net.minecraft.world.gen.chunk

public class TheEndChunkGenerator

extends AbstractChunkGenerator<TheEndGeneratorSettings>

All mapped superinterfaces:

ChunkGenerator

boy
net.minecraft.class_1219
net.minecraft.world.gen.chunk.TheEndChunkGenerator
net.minecraft.world.gen.ChunkGeneratorEnd
net.minecraft.world.gen.ChunkGeneratorEnd

Field summary

Modifier and TypeField
protected static final BlockState
f
field_12972
AIR
field_185965_b
AIR
private final PerlinNoise
g
field_4856
maxLimitPerlinNoise
field_185969_i
lperlinNoise1
private final PerlinNoise
h
field_4857
minLimitPerlinNoise
field_185970_j
lperlinNoise2
private final PerlinNoise
i
field_4858
perlinNoise1
field_185971_k
perlinNoise1
private final PerlinNoise
j
field_12973
scaleNoise
field_73214_a
noiseGen5
private final PerlinNoise
k
field_12974
depthNoise
field_73212_b
noiseGen6
private final PerlinSimplexNoise
l
field_19063
surfaceNoise
field_205478_l
field_205478_l
private final BlockPos
m
field_15189
spawnPoint
field_191061_n
spawnPoint
private final TheEndGeneratorSettings
n
field_19064
settings
field_202116_l
settings
private final BlockState
o
field_19065
defaultBlock
field_205479_o
defaultBlock
private final BlockState
p
field_19066
defaultLiquid
field_205477_p
defaultFluid

Constructor summary

ModifierConstructor
public (WorldAccess world, BiomeSource biomeSource, TheEndGeneratorSettings settings)

Method summary

Modifier and TypeMethod
public void
a(int arg0, int arg1, bmx arg2)
method_17282(int arg0, int arg1, class_3781 arg2)
buildTerrain(int chunkX, int chunkZ, ChunkAccess chunk)
func_202114_a(int arg0, int arg1, IChunk arg2)
prepareHeights(int arg0, int arg1, IChunk arg2)
public void
a(bmx arg0)
method_17016(class_3781 arg0)
generate(ChunkAccess arg0)
func_202088_a(IChunk arg0)
makeBase(IChunk arg0)
private double[]
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
method_17281(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
generateHeightMap(int x, int y, int z, int sizeX, int sizeY, int sizeZ)
func_202113_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
func_202113_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
public void
b(ti arg0)
method_17023(class_4441 arg0)
populate(WorldGenRegion arg0)
func_202093_c(WorldGenRegion arg0)
spawnMobs(WorldGenRegion arg0)
public List<Biome$SpawnEntry>
a(afc arg0, el arg1)
method_11763(class_872 arg0, class_2552 arg1)
getSpawnEntries(MobCategory arg0, BlockPos arg1)
func_177458_a(EnumCreatureType arg0, BlockPos arg1)
getPossibleCreatures(EnumCreatureType arg0, BlockPos arg1)
public BlockPos
f()
method_17283()
getSpawnPoint()
func_202112_d()
getSpawnPoint()
public int
a(axy arg0, boolean arg1, boolean arg2)
method_17014(class_1150 arg0, boolean arg1, boolean arg2)
tickSpawners(World arg0, boolean arg1, boolean arg2)
func_203222_a(World arg0, boolean arg1, boolean arg2)
spawnMobs(World arg0, boolean arg1, boolean arg2)
public TheEndGeneratorSettings
g()
method_17284()
getSettings()
func_201496_a_()
getSettings()
public double[]
a(int arg0, int arg1)
method_17027(int arg0, int arg1)
getSurfaceNoise(int arg0, int arg1)
func_205473_a(int arg0, int arg1)
generateNoiseRegion(int arg0, int arg1)
public int
d()
method_17025()
getSpawnHeight()
func_205470_d()
getGroundHeight()