gen.ChunkGeneratorOverworld
net.minecraft.world.gen.ChunkGeneratorOverworld

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
f
field_19056
LOGGER
field_202111_e
LOGGER
private final PerlinNoise
g
field_4832
minLimitPerlinNoise
field_185991_j
minLimitPerlinNoise
private final PerlinNoise
h
field_4833
maxLimitPerlinNoise
field_185992_k
maxLimitPerlinNoise
private final PerlinNoise
i
field_4834
perlinNoise1
field_185993_l
mainPerlinNoise
private final PerlinSimplexNoise
j
field_7514
perlinNoise3
field_185994_m
surfaceNoise
private final OverworldGeneratorSettings
k
field_19057
settings
field_186000_s
settings
private final PerlinNoise
l
field_4821
scaleNoise
field_185983_b
scaleNoise
private final PerlinNoise
m
field_4822
depthNoise
field_185984_c
depthNoise
private final WorldGeneratorType
n
field_7515
type
field_185997_p
terrainType
private final float[]
o
field_7517
biomeWeights
field_185999_r
biomeWeights
private final PhantomSpawner
p
field_19058
phantomSpawner
field_203230_r
phantomSpawner
private final BlockState
q
field_19059
defaultBlock
field_205475_r
defaultBlock
private final BlockState
r
field_19060
defaultLiquid
field_205476_s
defaultFluid

Constructor summary

ModifierConstructor
public (WorldAccess world, BiomeSource biomeSource, OverworldGeneratorSettings settings)

Method summary

Modifier and TypeMethod
public void
a(bmx arg0)
method_17016(class_3781 arg0)
generate(ChunkAccess arg0)
func_202088_a(IChunk arg0)
makeBase(IChunk arg0)
public void
b(ti arg0)
method_17023(class_4441 arg0)
populate(WorldGenRegion arg0)
func_202093_c(WorldGenRegion arg0)
spawnMobs(WorldGenRegion arg0)
public void
a(int arg0, int arg1, bmx arg2)
method_17275(int arg0, int arg1, class_3781 arg2)
buildTerrain(int chunkX, int chunkZ, ChunkAccess chunk)
func_185976_a(int arg0, int arg1, IChunk arg2)
setBlocksInChunk(int x, int z, IChunk primer)
private void
a(ayu[] arg0, int arg1, int arg2, int arg3, double[] arg4)
method_17276(class_1170[] arg0, int arg1, int arg2, int arg3, double[] arg4)
generateHeightMap(Biome[] biomes, int x, int y, int z, double[] heightMap)
func_202108_a(Biome[] arg0, int arg1, int arg2, int arg3, double[] arg4)
generateHeightMap(Biome[] arg0, int x, int y, int z, double[] arg4)
public List<Biome$SpawnEntry>
a(afc arg0, el arg1)
method_11763(class_872 arg0, class_2552 arg1)
getSpawnEntries(MobCategory arg0, BlockPos arg1)
func_177458_a(EnumCreatureType arg0, BlockPos arg1)
getPossibleCreatures(EnumCreatureType arg0, BlockPos arg1)
public int
a(axy arg0, boolean arg1, boolean arg2)
method_17014(class_1150 arg0, boolean arg1, boolean arg2)
tickSpawners(World arg0, boolean arg1, boolean arg2)
func_203222_a(World arg0, boolean arg1, boolean arg2)
spawnMobs(World arg0, boolean arg1, boolean arg2)
public OverworldGeneratorSettings
f()
method_17277()
getSettings()
func_201496_a_()
getSettings()
public double[]
a(int arg0, int arg1)
method_17027(int arg0, int arg1)
getSurfaceNoise(int arg0, int arg1)
func_205473_a(int arg0, int arg1)
generateNoiseRegion(int arg0, int arg1)
public int
d()
method_17025()
getSpawnHeight()
func_205470_d()
getGroundHeight()