net.minecraft.entity.living.mob.monster

public class ZombieEntity

extends MonsterEntity

All mapped superinterfaces:

CommandSource, Monster, SpawnableEntity

adt
net.minecraft.class_982
net.minecraft.entity.living.mob.monster.ZombieEntity
net.minecraft.entity.monster.EntityZombie
net.minecraft.entity.monster.EntityZombie

Field summary

Modifier and TypeField
protected static final EntityAttribute
a
field_6925
REINFORCEMENTS_ATTRIBUTE
field_110186_bp
SPAWN_REINFORCEMENTS_CHANCE
private static final UUID
b
field_6926
BABY_SPEED_ID
field_110187_bq
BABY_SPEED_BOOST_ID
private static final AttributeModifier
c
field_6927
BABY_SPEED_BOOST_MODIFIER
field_110188_br
BABY_SPEED_BOOST
private static final DataAttribute<Boolean>
bx
field_14785
BABY
field_184737_bv
IS_CHILD
private static final DataAttribute<Integer>
by
field_14786
TYPE
field_184738_bw
VILLAGER_TYPE
private static final DataAttribute<Boolean>
bz
field_14788
AGGRESSIVE
field_184740_by
ARMS_RAISED
private final BreakDoorGoal
bA
field_9128
breakDoorGoal
field_146075_bs
breakDoor
private boolean
bB
field_9129
canBreakDoors
field_146076_bu
isBreakDoorsTaskSet
private float
bC
field_9130
zombieWidth
field_146074_bv
zombieWidth
private float
bD
field_9131
zombieHeight
field_146073_bw
zombieHeight

Constructor summary

ModifierConstructor
public (World world)

Method summary

Modifier and TypeMethod
protected void
r()
method_13087()
initGoals()
func_184651_r()
initEntityAI()
protected void
do()
method_11217()
initMoveGoals()
func_175456_n()
applyEntityAI()
protected void
bM()
method_6129()
initAttributes()
func_110147_ax()
applyEntityAttributes()
protected void
i()
method_2484()
registerSyncedData()
func_70088_a()
entityInit()
public void
a(boolean arg0)
method_13246(boolean arg0)
setAggressive(boolean aggressive)
func_184733_a(boolean arg0)
setArmsRaised(boolean armsRaised)
public boolean
dr()
method_8416()
canBreakDoors()
func_146072_bX()
isBreakDoorsTaskSet()
public void
p(boolean arg0)
method_8415(boolean arg0)
setCanBreakDoors(boolean canBreakDoors)
func_146070_a(boolean arg0)
setBreakDoorsAItask(boolean enabled)
public boolean
l_()
method_2662()
isBaby()
func_70631_g_()
isChild()
protected int
b(aed arg0)
method_2585(class_988 arg0)
getXpDrop(PlayerEntity arg0)
func_70693_a(EntityPlayer arg0)
getExperiencePoints(EntityPlayer arg0)
public void
q(boolean arg0)
method_4559(boolean arg0)
setBaby(boolean isBaby)
func_82227_f(boolean arg0)
setChild(boolean childZombie)
public void
a(my<?> arg0)
method_12974(class_2921<?> arg0)
onDataValueChanged(DataAttribute<?> arg0)
func_184206_a(DataParameter<?> arg0)
notifyDataManagerChange(DataParameter<?> arg0)
public void
n()
method_2651()
mobTick()
func_70636_d()
onLivingUpdate()
protected boolean
p()
method_13605()
shouldBurnInDaylight()
func_190730_o()
shouldBurnInDay()
public boolean
a(ur arg0, float arg1)
method_2499(class_856 arg0, float arg1)
takeDamage(DamageSource arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
attackEntityFrom(DamageSource arg0, float arg1)
public boolean
B(vg arg0)
method_2671(class_864 arg0)
tryDamage(Entity arg0)
func_70652_k(Entity arg0)
attackEntityAsMob(Entity arg0)
protected SoundEvent
F()
method_2603()
getAmbientSound()
func_184639_G()
getAmbientSound()
protected SoundEvent
d(ur arg0)
method_15060(class_856 arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
getHurtSound(DamageSource arg0)
protected SoundEvent
cf()
method_13049()
getDeathSound()
func_184615_bR()
getDeathSound()
protected SoundEvent
dm()
method_13603()
getWalkingSound()
func_190731_di()
getStepSound()
protected void
a(et arg0, aow arg1)
method_10936(class_2552 arg0, class_197 arg1)
playStepSound(BlockPos arg0, Block arg1)
func_180429_a(BlockPos arg0, Block arg1)
playStepSound(BlockPos arg0, Block arg1)
public MobType
cn()
method_2647()
getMobType()
func_70668_bt()
getCreatureAttribute()
protected Identifier
J()
method_13074()
getDefaultLootTable()
func_184647_J()
getLootTable()
protected void
a(ua arg0)
method_10983(class_2607 arg0)
addRandomEquipment(LocalDifficulty arg0)
func_180481_a(DifficultyInstance arg0)
setEquipmentBasedOnDifficulty(DifficultyInstance arg0)
public static void
c(ry arg0)
method_13551(class_2934 arg0)
registerSchema(DataFixerUpper dfu)
func_189779_d(DataFixer arg0)
registerFixesZombie(DataFixer fixer)
public void
b(fy arg0)
method_2528(class_322 arg0)
writeCustomNbt(NbtCompound arg0)
func_70014_b(NBTTagCompound arg0)
writeEntityToNBT(NBTTagCompound arg0)
public void
a(fy arg0)
method_2498(class_322 arg0)
readCustomNbt(NbtCompound arg0)
func_70037_a(NBTTagCompound arg0)
readEntityFromNBT(NBTTagCompound arg0)
public void
b(vp arg0)
method_6098(class_1699 arg0)
onKill(LivingEntity arg0)
func_70074_a(EntityLivingBase arg0)
onKillEntity(EntityLivingBase arg0)
public float
by()
method_2544()
getEyeHeight()
func_70047_e()
getEyeHeight()
protected boolean
c(aip arg0)
method_10985(class_1071 arg0)
canHoldItem(ItemStack arg0)
func_175448_a(ItemStack arg0)
canEquipItem(ItemStack arg0)
public EntityData
a(ua arg0, vs arg1)
method_6156(class_2607 arg0, class_1700 arg1)
initialize(LocalDifficulty arg0, EntityData arg1)
func_180482_a(DifficultyInstance arg0, IEntityLivingData arg1)
onInitialSpawn(DifficultyInstance arg0, IEntityLivingData arg1)
public void
r(boolean arg0)
method_8417(boolean arg0)
updateDimensions(boolean isBaby)
func_146071_k(boolean arg0)
setChildSize(boolean isChild)
protected final void
a(float arg0, float arg1)
method_2491(float arg0, float arg1)
setSize(float arg0, float arg1)
func_70105_a(float arg0, float arg1)
setSize(float arg0, float arg1)
protected final void
a(float arg0)
method_8414(float arg0)
setDimensions(float scale)
func_146069_a(float arg0)
multiplySize(float size)
public double
aF()
method_2480()
getRideHeight()
func_70033_W()
getYOffset()
public void
a(ur arg0)
method_2580(class_856 arg0)
die(DamageSource arg0)
func_70645_a(DamageSource arg0)
onDeath(DamageSource arg0)
protected ItemStack
dn()
method_13604()
getSkull()
func_190732_dj()
getSkullDrop()
public boolean
dq()
method_13247()
isAggressive()
func_184734_db()
isArmsRaised()