net.minecraft.entity.living.mob.monster

public class ZombiePigmanEntity

extends ZombieEntity

All mapped superinterfaces:

CommandSource, Monster, SpawnableEntity

adf
net.minecraft.class_976
net.minecraft.entity.living.mob.monster.ZombiePigmanEntity
net.minecraft.entity.monster.EntityPigZombie
net.minecraft.entity.monster.EntityPigZombie

Field summary

Modifier and TypeField
private static final UUID
b
field_6914
ATTACKING_SPEED_BOOST_ID
field_110189_bq
ATTACK_SPEED_BOOST_MODIFIER_UUID
private static final AttributeModifier
c
field_6915
ATTACKING_SPEED_BOOST
field_110190_br
ATTACK_SPEED_BOOST_MODIFIER
private int
bx
field_3931
angerValue
field_70837_d
angerLevel
private int
by
field_3932
angerSoundDelay
field_70838_e
randomSoundDelay
private UUID
bz
field_12086
attackerUuid
field_175459_bn
angerTargetUUID

Constructor summary

ModifierConstructor
public (World arg0)

Method summary

Modifier and TypeMethod
public void
a(vp arg0)
method_6132(class_1699 arg0)
setAttacker(LivingEntity arg0)
func_70604_c(EntityLivingBase arg0)
setRevengeTarget(EntityLivingBase arg0)
protected void
do()
method_11217()
initMoveGoals()
func_175456_n()
applyEntityAI()
protected void
bM()
method_6129()
initAttributes()
func_110147_ax()
applyEntityAttributes()
protected void
M()
method_2633()
mobAiTick()
func_70619_bc()
updateAITasks()
public boolean
P()
method_2637()
canSpawn()
func_70601_bi()
getCanSpawnHere()
public boolean
Q()
method_2469()
isUnobstructed()
func_70058_J()
isNotColliding()
public static void
a(ry arg0)
method_13533(class_2934 arg0)
registerSchema(DataFixerUpper dfu)
func_189781_b(DataFixer arg0)
registerFixesPigZombie(DataFixer fixer)
public void
b(fy arg0)
method_2528(class_322 arg0)
writeCustomNbt(NbtCompound arg0)
func_70014_b(NBTTagCompound arg0)
writeEntityToNBT(NBTTagCompound arg0)
public void
a(fy arg0)
method_2498(class_322 arg0)
readCustomNbt(NbtCompound arg0)
func_70037_a(NBTTagCompound arg0)
readEntityFromNBT(NBTTagCompound arg0)
public boolean
a(ur arg0, float arg1)
method_2499(class_856 arg0, float arg1)
takeDamage(DamageSource arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
attackEntityFrom(DamageSource arg0, float arg1)
private void
a(vg arg0)
method_3088(class_864 arg0)
getAngryTo(Entity target)
func_70835_c(Entity arg0)
becomeAngryAt(Entity arg0)
public boolean
dp()
method_11211()
isAngry()
func_175457_ck()
isAngry()
protected SoundEvent
F()
method_2603()
getAmbientSound()
func_184639_G()
getAmbientSound()
protected SoundEvent
d(ur arg0)
method_15060(class_856 arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
getHurtSound(DamageSource arg0)
protected SoundEvent
cf()
method_13049()
getDeathSound()
func_184615_bR()
getDeathSound()
protected Identifier
J()
method_13074()
getDefaultLootTable()
func_184647_J()
getLootTable()
public boolean
a(aed arg0, ub arg1)
method_13079(class_988 arg0, class_2961 arg1)
interactMob(PlayerEntity arg0, InteractionHand arg1)
func_184645_a(EntityPlayer arg0, EnumHand arg1)
processInteract(EntityPlayer arg0, EnumHand arg1)
protected void
a(ua arg0)
method_10983(class_2607 arg0)
addRandomEquipment(LocalDifficulty arg0)
func_180481_a(DifficultyInstance arg0)
setEquipmentBasedOnDifficulty(DifficultyInstance arg0)
protected ItemStack
dn()
method_13604()
getSkull()
func_190732_dj()
getSkullDrop()
public boolean
c(aed arg0)
method_14129(class_988 arg0)
isAngryAt(PlayerEntity arg0)
func_191990_c(EntityPlayer arg0)
isPreventingPlayerRest(EntityPlayer arg0)