| public VoxelShape | | a(blc arg0, axk arg1, el arg2) | | method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getShape(BlockState arg0, BlockView arg1, BlockPos arg2) | | func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | getShape(IBlockState arg0, IBlockReader arg1, BlockPos arg2) |
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| public BlockState | |
| public BlockState | | a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5) | | method_16575(class_2232 arg0, class_1354 arg1, class_2232 arg2, class_3598 arg3, class_2552 arg4, class_2552 arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updatePostPlacement(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) |
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| public boolean | |
| public BlockLayer | | c() | | method_8687() | | getRenderLayer() | | func_180664_k() | | getRenderLayer() |
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| public void | | a(blc arg0, axy arg1, el arg2, blc arg3) | | method_8668(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3) | | onAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3) | | func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3) | | onBlockAdded(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3) |
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| public void | | a(blc arg0, axy arg1, el arg2, blc arg3, boolean arg4) | | method_8659(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3, boolean arg4) | | onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4) | | onReplaced(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4) |
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| public void | | a(axy arg0, el arg1, blc arg2, aog arg3) | | method_8644(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3) | | beforeMinedByPlayer(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) | | func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3) | | onBlockHarvested(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3) |
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| private void | | a(axy arg0, el arg1, blc arg2) | | method_8943(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | updateTripwireHooks(World world, BlockPos pos, BlockState state) | | func_176286_e(World arg0, BlockPos arg1, IBlockState arg2) | | notifyHook(World worldIn, BlockPos pos, IBlockState state) |
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| public void | | a(blc arg0, axy arg1, el arg2, aer arg3) | | method_416(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_864 arg3) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | func_196262_a(IBlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | onEntityCollision(IBlockState arg0, World arg1, BlockPos arg2, Entity arg3) |
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| public void | | a(blc arg0, axy arg1, el arg2, Random arg3) | | method_8661(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3) | | tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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| private void | |
| public boolean | |
| public BlockState | |
| public BlockState | |
| protected void | |
| public FaceShape | | a(axk arg0, blc arg1, el arg2, eq arg3) | | method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3) | | getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3) | | func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) | | getBlockFaceShape(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) |
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