| public void | | b(blc arg0, axy arg1, el arg2, Random arg3) | | method_16582(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3) | | randomTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_196265_a(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) | | randomTick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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| public boolean | | a_(blc arg0, axk arg1, el arg2) | | method_16581(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | propagatesSkyLight(BlockState arg0, BlockView arg1, BlockPos arg2) | | func_200123_i(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | propagatesSkylightDown(IBlockState arg0, IBlockReader arg1, BlockPos arg2) |
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| public boolean | | a(blc arg0, axk arg1, el arg2, cbf arg3) | | method_8663(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_4064 arg3) | | canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3) | | func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) | | allowsMovement(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) |
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| public FluidState | |
| public boolean | |
| public boolean | |
| public VoxelShape | | a(blc arg0, axk arg1, el arg2) | | method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getShape(BlockState arg0, BlockView arg1, BlockPos arg2) | | func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | getShape(IBlockState arg0, IBlockReader arg1, BlockPos arg2) |
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| public RenderType | |
| public ItemLike | | a(blc arg0, axy arg1, el arg2, int arg3) | | method_16568(class_2232 arg0, class_1150 arg1, class_2552 arg2, int arg3) | | getDropItem(BlockState arg0, World arg1, BlockPos arg2, int arg3) | | func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3) | | getItemDropped(IBlockState arg0, World arg1, BlockPos arg2, int arg3) |
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| public int | |
| public void | | a(blc arg0, axy arg1, el arg2, blc arg3) | | method_8668(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3) | | onAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3) | | func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3) | | onBlockAdded(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3) |
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| public BlockState | | a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5) | | method_16575(class_2232 arg0, class_1354 arg1, class_2232 arg2, class_3598 arg3, class_2552 arg4, class_2552 arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updatePostPlacement(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) |
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| public void | | a(blc arg0, axy arg1, el arg2, bcs arg3, el arg4) | | method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4) | | neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) | | func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) | | neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) |
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| public boolean | | a(axy arg0, el arg1, blc arg2) | | method_16697(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | checkSpreadCollisions(World world, BlockPos pos, BlockState state) | | func_204515_c(World arg0, BlockPos arg1, IBlockState arg2) | | reactWithNeighbors(World worldIn, BlockPos pos, IBlockState state) |
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| protected void | |
| protected void | |
| public FaceShape | | a(axk arg0, blc arg1, el arg2, eq arg3) | | method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3) | | getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3) | | func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) | | getBlockFaceShape(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) |
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| public Fluid | | a(axz arg0, el arg1, blc arg2) | | method_16631(class_3598 arg0, class_2552 arg1, class_2232 arg2) | | takeLiquid(WorldAccess arg0, BlockPos arg1, BlockState arg2) | | func_204508_a(IWorld arg0, BlockPos arg1, IBlockState arg2) | | pickupFluid(IWorld arg0, BlockPos arg1, IBlockState arg2) |
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| public boolean | | a(blc arg0, blc arg1, eq arg2) | | method_16573(class_2232 arg0, class_2232 arg1, class_1354 arg2) | | shouldNotRender(BlockState arg0, BlockState arg1, Direction arg2) | | func_200122_a(IBlockState arg0, IBlockState arg1, EnumFacing arg2) | | isSideInvisible(IBlockState arg0, IBlockState arg1, EnumFacing arg2) |
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