net.minecraft.world.gen.structure

public class VillagePieces$Farm

extends VillagePieces$VillagePiece

bwy$c
net.minecraft.unmapped.C_90958282$C_12598392
net.minecraft.world.gen.structure.VillagePieces$Farm
net.minecraft.world.gen.feature.structure.VillagePieces$Field2

Field summary

Modifier and TypeField
private BlockState
a
f_28461948
crop1
field_82675_b
private BlockState
b
f_39828837
crop2
field_82676_c

Constructor summary

ModifierConstructor
public ()
public (VillagePieces$Start startPiece, int generationDepth, Random random, StructureBox bounds, Direction facing)

Method summary

Modifier and TypeMethod
protected void
a(gy arg0)
m_36880336(C_74087615 arg0)
writeNbt(NbtCompound arg0)
func_143012_a(NBTTagCompound arg0)
protected void
a(gy arg0, bxd arg1)
m_45494737(C_74087615 arg0, C_60046810 arg1)
readNbt(NbtCompound arg0, StructureManager arg1)
func_143011_b(NBTTagCompound arg0, TemplateManager arg1)
private static BlockState
b(Random arg0)
m_08836345(Random arg0)
pickCrop(Random random)
func_197529_b(Random arg0)
public static VillagePieces$Farm
a(bwy$k arg0, List<bws> arg1, Random arg2, int arg3, int arg4, int arg5, ep arg6, int arg7)
m_84445649(C_90958282$C_77350861 arg0, List<C_91792368> arg1, Random arg2, int arg3, int arg4, int arg5, C_28786548 arg6, int arg7)
create(VillagePieces$Start startPiece, List<StructurePiece> pieces, Random random, int x, int y, int z, Direction facing, int generationDepth)
func_175852_a(VillagePieces$Start arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4, int arg5, EnumFacing arg6, int arg7)
public boolean
a(axt arg0, Random arg1, bvw arg2, axi arg3)
m_06274008(C_49764715 arg0, Random arg1, C_61280729 arg2, C_97313606 arg3)
postProcess(WorldAccess arg0, Random arg1, StructureBox arg2, ChunkPos arg3)
func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)