| public void | | c(amu arg0, et arg1, awt arg2) | | method_8668(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | onAdded(World arg0, BlockPos arg1, BlockState arg2) | | func_176213_c(World arg0, BlockPos arg1, IBlockState arg2) | | onBlockAdded(World arg0, BlockPos arg1, IBlockState arg2) |
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| public void | | a(awt arg0, amu arg1, et arg2, aow arg3, et arg4) | | method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4) | | neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) | | func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) | | neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) |
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| public void | | a(amu arg0, et arg1, amp arg2) | | method_8639(class_1150 arg0, class_2552 arg1, class_1147 arg2) | | onExploded(World arg0, BlockPos arg1, Explosion arg2) | | func_180652_a(World arg0, BlockPos arg1, Explosion arg2) | | onExplosionDestroy(World arg0, BlockPos arg1, Explosion arg2) |
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| public void | | d(amu arg0, et arg1, awt arg2) | | method_8674(class_1150 arg0, class_2552 arg1, class_2232 arg2) | | onBroken(World arg0, BlockPos arg1, BlockState arg2) | | func_176206_d(World arg0, BlockPos arg1, IBlockState arg2) | | onPlayerDestroy(World arg0, BlockPos arg1, IBlockState arg2) |
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| public void | | a(amu arg0, et arg1, awt arg2, vp arg3) | | method_11639(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3) | | ignite(World world, BlockPos pos, BlockState state, LivingEntity igniter) | | func_180692_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3) | | explode(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase igniter) |
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| public boolean | | a(amu arg0, et arg1, awt arg2, aed arg3, ub arg4, fa arg5, float arg6, float arg7, float arg8) | | method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8) | | use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8) | | func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) | | onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
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| public void | | a(amu arg0, et arg1, awt arg2, vg arg3) | | method_416(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_864 arg3) | | onEntityCollision(World arg0, BlockPos arg1, BlockState arg2, Entity arg3) | | func_180634_a(World arg0, BlockPos arg1, IBlockState arg2, Entity arg3) | | onEntityCollision(World arg0, BlockPos arg1, IBlockState arg2, Entity arg3) |
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| public boolean | |
| public BlockState | | a(int arg0) | | method_8635(int arg0) | | getStateFromMetadata(int arg0) | | func_176203_a(int arg0) | | getStateFromMeta(int arg0) |
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| public int | |
| protected StateDefinition | | b() | | method_8676() | | createStateDefinition() | | func_180661_e() | | createBlockState() |
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