| public boolean | |
| public static float | | b(int arg0) | | method_330(int arg0) | | getHeightLoss(int state) | | getLiquidHeightPercent(int meta) |
|
| protected int | |
| protected int | |
| public boolean | | d() | | method_441() | | isCube() | | isFullCube() |
|
| public boolean | | c() | | method_449() | | isSolidRender() | | isOpaqueCube() |
|
| public boolean | |
| public boolean | |
| public Box | |
| public int | | b() | | method_429() | | getRenderType() | | getRenderType() |
|
| public Item | |
| public int | |
| protected Vec3d | |
| public Vec3d | | a(adm arg0, cj arg1, pk arg2, aui arg3) | | method_8648(class_1150 arg0, class_2552 arg1, class_864 arg2, class_236 arg3) | | applyMaterialDrag(World arg0, BlockPos arg1, Entity arg2, Vec3d arg3) | | modifyAcceleration(World arg0, BlockPos arg1, Entity arg2, Vec3 arg3) |
|
| public int | |
| public void | |
| public void | | a(adm arg0, cj arg1, alz arg2, afh arg3) | | method_8641(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_197 arg3) | | neighborChanged(World arg0, BlockPos arg1, BlockState arg2, Block arg3) | | onNeighborBlockChange(World arg0, BlockPos arg1, IBlockState arg2, Block arg3) |
|
| public boolean | |
| protected void | |
| public BlockState | | a(int arg0) | | method_8635(int arg0) | | getStateFromMetadata(int arg0) | | getStateFromMeta(int arg0) |
|
| public int | |
| protected StateDefinition | | e() | | method_8676() | | createStateDefinition() | | createBlockState() |
|
| public static FlowingLiquidBlock | |
| public static LiquidSourceBlock | |
| public int | |
| public boolean | |
| public boolean | |
| public int | |
| public BlockLayer | | m() | | method_8687() | | getRenderLayer() | | getBlockLayer() |
|
| public void | | c(adm arg0, cj arg1, alz arg2, Random arg3) | | method_8669(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3) | | randomDisplayTick(World arg0, BlockPos arg1, BlockState arg2, Random arg3) | | randomDisplayTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) |
|
| public static double | |