net.minecraft.world.gen

public class WorldGenRegion

implements WorldAccess

vm
net.minecraft.class_3233
net.minecraft.world.gen.WorldGenRegion
net.minecraft.world.gen.WorldGenRegion
net.minecraft.world.gen.WorldGenRegion

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
a
field_14092
LOGGER
field_208303_a
field_208303_a
private final List<ChunkAccess>
b
field_14098
cache
field_201684_a
field_201684_a
private final int
c
field_14090
chunkX
field_201685_b
field_201685_b
private final int
d
field_14089
chunkZ
field_201686_c
field_201686_c
private final int
e
field_14088
sizeZ
field_217380_e
field_217380_e
private final ServerWorld
f
field_14093
world
field_201689_f
field_201689_f
private final long
g
field_14087
seed
field_201690_g
field_201690_g
private final int
h
field_14086
seaLevel
field_201691_h
field_201691_h
private final WorldData
i
field_14097
data
field_201692_i
field_201692_i
private final Random
j
field_14091
random
field_201693_j
field_201693_j
private final Dimension
k
field_14096
dimension
field_201694_k
field_201694_k
private final BaseChunkGeneratorSettings
l
field_14095
generatorSettings
field_201695_l
field_201695_l
private final TickList<Block>
m
field_14099
blockTicks
field_205336_m
field_205336_m
private final TickList<Fluid>
n
field_14094
fluidTicks
field_205337_n
field_205337_n

Constructor summary

ModifierConstructor
public (ServerWorld arg0, List<ChunkAccess> arg1)

