| public void | | a(int arg0, int arg1, bmx arg2) | | method_17282(int arg0, int arg1, class_3781 arg2) | | buildTerrain(int chunkX, int chunkZ, ChunkAccess chunk) | | func_202114_a(int arg0, int arg1, IChunk arg2) | | prepareHeights(int arg0, int arg1, IChunk arg2) |
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| public void | |
| private double[] | | a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | method_17281(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | generateHeightMap(int x, int y, int z, int sizeX, int sizeY, int sizeZ) | | func_202113_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | func_202113_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) |
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| public void | |
| public List<Biome$SpawnEntry> | |
| public BlockPos | | f() | | method_17283() | | getSpawnPoint() | | func_202112_d() | | getSpawnPoint() |
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| public int | | a(axy arg0, boolean arg1, boolean arg2) | | method_17014(class_1150 arg0, boolean arg1, boolean arg2) | | tickSpawners(World arg0, boolean arg1, boolean arg2) | | func_203222_a(World arg0, boolean arg1, boolean arg2) | | spawnMobs(World arg0, boolean arg1, boolean arg2) |
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| public TheEndGeneratorSettings | | g() | | method_17284() | | getSettings() | | func_201496_a_() | | getSettings() |
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| public double[] | | a(int arg0, int arg1) | | method_17027(int arg0, int arg1) | | getSurfaceNoise(int arg0, int arg1) | | func_205473_a(int arg0, int arg1) | | generateNoiseRegion(int arg0, int arg1) |
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| public int | | d() | | method_17025() | | getSpawnHeight() | | func_205470_d() | | getGroundHeight() |
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