net.minecraft.block

public class TrapdoorBlock

extends Block

aur
net.minecraft.class_205
net.minecraft.block.TrapdoorBlock
net.minecraft.block.BlockTrapDoor
net.minecraft.block.BlockTrapDoor

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_9751
FACING
field_176284_a
FACING
public static final BooleanProperty
b
field_9752
OPEN
field_176283_b
OPEN
public static final EnumProperty<TrapdoorBlock$Half>
c
field_9750
HALF
field_176285_M
HALF
protected static final Box
d
field_12811
EAST_SHAPE
field_185734_d
EAST_OPEN_AABB
protected static final Box
e
field_12812
WEST_SHAPE
field_185735_e
WEST_OPEN_AABB
protected static final Box
f
field_12813
SOUTH_SHAPE
field_185736_f
SOUTH_OPEN_AABB
protected static final Box
g
field_12814
NORTH_SHAPE
field_185737_g
NORTH_OPEN_AABB
protected static final Box
B
field_12809
BOTTOM_SHAPE
field_185732_B
BOTTOM_AABB
protected static final Box
C
field_12810
TOP_SHAPE
field_185733_C
TOP_AABB

Constructor summary

ModifierConstructor
protected (Material arg0)

Method summary

Modifier and TypeMethod
public Box
b(awt arg0, amy arg1, et arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
b(awt arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
func_149662_c(IBlockState arg0)
isOpaqueCube(IBlockState arg0)
public boolean
c(awt arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
isFullCube(IBlockState arg0)
public boolean
b(amy arg0, et arg1)
method_8663(class_1158 arg0, class_2552 arg1)
canWalkThrough(WorldView arg0, BlockPos arg1)
func_176205_b(IBlockAccess arg0, BlockPos arg1)
isPassable(IBlockAccess arg0, BlockPos arg1)
public boolean
a(amu arg0, et arg1, awt arg2, aed arg3, ub arg4, fa arg5, float arg6, float arg7, float arg8)
method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8)
use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
protected void
a(aed arg0, amu arg1, et arg2, boolean arg3)
method_11640(class_988 arg0, class_1150 arg1, class_2552 arg2, boolean arg3)
doWorldEvent(PlayerEntity source, World world, BlockPos pos, boolean opened)
func_185731_a(EntityPlayer arg0, World arg1, BlockPos arg2, boolean arg3)
playSound(EntityPlayer player, World worldIn, BlockPos pos, boolean arg3)
public void
a(awt arg0, amu arg1, et arg2, aow arg3, et arg4)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public BlockState
a(amu arg0, et arg1, fa arg2, float arg3, float arg4, float arg5, int arg6, vp arg7)
method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7)
getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getStateForPlacement(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
public boolean
b(amu arg0, et arg1, fa arg2)
method_8662(class_1150 arg0, class_2552 arg1, class_1354 arg2)
canBePlaced(World arg0, BlockPos arg1, Direction arg2)
func_176198_a(World arg0, BlockPos arg1, EnumFacing arg2)
canPlaceBlockOnSide(World arg0, BlockPos arg1, EnumFacing arg2)
protected static Direction
b(int arg0)
method_8939(int arg0)
getFacing(int metadata)
func_176281_b(int arg0)
getFacing(int meta)
protected static int
a(fa arg0)
method_8938(class_1354 arg0)
getMetadataClosed(Direction facing)
func_176282_a(EnumFacing arg0)
getMetaForFacing(EnumFacing facing)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
func_176203_a(int arg0)
getStateFromMeta(int arg0)
public int
e(awt arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
func_176201_c(IBlockState arg0)
getMetaFromState(IBlockState arg0)
public BlockState
a(awt arg0, atm arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
withRotation(IBlockState arg0, Rotation arg1)
public BlockState
a(awt arg0, ary arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
withMirror(IBlockState arg0, Mirror arg1)
protected StateDefinition
b()
method_8676()
createStateDefinition()
func_180661_e()
createBlockState()
public FaceShape
a(amy arg0, awt arg1, et arg2, fa arg3)
method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3)
getFaceShape(WorldView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
getBlockFaceShape(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public BlockLayer
f()
method_8687()
getRenderLayer()
func_180664_k()
getRenderLayer()