Method summary

Modifier and TypeMethod
public int
a()
method_14336()
getChunkX()
func_201679_a()
getMainChunkX()
public int
b()
method_14339()
getChunkZ()
func_201680_b()
getMainChunkZ()
public ChunkAccess
a(int arg0, int arg1)
method_8392(int arg0, int arg1)
getChunkAt(int arg0, int arg1)
func_212866_a_(int arg0, int arg1)
func_212866_a_(int arg0, int arg1)
public ChunkAccess
a(int arg0, int arg1, bxc arg2, boolean arg3)
method_8402(int arg0, int arg1, class_2806 arg2, boolean arg3)
getChunk(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
func_217353_a(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
func_217353_a(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
public boolean
b(int arg0, int arg1)
method_8393(int arg0, int arg1)
isChunkLoaded(int arg0, int arg1)
func_217354_b(int arg0, int arg1)
func_217354_b(int arg0, int arg1)
public BlockState
e_(ev arg0)
method_8320(class_2338 arg0)
getBlockState(BlockPos arg0)
func_180495_p(BlockPos arg0)
getBlockState(BlockPos arg0)
public FluidState
b(ev arg0)
method_8316(class_2338 arg0)
getFluidState(BlockPos arg0)
func_204610_c(BlockPos arg0)
getFluidState(BlockPos arg0)
public PlayerEntity
a(double arg0, double arg1, double arg2, double arg3, Predicate<aif> arg4)
method_8604(double arg0, double arg1, double arg2, double arg3, Predicate<class_1297> arg4)
getNearestPlayer(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4)
func_190525_a(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4)
getClosestPlayer(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4)
public int
c()
method_8594()
getAmbientDarkness()
func_175657_ab()
getSkylightSubtracted()
public Biome
c(ev arg0)
method_8310(class_2338 arg0)
getBiome(BlockPos arg0)
func_180494_b(BlockPos arg0)
getBiome(BlockPos arg0)
public int
a(bhq arg0, ev arg1)
method_8314(class_1944 arg0, class_2338 arg1)
getLight(LightType arg0, BlockPos arg1)
func_175642_b(LightType arg0, BlockPos arg1)
getLightFor(LightType arg0, BlockPos arg1)
public int
a_(ev arg0, int arg1)
method_8624(class_2338 arg0, int arg1)
getLight(BlockPos arg0, int arg1)
func_201669_a(BlockPos arg0, int arg1)
getLightSubtracted(BlockPos arg0, int arg1)
public boolean
b(ev arg0, boolean arg1)
method_8651(class_2338 arg0, boolean arg1)
breakBlock(BlockPos arg0, boolean arg1)
func_175655_b(BlockPos arg0, boolean arg1)
destroyBlock(BlockPos arg0, boolean arg1)
public BlockEntity
d(ev arg0)
method_8321(class_2338 arg0)
getBlockEntity(BlockPos arg0)
func_175625_s(BlockPos arg0)
getTileEntity(BlockPos arg0)
public boolean
a(ev arg0, bvj arg1, int arg2)
method_8652(class_2338 arg0, class_2680 arg1, int arg2)
setBlockState(BlockPos arg0, BlockState arg1, int arg2)
func_180501_a(BlockPos arg0, BlockState arg1, int arg2)
setBlockState(BlockPos arg0, BlockState arg1, int arg2)
private void
i(ev arg0)
method_14338(class_2338 arg0)
markForPostProcessing(BlockPos pos)
func_201683_l(BlockPos arg0)
markBlockForPostprocessing(BlockPos pos)
public boolean
c(aif arg0)
method_8649(class_1297 arg0)
addEntity(Entity arg0)
func_217376_c(Entity arg0)
func_217376_c(Entity arg0)
public boolean
a(ev arg0, boolean arg1)
method_8650(class_2338 arg0, boolean arg1)
removeBlock(BlockPos arg0, boolean arg1)
func_217377_a(BlockPos arg0, boolean arg1)
func_217377_a(BlockPos arg0, boolean arg1)
public WorldBorder
q_()
method_8621()
getWorldBorder()
func_175723_af()
getWorldBorder()
public boolean
a(aif arg0, csp arg1)
method_8611(class_1297 arg0, class_265 arg1)
isUnobstructed(Entity arg0, VoxelShape arg1)
func_195585_a(Entity arg0, VoxelShape arg1)
checkNoEntityCollision(Entity arg0, VoxelShape arg1)
public int
a(ev arg0, fa arg1)
method_8596(class_2338 arg0, class_2350 arg1)
getDirectSignal(BlockPos arg0, Direction arg1)
func_175627_a(BlockPos arg0, Direction arg1)
getStrongPower(BlockPos arg0, Direction arg1)
public boolean
e()
method_8608()
isClient()
func_201670_d()
isRemote()
public ServerWorld
f()
method_19506()
getWorld()
func_201672_e()
getWorld()
public WorldData
p_()
method_8401()
getData()
func_72912_H()
getWorldInfo()
public LocalDifficulty
e(ev arg0)
method_8404(class_2338 arg0)
getLocalDifficulty(BlockPos arg0)
func_175649_E(BlockPos arg0)
getDifficultyForLocation(BlockPos arg0)
public ChunkSource
E()
method_8398()
getChunkSource()
func_72863_F()
getChunkProvider()
public long
n_()
method_8412()
getSeed()
func_72905_C()
getSeed()
public TickList<Block>
G()
method_8397()
getBlockTicks()
func_205220_G_()
getPendingBlockTicks()
public TickList<Fluid>
F()
method_8405()
getFluidTicks()
func_205219_F_()
getPendingFluidTicks()
public int
i()
method_8615()
getSeaLevel()
func_181545_F()
getSeaLevel()
public Random
k()
method_8409()
getRandom()
func_201674_k()
getRandom()
public void
a(ev arg0, bml arg1)
method_8408(class_2338 arg0, class_2248 arg1)
onBlockChanged(BlockPos arg0, Block arg1)
func_195592_c(BlockPos arg0, Block arg1)
notifyNeighbors(BlockPos arg0, Block arg1)
public int
a(byq$a arg0, int arg1, int arg2)
method_8589(class_2902$class_2903 arg0, int arg1, int arg2)
getHeight(HeightMap$Type arg0, int arg1, int arg2)
func_201676_a(Heightmap$Type arg0, int arg1, int arg2)
getHeight(Heightmap$Type arg0, int arg1, int arg2)
public void
a(avx arg0, ev arg1, yj arg2, yl arg3, float arg4, float arg5)
method_8396(class_1657 arg0, class_2338 arg1, class_3414 arg2, class_3419 arg3, float arg4, float arg5)
playSound(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
func_184133_a(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
playSound(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
public void
a(gd arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_8406(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
func_195594_a(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
public void
a(avx arg0, int arg1, ev arg2, int arg3)
method_8444(class_1657 arg0, int arg1, class_2338 arg2, int arg3)
doWorldEvent(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
func_217378_a(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
func_217378_a(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
public Dimension
r_()
method_8597()
getDimension()
func_201675_m()
getDimension()
public boolean
a(ev arg0, Predicate<bvj> arg1)
method_16358(class_2338 arg0, Predicate<class_2680> arg1)
checkBlockState(BlockPos arg0, Predicate<BlockState> arg1)
func_217375_a(BlockPos arg0, Predicate<BlockState> arg1)
func_217375_a(BlockPos arg0, Predicate<BlockState> arg1)
public <T extends Entity> List<T>
a(Class<? extends T> arg0, crq arg1, Predicate<? super T> arg2)
method_8390(Class<? extends T> arg0, class_238 arg1, Predicate<? super T> arg2)
getEntities(Class<? extends T> arg0, Box arg1, Predicate<? super T> arg2)
func_175647_a(Class<? extends T> arg0, AxisAlignedBB arg1, Predicate<? super T> arg2)
getEntitiesWithinAABB(Class<? extends T> arg0, AxisAlignedBB arg1, Predicate<? super T> arg2)
public List<Entity>
a(aif arg0, crq arg1, Predicate<? super aif> arg2)
method_8333(class_1297 arg0, class_238 arg1, Predicate<? super class_1297> arg2)
getEntities(Entity arg0, Box arg1, Predicate<? super Entity> arg2)
func_175674_a(Entity arg0, AxisAlignedBB arg1, Predicate<? super Entity> arg2)
getEntitiesInAABBexcluding(Entity arg0, AxisAlignedBB arg1, Predicate<? super Entity> arg2)
public List<PlayerEntity>
A()
method_18456()
getPlayers()
func_217369_A()
func_217369_A()
public BlockPos
a(byq$a arg0, ev arg1)
method_8598(class_2902$class_2903 arg0, class_2338 arg1)
getHeight(HeightMap$Type arg0, BlockPos arg1)
func_205770_a(Heightmap$Type arg0, BlockPos arg1)
getHeight(Heightmap$Type arg0, BlockPos arg1)
public BlockPos
o_()
method_8395()
getSpawnPoint()
func_175694_M()
getSpawnPoint()